login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Help us translate Steam








1) Get the cheapest house. Townhouse slashes your profits, mansion is unviable.
2) For the blind bruiser, accept his "gift" then use the second option when he asks for a favor.
3) Buy 28 or so Mirrorcatch boxes from Khan's Shadow (16 max on a 40 cargo ship)
3a) Menaces:Yearning, Burning >= 180 will repeatedly cause an event that wounds you. If you see "The Sun growls in your dreams like a pent river. Be glad." Stop filling immediately.
4) Fill them at the surface via port just south of London. (Don't use Aestival due to fail chance)
5) At London, the blind bruiser will buy for 400, and return your empty box.
6) You'll have to rest in lodgings about 2-3 times per box you filled to repeat the route.
7) Boxes are 250 a piece, but you can resell in Khan's Shadow for 200 after doing the route.
So yeah. Up to 10k per run (~300 per box) after costs, if this is setup properly.
Suisight, Stevepunk, I do get a lot of people talking about the sunlight trade. I agree that it usually way more lucrative than any of the trade opportunities in this guide, but I am uncertain of whether to add it to the guide or not. One reason being the whole dangerous aspect to it (both the light menace and having to circumvent the authorities), which might require further instructions on how to avoid or alleviate these. Also the fact that several other guides seem to cover it already. I will consider adding it to the guide or alternatively providing links to the other guides.
I still also have to look into making trades (and possibly trade-routes) on all those new bartering opportunities.
GMSZ.Far, I cannot seem to find where you would gain Searing Enigmas at Varchas.
Skeith, it’s actually less profitable than regular sapphire trading since the 54 profit is for all 11 caskets, which means you’re only earning about 4-5 Echoes per casket in profit. I added it regardless, since it could still be useful for those who are heading to Dahut instead of Polythreme, Anthe or the Chelonate.
Hairy Coo, Drake Ravenwolf, I will see to adding trading Scintillack with the Cavies in the future.