Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

73 ratings
Grim ~ Classic Duel/TD/LTS
Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Last Team Standing, Free-for-all, Team Deathmatch
File Size
5.998 MB
Jan 26, 2015 @ 3:09pm
Jan 26, 2015 @ 3:09pm
2 Change Notes ( view )

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Grim ~ Classic Duel/TD/LTS

Tired of warm deserts? Tired of peaceful villages?
Grim might be just the change you need. As its name implies; you'll find nothing but depression and darkness here.

I designed Grim after the concept of dramatic fantasy climaxes. The playable area is completely flat to prevent any typical elevation-related BS moments.
The map is available in the following gamemodes:
  • Free For All --- Note however, that it's primarily meant for classic duels considering players can heal up in the center lake.
  • Team Deathmatch
  • Last Team Standing

For players who desire an even creepier and colder setting, use the extra foggy versions declared with _fog in the mapname.

Warning: Grim may contain a number of secrets.


Maps included:


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Davide May 27 @ 7:20am 
Very intriguing, but...i'm damn curious about much are they? I found two: the tomb of Tyler and the sound of an ancient battle
Captain Capslock  [author] Sep 22, 2016 @ 7:11am 
Low filesize was the main priority for this map.
Therefore I haven't made any new rain effects, the map instead uses the same one as Darkforest.
Sadly this also means that I can't do much regarding optimization and tweaks when it comes to the weather effect.

Though it's unlikely that the rain is causing your low framerate. Try lowering your foliage setting.
beyond this voice Sep 22, 2016 @ 12:56am 
low fps. low fps. so low fps!

is the rain killing my framerate? is it? is it?! rain? are you?!

is there a possibility for an update / change? °°
Captain Capslock  [author] Apr 29, 2016 @ 2:55pm 
Open up the .bat file you use to start your server.
After the attributes like -seekfreeloadingserver and -dedicated=true , you need to paste -sdkfileid=(SDKid)
You can find that id in the URL of a workshop item page.

In this map's case, that attribute would be -sdkfileid=382033840

In the server you can log in as an admin and change the map by writing "adminchangemap AOCFFA-Grim_p" in the console.
Archangel Apr 29, 2016 @ 2:31pm 
What do i put into the SDK line to activate these maps on my server?
Everton_Weber Mar 1, 2015 @ 3:27pm 
The Alpaca Feb 28, 2015 @ 6:12am 
Make this a real map pls
Lt.Hargrove Feb 26, 2015 @ 2:01pm 
Reminds me of Grassy Plain from Medieval 2 TW. Looks good.
Fushko Feb 23, 2015 @ 10:29am 
Finally something different. Looks great.
Aggrapple Feb 23, 2015 @ 9:53am 
This looks awesome. I scribin' it asap