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VSXu Free Music Visualizer & Authoring Tool
Platforms: PC, Linux
Languages: English
Tags: Utilities
Jan 25, 2015 @ 4:56am
Jul 13, 2015 @ 7:48pm
Recent Announcements View All (2)
Luna Sky (game) teaser trailer
VSXu 0.5.1 out 14 December, 2014
Release date: 2004
What is VSXu?
  • VSXu is a free music visualizer producing amazing real time graphic effects to your music.
  • It records and analyzes sound from your soundcard.
  • Can be used with any media player.
  • includes 45 visuals (v 0.5.1) and each new version adds more.
  • VSXu is also a creative tool/programming environment for real time graphics. Every music visual you see is created with this tool.

How much does it cost? How much will it cost?
  • VSXu is free.
  • VSXu has always been free.
  • VSXu will be entirely free via Steam.
  • VSXu is Free Open Source Software (FOSS) - you can even embed it in your own projects, including proprietary.
  • Steam will enable you to create and share (and possibly sell) visualization packs through Steamworks in addition to what comes in the regular VSXu releases.

Is VSXu beta or alpha software?
No! We've been releasing stable releases regularly since 2004.

Is anyone really using this?
Yes. VSXu is downloaded over 60 000 times every year and is included as a package in several Linux distributions.

Many popular Windows software developers include "drive-by installs" in their packages, such as toolbars and other spyware. Do you do that?
Absolutely not!!! We've been approached by such companies many times, but we strongly dislike this and will always decline such abonimations. They seem to think we would hate our users, which is not the case.

Where can I get it?
Free download at

How did you create the music visuals in the video above?
We use our tool - VSXu Artiste.
It is a modular programming environment in which you connect nodes (or modules) to create visuals and graphic effects.

What is included?
  • VSXu Player (for viewing finished visualizations)
  • VSXu Artiste (for creating real time graphics)

What are some of the features VSXu supports for creators?
  • Full screen editing (gui overlaid on top) of your graphical effect (see the videos above)
  • Smooth UI designed for artistic immersion - controls with mouse & keyboard like an FPS game
  • Macro programming (see introduction video for examples)

Ok, so it's module or node-based. What modules are there?
There are over 200 nodes/modules for:
  • Texture generation
  • Particle systems (creation from meshes, points, modifiers including wind, gravity, floor, fluid)
  • Real time mesh deforming (distortion, shattering)
  • Mesh generation (spheres, boxes, dot fields)
  • Mesh loading of OBJ and Cal3D formats (exporter from blender available for Cal3D)
  • Mesh rendering with lines, highly optimized VBO point sprites (for millions of particles)
  • Sequencer for creating videos and art
  • Math modules for vector, quaternion and matrix manipulation
  • Render to texture (FBO) including sharing of depth buffer between pipelines
  • High resolution capture (to render a scene for print for instance)
  • Built-in GLSL shader editor - you can edit shaders live.
  • MIDI and joystick input
  • Sound support (OGG and RAW formats - sample triggering and playback synchronized to the timeline)
  • Many of the OpenGL state machines calls are abstracted into modules making for fine control
  • Text rendering of TrueType fonts (bitmap and polygon)

Where can I buy the music used in the video?
Please do, here:
More music from "Liquid Soul" here:
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Private [GER] Aug 12, 2017 @ 10:23am 
It works guys. In your recording settings enable the Stereo Mix device.
isaLpOkidQ Sep 11, 2016 @ 11:36pm 
i dunno how to use it ._.)
DZHEX Sep 9, 2016 @ 4:11pm 
I wish you could select an audio device to monitor or use this in combination with a virtual audio cable/voicemeeter and select a recording device as an input. Couldn't get this to work.
Is this still being developed/maintained or is this dying soon?
um Aug 23, 2016 @ 3:15am 
you can't.
GaTTo0 Jugando Apex Jun 8, 2016 @ 1:14pm 
how to find it on steam?
Ric May 29, 2016 @ 9:18pm 
Please have an option to change sound reactivity overall, not just per visual. Each one is almost muted
Create an icon for this
Create a way to do this through usb headsets (maybe?) I have gotten a front panel headset since for this for my streaming, just throwing this out there
Ric Aug 31, 2015 @ 2:05am 
I installed this software and spent a few hours trying to get the stereo mixer to work. IF YOU USE A HEADSET OR SPEAKERS THROUGH A USB PORT, THIS WILL NOT WORK WITH THEM.
The stereo mixer this program runs on inputs whatever is having an output in the system, but this only works for headsets linking DIRECTLY to the sound card.

The good news is my speakers will be able to play this, so I can use this software for my party. I will not be able to use it alongside art streams like I have been planning.

USB headsets are garbage :bored:
FuEleroy Aug 26, 2015 @ 2:07am 
Verry interesting :), looks awesome :3
PataKST Aug 2, 2015 @ 1:29pm 
When this will be released look really interesting!Mycket bra from Finland:steamhappy:
I am Kazuma, yes Jul 23, 2015 @ 3:49am 
Seems to me like the visualizations don't quite react as strongly to the sound as I'd like. Is there a way to globally increase the reactivity for every visualization rather than increasing it for each one? and maybe make it stick between runs?