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The Adventures of Mr. Bobley
 
 
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Platforms: PC, Mac
Languages: English, Czech
Players: Single-player
Posted
Updated
Jan 19, 2015 @ 11:49am
Apr 13, 2015 @ 1:19pm
Recent Announcements View All (9)
Release
Closed beta test - looking for testers
  • You get free steam key for the game and any future updates.

What do I ask in return?
  • Play the game
  • Find and report any bugs or crashes you may find
  • Send me a short memo about how you liked the game and what improvements would you suggest
  • Translate the game to your language ! It's easy - just two pages of text.

Thanks, Jan

Description
Summary
The Adventures of Mr. Bobley is a 3d platformer adventure game featuring physics based puzzles and challenges that also require you to drive vehicles and operate heavy machinery. Set at a skyscraper construction site, the game’s goal is to climb ever higher and higher. The game is all about physics and interaction with the environment.

Character
Mr. Bobley is just your average construction worker who arrives to work in the morning only to find intricate puzzles to solve. He has to prove his skills in a hazardous construction site environment. To advance in the game he has to figure out how to use various kinds of construction machinery to his advantage.

Game mechanics
While the game looks almost like a 2d platformer, the character can walk in any direction. The camera view is locked overlooking the scene at a constant angle. Even when driving vehicles the camera angle remains unchanged. To aid the player in orienting themselves in 3d space, small graphical help is provided in the form of a jump distance indicator or a picture-in-picture window.

Levels
There are 16 levels in the game. Each level has several puzzles that you need to solve in order to advance to the next puzzle. Level design can be quite complex because there are usually multiple floors in one level. Higher floors become transparent to prevent blocking the player’s view. Nonetheless, the player always knows where to go because the exit is always to the right and upwards. This is yet another game mechanic taken from classic platformer games.

Puzzles
All puzzles are based on physics interaction with the environment. You have to drive cars, trucks, fork-lifts and tipping lorries. Use cranes and elevators to push, haul, lift and transport objects as necessary to overcome challenges and get obstacles out of the way. You also need to build bridges and make stairways.

Game release
The game is scheduled to be released for PC and Mac in the first half of 2015.

Author
The game was made by Jan Zizka in Unity engine. I have been developing the game for about a year now and I am funding the development myself.
If you would like to see the game in your language please feel free to contact me.

Email: info@skiparktycoon.com
Popular Discussions View All (1)
5
Jan 21, 2015 @ 8:20pm
potential
streatsweep™
< >
112 Comments
Gabon Apr 10, 2016 @ 4:21am 
How did this even got on steam ?

So many good games are on the greenlight and that kind of "game" gets a chance ?!


-Horrible graphics
-Bad physics
-Long time walking between levels
-Copyrighted music
-Horrible controls
-Broken achievments
-It costs 4 dollars !
-Bobley has no character whatsoever, it's just an empty body without a soul
-The story is bad
-The level design is, somehow, pretty OK but very confusing
-It is short
-There is no replay value


This is the kind of game I would have made a good review if it was on Gamejolt for free.
It cannot be accepted that this poor quality is found in a 4$ game.

I realy wanted to like this game but you didn't take your time and rushed it to make some money.

Cohen The Barbarian Apr 8, 2015 @ 1:52pm 
Looks like :pooangry:
No, thank you.
madjik Mar 30, 2015 @ 2:17pm 
A dream come true! I love the trailer and I'm looking forward to buy it !
zizajan  [author] Mar 16, 2015 @ 2:45pm 
Thank you,
I am working on more levels that have more intricate structure.
Estranged2 Mar 16, 2015 @ 8:41am 
OK, I just finished it. Overall, very fun game. There are some frustrating bits but I wouldn't necessarily remove them. The only recommendation I'd have is this - I think if the levels showed you areas you can't reach (yet) and then you reach them later using the vehicles and machinery that you find... this puzzle structure would make the game more interesting. Right now it's too linear, corridor style.
JohannZA Mar 11, 2015 @ 2:08pm 
I want it!
Witcher70 Mar 11, 2015 @ 6:37am 
Upvoted i hope you get greenlit :)
Tara_Windwalker Mar 6, 2015 @ 9:08am 
very very clever ... I love the unexpected whimsical aspects. The lighting of the game is excellent ... making it more accessible for those with vision impairments. I always appreciate when developers pay attention to (and include) sound effects (like footsteps and machinery) and have no music playing in the background (which is distracting). Well done.
ScrapIron Mar 5, 2015 @ 11:33am 
Looks like fun.
Estranged2 Mar 4, 2015 @ 4:20pm 
Looks great! Very interactive gameplay and intriguing puzzles! I can't wait!