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I played Homeworld in the early 2000s and completed the campaign with little difficulty. It seems much harder now.
I'm working with Gearbox and I was wondering if we'd be able to share this across Homeworld channels. We'd fully credit you with any call-out details you'd like.
I've sent you a friend request over Steam if you want to talk more about it :) Thank you!
the second key to dominance early is giving your fleet orders during a pause just after the initial cutscene, especially to your fighters or they will be shredded quickly and you'll quickly lose your competitive position.
The key is setting your capital and frigate ships level of aggression during pause so they don't destroy the fuel pods and leave for the second mothership as soon as they can, those are like gold and i had over 30 fuel pods when i retired them, and 500 RU per makes up 15,000 right there, plus what is on the map and scrap collection from the destroyed motherships. That type of resourcing opportunity you should take with both hands if you can get away with it.