Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Not enough ratings
vitus chosen mod´s
   
Award
Favorite
Favorited
Unfavorite
Description
all the mod´s i play with
Items (28)
A world to explore
Created by AveMetal
This mini mod erases the city icons that shows all the locations in the campaing maps through the fog of war. Now you can bring back the exploration function to your agents... or armies ¬¬ - Compatible with saved games (no need to start a new campaign) and...
Armoured Horses Mod
Created by Magnar
New armour for cataphract, half-cataphract, cataphract elite horses, eastern heavy and hellenic heavy horse. Read more here: http://www.twcenter.net/forums/showthread.php?670771-Armoured-horses-mod...
Augusutus Campaign: Mines for Egypt
Created by Vitus
In this little mod i just allow to build mines with Egypt in Augustus campaign....
Better AI Recruitment
Created by Litharion
Better AI Recruitment for Rome II Rome II Emperor Edition Rise of the Republic compatible This mod enhances the Campaign AI by building better melee based armies as well as improving the faction specific recruitment behavior.The AI will for example recruit...
Better Skill and Trait Icons - Emperor Edition
Created by Deus_0101
Traits and Skills icons are colored based on what they are. SAVE GAME COMPATIBLE Uses vanilla Emperor Edition Icons Skill icons now have a roman numeral that represents what level in the branch they are. Agent actions are consistent with the colors of the ...
Christos's slaves emblem and banner symbol
Created by Maréchal Christos
/!\ WARNING: I'll no more update my mods, but don't worry they are still compatible event if you have the yellow triangle (only use "activate outdated mods") because it's only cosmetic This mod will change slaves emblems and banners symbol with this one on...
Cisalpine Gaul Reskinned
Created by Guy D
A simple reskin for all Cisalpine gaul units. Doesn't change officers/generals. Factions: Veneti, Raeti, Liguria, Insubres...
Dresden's Sack, Liberation and Diplomatic Options Mod
Created by Dresden
This mod gives all diplomatic and occupation options to all factions: Sacking, Liberating, Looting, Razing, Subjugating, Confederating, Forming Satrapies and Forming Client States. Patch 20 compatible. Click here for a version that is compatible with Divid...
[Updated] Enhanced Particles
Created by Philip
Ladies and gentlemen, allow us to present to you Enhanced Particles, a modification offering a cinematic experience ín Total War: Rome II battles. Although simple by its nature, Enhanced Particles offers far more dynamic and, dare we say, exciting battlefi...
Four Turns Per Year Mod ( 4TPY )
Created by Dresden
This changes the turns per year to 4 for the Grand Campaign. Generals and Agents will age 1/4 as fast. Not compatible with Turn Per Year Mods, All Factions Unlocked Mod or other startpos mods. NOT COMPATIBLE WITH DEI (DIVIDE ET IMPERA) For a version compat...
GBJ Blood Mod: The Original
Created by Apis in Memphis
1. Sub to the mod in Workshop. 2. Download linked file and put in data folder. 3. Verify integrity of game cache of game. 4. Start game, enable the mod in the launcher (you'll have to enable out of date mods). 5. In-game main menu: Settings > Mods > check ...
Growth For Low Taxes Version 2
Created by Septus
This mod does one simple thing, adds a town growth bonus for having low taxes. I have no idea why this was not included in Vanilla as having high taxes stunts growth. Bottom tax tier adds 3 town growth, one up from that adds 1. I did not see any other mods...
Improved Event Pictures
Created by 1stEPI Gunny
A lot of the event pictures included in Vanilla are just that: vanilla. Many more are used poorly. What does a man being threatened with a knife have to do with famine? Why is the Poison success image used for almost every agent action? These questions hav...
Khopesh for basic Egypt Infantry
Created by Vitus
I changed the Weapon of a few Egypt units into Khopesh. Units in which the mod replaces weapon: - Mob - Egyptian Infantry - Egyptian Pikemen - Egyptian Archers - Egyptian Slingers - Egyptian Javelinmen - Nubian Archers - Adepts of Sobek - Eqyptian mercenar...
Maf's Improved Garrisons
Created by maffers
This mod adds more garrison units to higher tier capital and settlement buildings. The higher the tier, the more units are added and the higher the quality of the units. This creates a progressively stronger garrison for upgrading the main settlement chain...
No more flaming javelins!
Created by RedOctaNe02
This is my first mod ever! Yay! The purpose of this mod is to remove what I feel is the ridiculous flaming javelins from the game. In addition the flaming arrows for horse archers have also been removed, but they still have access to heavy shot and whistli...
Realistic destructible objects
Created by shayologo
Improves the durability of destructible objects and ground during battle. Now objects are not destroyed when your army starts to climb over it or walk through it. Objects are still destroyed if a large army walks/runs over it or through it. Durability depe...
Sebidee's Mercenary Warfare
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sparta Unleashed
Created by Oskar
This mod removes the cap for the Spartan units and increases the max number of men for Heroes of Sparta. Modified units: Royal Spartans - 6 units max ----> unlimited Spartan Hoplites - 20 units max ----> unlimited Spartan Pikes - 20 units max ----> unlimit...
Uniform Colours Remastered
Created by Spec
Ave! and welcome to UCR mod. Uniform Colours Remastered is a complete overhaul of EVERY faction's uniform colours for Total War Rome 2. That means all Playable and Non-Playable Factions uniform colours have been personally redone for Grand Campaign, Impera...
Naval Maintainance and Faster Docked Recruiting.
Created by WalrusJones
- Reduces the costs of docked fleets and raiding fleets more greatly than in vanilla. This lets you keep fleets of smaller ships at a greatly reduced cost, greatly amplifying the viability of navies as a security asset. - Adds one recruitment slot to a sea...
Women Warriors
Created by One Esk Nineteen
UPDATED FOR ANCESTRAL BETA! With this simple mod, your faction's womenfolk can finally go to war alongside the men! This mod adds female models to appear with a number of low tier barbarian units. With it you avoid both immersion-breaking gender segregated...
Wonders of the World Depicted Standalone
Created by X i
This mod is part of my Meaningful Resources Mod This mod is the Stand Alone that should not conflict with anything. I've yet to see a mod that edits the campaign map itself. This just changes the background to depict the Wonders when you hit Tab or in the ...
Culture Identity Units - WEST
Created by Avetis
Hi, mates! As you can see the file sizes make us to do separate parts of CIU. Lets call them East and West. Eastern part is already out but will be updated soon with some little tweaks and fixes Western part have started with this Dacians and Bastarnae ove...
Blood Eagle Emblem + Emperor Edition Background Main Menu and Custom Battle Loading Screen
Created by FaKe
Just a quick fix for the main menu and custom battle loading screen background. Exchanged coin with bloody eagle, select the emperor background theme in the bottom right corner Now works with beta patch 17....
Idle Traits Removal
Created by wesloo
This simple mod removes the randomly generated traits your generals receive just for being garrisoned in a settlement. I can understand developer’s intentions (to stimulate player’s activity and to provide some counterbalance to the positive public order e...
Rome II: Terrain HD (OBSOLETE)
Created by Celticus
This is a terrain edit of the campaign map texture files. I used the Attila files and modified some of them slightly to fit better with the aesthetic of Rome II. Screenshots taken with GEM default settings and Gamma set to 16 or 18 and Brightness set to 20...
Rome II: Ocean HD (OBSOLETE)
Created by Celticus
This mod combines my own edits to Rome II's ocean texture files and Attila's files to produce a newer looking HD ocean effect. This mod is purely graphical and only edits the textures. I don't know if there is a performance hit but I didn't notice anything...