Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i dont have the time to learn or know anyone who can show me how to mod the campaign stuff in the new 2.0 system.
im sorry.
by the way crimsonreaf5555 if u ever see this. the capturing thing does work. Hw2 can capture motherships, shipyards and carriers with marine/infiltrators but as i said before you cannot go beyond your unit cap. so if you already have max population of shipyards/carriers/motherships/destroyers w/e it will not allow you to capture them. that is a Hw2 engine limitation. you can destroy/scuttle some of your ships, or give them to a friend to free up population if you REALLY want to capture something the enemy has. The population window can be seen ingame when you push the ( i )key