This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Underworld Ascendant
Platforms: PC
Languages: English
Players: Single-player, Co-op
Feb 12, 2015 @ 9:34am
Feb 19, 2015 @ 1:28pm
Recent Announcements View All (6)
New Underworld Ascendant Game Page
Greenlit! And now It is Time to Rumble!
Release date: End of 2016
Far more than a dungeon crawl, Underworld Ascendant is a next-generation sequel to the legendary fantasy RPG’s Ultima Underworld & Ultima Underworld 2. It not only modernizes the series’ visuals and user interface to take full advantage of the today’s powerful PC’s, it innovates in bold new ways.

Here's how:


No other game has such a vivid imagining of an underground fantasy realm as Underworld Ascendant. The Stygian Abyss is a vast world unto itself…

Plunder ancient temples, navigate subterranean rivers, gaze in wonder at the masterwork of jade dwarven halls, scale plunging ice caverns, trek through enchanted forests of giant mushrooms, dare shadowy tombs of the undead, and much more.

Alive with bustling underground societies: enclaves of human renegades scavenging for survival, villages of the mysterious shambler “mushroom people” performing arcane rituals, dwarven factories producing the finest arms and armor.

Face monstrous creatures like the ripper, a vicious, ambulatory plant whose bark is prized by The Stygian Abyss’ intelligent races; stay clear of mass migrations of ravenous rotworms; dodge the giant spider’s sticky webs it casts through the air.

Alter the environment to your advantage. Flood an arid plain to help the damp-loving shamblers expand their territory, gaining their favor. Changes you make can ripple across the game's reactive, ever-changing ecology, producing startlingly unpredictable results.


Get drawn into an epic story with ties to the original Ultima Underworld games. Play as The Avatar, a human newly arrived from our earth through a mystical Rune Gate. As a “stranger in a strange land” you will…

Meet shrewd characters, with their own motivations and agendas. Some may be swayed to your cause, while others may manipulate you.

Encounter rugged dwarf frontiersmen, fierce dark elf renegades, and strangely alien shamblers. Each faction holds a valid claim to The Stygian Abyss. Which side will you join? Will you unite, or destroy?

Entangle yourself in a tale of intrigue and conflict as three fierce, rival factions struggle for control. Your choices will determine the ultimate fate of The Stygian Abyss.


Do you enjoy the freedom of choice in sandbox games like Deus Ex or Elder Scrolls? The team at OtherSide in large part invented this style of experience with the original Ultima Underworld -- now they intend to take it to the next level.

At the heart of Underworld Ascendant's distinctive gameplay is the Improvisation Engine, which gives you an array of tools to think up your own ingenious solutions to challenges.


Enjoy swordplay and spell casting that are distinctly dynamic and inventive….

Experience engaging first-person combat. Launch yourself into fluid, running battles where maneuvering and timing are everything. Utilize your environment to stack the odds in your favor.

Collect magical runes bristling with power. Learn to combine them to surprising effect. Discover potent spells like Charm Creature, Hailstones, and Clairvoyant Eye. Experiment to customize and improve their effects.

Obtain rare and powerful weapons and armor. Align with the dwarves to acquire masterfully-crafted plate mail. Trade with dark elves to gain access to an arsenal of enchanted weaponry.


Think outside the box of formalized character classes and concoct your own one-of-a-kind adventurer.

Jump right into the game choosing from a Fighter, Mage or Thief. But from there you are free to customize your Avatar to your individual play style.

Mix and match your favorite skills and perks. Create a mage skilled at stealth, a fighter who can summon spectral allies, or the ultimate thief.

Join a faction and gain special perks that improve your abilities to alter the environment, traverse obstacles, or craft traps.


Stretch Goals will allow us innovate even further, adding companion creatures, co-op, user-crafted content, and more…

Crave fellowship and a companion creature? Vote for the addition of a vorpal bunny or mini-brain.

Use the Underworld Builder Toolkit to craft your own corner of the Stygian Abyss, and share it with friends.

Need a fighter's prowess in combat, a mage’s spell craft, or a thief's lock pick skills? Invite a friend to join you online for a cut of the loot. All your buddies’ offline? Use a Doppelganger Gem to borrow a friend's character as an invulnerable ethereal companion AI. Afterward, your friend will receive a message, with video highlights and rewards.

Even more ambitious Stretch Goals will be revealed if our fans are up for taking the creative journey far.
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SixFootTurkey_ Jul 9, 2017 @ 9:16pm 
what other funding outlet?
No Known Stereotype Jul 9, 2017 @ 6:03pm 
They moved from kickstarter to another funding outlet to keep harvesting money from consumers who want to believe. They can pretty much legally keep the million they raked in from kickstarter.
IDAndreasID Apr 26, 2017 @ 9:47am 
Once the vertical level is out, backes of the higher levels will see what they've got. This may or may not be a good thing for the gaming experience of the finished game - since they will see a step-in-between - but it will give the community feedback of how the development went so far. Also it is worth the effort to release something that is clearly still unfinished, hence called beta. The only thing that I hold against them is that they got their original release date completely wrong. That is -yet- the only fact, eveything else is still to be determined. [2/2]
IDAndreasID Apr 26, 2017 @ 9:47am 
I am also a backer and I don't feel that the devs wouldn't work hard or that they don't provide some information from time to time. You should be on the forums to see what's going on. Anyhow, it is true that they don't show what they have developed. Yet. This will come shortly for those who receive alpha and beta builds. The problem is that if they show every little detail, they will 1) ruin the gaming experience when you get hands on the finished game and 2) they waste time provinding the details and receiving feedback for it. I think it is better to trust them at this stage. [1/2]
No Known Stereotype Apr 11, 2017 @ 10:05pm 
I pre-ordered this game almost 2 years ago. I get a monthly, Enchanted +3 Newsletter of Placating with zero detail on a release date and apparently rumor has it that details are still being sorted out and fine tuned. Still no idea on minimum pc specs after this long (someone please correct me if I'm wrong about this!) In the newsletter they mostly report about the lives of the devs and toss out plugs about new games in development. It's about 30% very loose game information on UW:A, and 70% how the devs love scuba diving, barbecuing in their spare time, or how their dog just overcame pneumonia. Come on, Otherside... Don't accept any more money unless you have a product to deliver. I consider myself a patient person but this is a little ridiculous unless only 2 hours a day were spent creating the game since the beginning.
harl windwolf Apr 3, 2017 @ 10:33am 
Pledged. 'Cause. Cheers!

(I want this no matter how it turns out, but I'm optimistically expectant.)
SixFootTurkey_ Jan 12, 2017 @ 9:33am 
Lol at people thinking missing a planned release from a couple months ago suggests the game was abandoned. There are Greenlit games that were planned to release in 2015 that still haven't come out yet, but are still being worked on.

Also, this is Looking Glass Studios we're talking about. Have some faith.
IDAndreasID Jan 7, 2017 @ 3:35pm 
No, it's not abandoned. It takes longer than anticipated. They plan a new prototype release in February, but don't know the new release date yet.

From the Kickstarter Update #48 :
A Special Word from OtherSide’s Paul Neurath

It probably comes as no surprise, but it’s taking longer than we’d hoped for Underworld Ascendant to come together. The release will extend beyond the original November 2016 date.
Park501 Jan 5, 2017 @ 5:35pm 
Release date: End of 2016

is this abandoned?
Alpakkakka -IWNW- Dec 9, 2016 @ 9:16am 
is this game still coming or is it dead?