Total War: ATTILA

Total War: ATTILA

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Radious Total War Mod
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Tags: mod, Overhaul
File Size
Posted
Updated
320.963 MB
Feb 20, 2015 @ 1:52pm
Jun 20, 2020 @ 2:15am
41 Change Notes ( view )

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Radious Total War Mod

In 1 collection by Radious
Radious Total War - Attila
6 items
Description
Radious Total War Attila Mod

[www.patreon.com]


Follow us on Patreon[www.patreon.com] - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards.

Another support option is directly via Paypall - [www.paypal.me]

[www.patreon.com]

Our mods take hundreds of hours, and with your precious feedback and support, Team Radious will continue to bring you some of the highest quality mods on Steam Workshop.


Overview - Complete game overhaul mod, which offers to players big changes in campaign AI, diplomacy, land and naval battles, adds new abilities, changes buildings, re-balances all unit stats and costs, reworks experience system and much more.

Hello everyone. Attila arrived with his horde and so did Radious with his team and good friends to present you brand new Radious Total War Mod for newly released game from Creative Assembly - Total War: Attila. I continue the way i started in Shogun 2 and after it with Rome 2, so people who played my mods before surely know what to expect and what will come in future updates.

Rome 2 version is the most subscribed mod on Steam Workshop and all mods got over 1 milion downloads on mediafire. Based on the success of the previous mods this will be in no way smaller task. With Attila we have huge plans and now its time to present you - Radious Total War Mod! - Its a complete game overhaul which is changing most things in the game, rebalancing every part of it, making it the way Radious Mods are known and will be adding massive amount of high quality made custom units.


[www.patreon.com]

Mod Details - IMPORTANT: Please read everything here carefully

Multi-Language Support

This mod shows the names of all the Custom Units only if its played on English version of the game (language can be switched on Steam).

However, the other languages will need the UPC Project to be installed in order to show the names of the Custom Units properly.

Details, download, and install instructions for Total War Attila Unit Pack Compatibility Project (UPC)[www.twcenter.net]

[www.patreon.com]

Resources and Social Media


Special Thanks

To CA for the game Total War: Warhammer, to Valve for the Steam Workshop, and to the community for its help in our efforts to make this mod a reality!

Also to other modders for their beautiful work and dedication, many great YouTubers, our donating Patrons, our team members, and kind words from so many people that keep us going every day!

And to The Radious Modding Team Members[www.twcenter.net]

Attila Steam Contributions
Attila Custom Battle Crash Fix
Radious Custom Battle Faction Unlocker
Radious Total War Mod – Attila
Additional Units Mod – Attila 2.5 – Radious Version[www.twcenter.net]
Additional Units Mod – Attila 2.5 – Vanilla Version[www.twcenter.net]
Radious Total Units Mod – Attila
Radious Total Units 2 Mod – Age of Charlemagne
Popular Discussions View All (23)
15
Sep 30 @ 9:36pm
the mod is not working
Lucius Cornelius Sulla Felix
2
Jan 14 @ 9:19am
Jesus Christ has anyone played the Last Roman with this mod on legendary?
Donald John Trump™
10
Jan 8, 2019 @ 10:10am
Unable to stop allies attacking my tributary states via diplomatic actions
MÜPTEZEL SAMET
< >
2,762 Comments
Radious  [author] Oct 4 @ 10:22am 
srscorpion: Ultra is always the best.
Radious  [author] Oct 4 @ 10:22am 
Bloodyknives66: Works fine and never stopped working since it was released. If you have any issues, follow our faq or visit discord support section good Sir.
Bloodyknives66 Oct 4 @ 9:31am 
Mod doesn't work anymore
Stix_09 Sep 30 @ 9:25pm 
FYI:
"IMPORTANT: Please read everything here carefully" <= TWcenter links here don't work,
says => "you do not have permission to access this page"
BrianGeneral Sep 30 @ 12:38pm 
neber mind i found the answer to my query
srscorpion Sep 22 @ 10:42am 
What is the recommended unit size for this mod?
domaschovec Aug 29 @ 2:50am 
Я що щось неправильно написав??? чому немає відповіді???!!!
domaschovec Aug 24 @ 11:28pm 
Radious ,
Hello, and tell me how to make it so that migrants (Osgotians, vandals) can be restored after the destruction? is this feature implemented in your fashion? if not, tell me where to find one.
thanks
Radious  [author] Aug 15 @ 3:07am 
Domaschovec: Check the link in multilanguage support part of description good Sir.
domaschovec Aug 15 @ 2:07am 
Radious , And for your fashion there is a Russian localization?