Garry's Mod

Garry's Mod

1,574 ratings
[MR] Temsa Opalin 9
 
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Type: Vehicle, Addon
Tags: Fun, Realism
File Size
Posted
Updated
3.031 MB
Feb 1, 2015 @ 4:51am
Feb 20, 2016 @ 12:49am
8 Change Notes ( view )

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[MR] Temsa Opalin 9

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Description
YOU NEED THE MR SHARED TEXTURES & SCRIPTS! VIEW IN WORKSHOP!

Coach Temsa Opalin 9 ported from Euro Truck Simulator 2
18% of thumbs down, thanks for your so bad support...


You need the Shared Textures & Scripts in order to use this vehicle!
They are required on servers too!


[curse.com]

SVN repository:
Shared textures and scripts are not needed if you use the SVN repository.

Usage:
Bus stop request: +attack2 (default: right click)
Headlights: impulse 100 (default: F)
Horn: +reload (default: R)
Door (driver): +attack (default: left click)
Door (visitor): +use (default: E)

Features:
► Bus stop request system
► Free lights
► Free horn
► Working front door, locked with the vehicle
► 33 passenger seats
► Available in both LHD and RHD versions
► 45 degrees physics design
► Accurate rev-meter according to the vehicle script
► Accurate speedometer
► Advanced engine sounds
► Working clock, aware of Atmos time
► Realistic steering-wheel angle
► Does not require Model detail to be High in Video settings

Features that will come later:
► Free mirrors

Weird users
dlrz
the driver's seat hitbox is really wierd.. just thought I should point that out
Mohamed RACHID
I chose not to change this before releasing.
At least it prevents accidental entries as a driver when trying to use the first row of passenger seats.
dlrz
Ahh! I figured out how to get in the seat
Mohamed RACHID
Was it so complicated? OMG
dlrz
no not really ;)

Additional stuff
Get the skin template[www.dropbox.com]

Maps seen in screenshots
Maps where screenshots were taken are:
- rp_sunvale
- rp_rockford_v1b
- gm_bigcity
Popular Discussions View All (3)
5
Nov 26, 2017 @ 6:29pm
What are stop requests?/How do they work?
M'aiq The Liar
4
Nov 20, 2016 @ 4:26pm
The pink-black door after loading a save
The Architect
0
Mar 15, 2017 @ 4:11am
problem with seat pos
jordenz-
< >
453 Comments
Yisus | trade.tf Sep 1, 2018 @ 1:21pm 
it's perfectly fine dude, don't worry! :steamhappy:
Jean-Bernard H. [GiletJaune]  [author] Sep 1, 2018 @ 1:08pm 
Thanks, I am not sure that the scale is exactly correct though. :steamsad:
Yisus | trade.tf Sep 1, 2018 @ 12:51pm 
Nice work pal, is the best bus i never see before!
Jean-Bernard H. [GiletJaune]  [author] Jun 8, 2018 @ 1:21pm 
Not from me.
★ Miles Jun 6, 2018 @ 8:47am 
Are there any more cars?
Jean-Bernard H. [GiletJaune]  [author] May 18, 2018 @ 1:52pm 
No problem. I have opened a path for better vehicles with my scripts, and I am glad if someone wants to make amazing vehicles, with or without my help.
Mr.Wolf20 May 16, 2018 @ 5:50pm 
if u dont care than what every someone else will do it and will be better than yours then
Jean-Bernard H. [GiletJaune]  [author] May 9, 2018 @ 2:47am 
I'm sorry but I cannot spend my time on big projects like that, especially now that Garry's Mod has become a boring game to me.
Mr.Wolf20 May 8, 2018 @ 9:00pm 
love it can u try making a city bus type instead of a stage coats bus? other if u cant its find
Jean-Bernard H. [GiletJaune]  [author] Apr 20, 2018 @ 5:30pm 
I have adjusted the settings the best I could, seriously.
I recommend you to make your own .txt vehicle script replacement to adjust to your liking.
There are many people who like how realistic the steering behaves.
The steering angle that "plays" when changing from low speed to high speed and vice-versa is a feature from the game that is not progressive, but it is required to maintain stability at high speed. For this part I did my best too, to make it comfortable and very little annoying.
And by the way you seem to want to drive my coach like it's a sports car. xD Compare the speed in turns with a real bus. Mine handles very well. ;-D