Tabletop Simulator

Tabletop Simulator

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Fighting Formations: US 29th Infantry Division
   
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Type: Game
Game Category: Board Games, Wargames
Complexity: Medium Complexity
Number of Players: 2
Play Time: 120 minutes
Language: English
File Size
Posted
Updated
832.899 KB
Jun 4 @ 9:58am
Aug 17 @ 7:00am
59 Change Notes ( view )

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Fighting Formations: US 29th Infantry Division

Description
Series and Game Design: Chad Jensen
Developers: Kai Jensen and John A. Foley
Publisher: GMT Games

This module is authorized by GMT.
The game and all artwork are copyright GMT Games, LLC, 2025

Fighting Formations is intended to be an ongoing series of wargames covering WWII tactical combined-arms combat at the platoon and squad levels. Each game in the series will feature a distinct combat unit, highlighting battles in which that unit participated as well as its particular order of battle and fighting characteristics. In this second volume of Fighting Formations, we feature the US 29th Infantry Division—“Blue and Gray”—as it fought from just after D-Day in June of 1944 to the end of the year.

Game Flow

In each scenario, one player will take command of elements of the featured unit while the other assumes control of the opposing forces. These two players will alternate giving orders, activating their units on the map for various military functions. Players attempt to achieve victory by moving their combat units across the game map to attack their opponent’s units and to achieve as many scenario objectives as possible. The degree to which a player succeeds or fails is measured by a scenario’s specific victory conditions—be it the destruction of enemy units, the taking of vital mapboard objectives, or the exiting of friendly units off the opponent’s map edge.

Orders & Initiative

Each game turn is divided into ten orders, with each player performing a variable number of these orders. In each turn, the sequence of play is fluid—with orders being given by the active player and reactions being taken by both players—depending upon the relative initiative level at any given moment. Fighting Formations is also not the typical I go, You go fare with a strict sequence of play. Instead, the base game engine is an impulse-type back and forth mechanic whereby the various Orders carry with them a certain cost in Initiative. The game has a “pool” of 40 Initiative that is “spent” to give orders and then to activate units for those orders. At the end of every order, the player with the most Initiative is able to give the next order. In response, the opponent can also spend Initiative to conduct both Opportunity Fire (at moving units) or Reactive Fire (at firing units).

Assets

The game has Asset cards—including smoke, artillery, air support, man-portable support weapons and demolitions—but is not card-driven. Each Asset will either take the place of a standard order or provide the player with some form of reactionary capability during an order.

Special Rules

FF:29 is a stand-alone game in the Fighting Formations game series. While utilizing the basic rules, FF:29’s playbook includes specific terrain, fortification, and unit special action rules in order to more accurately portray tactical warfare as experienced by the participants in France, Holland, and Germany during this time period.

Scale

The scale of the game is 75 meters per hex with turns representing about 5 minutes of real time.

Units

Units represent infantry squads, guns with their inherent crews, and individual vehicles. Platoons are also employed. Leaders are abstractly represented by Command markers, each one coordinating the actions of friendly units within a scenario-defined radius.

Time scale: 5 minutes per turn
Map scale: 75 meters per hex
Unit scale: Platoons and squads
Players: 1-2

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Scripting & Module Tips

You may right click on a stack to explode the contents for easier viewing.

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Attributions

The FF:29 TTS module makes use of the following modules from the TTS community.

* Flex Table (MrStump) - Flex Table is a table that you can re-size to fit any game.
* Counter Stack Exploder (MangoFeet) - Right-click and choose See Stack Contents to see everything in a stack.
*Dice Tray (Lynx) https://steamcommunity.com/sharedfiles/filedetails/?id=3653760049
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Links
Game page on GMT site.[https://www.gmtgames.com/p-1005-fighting-formations-us-29th-infantry-division.aspx]
Game page on BGG.[https://boardgamegeek.com/boardgame/368552/fighting-formations-us-29th-infantry-division]
Forum on ConSimWorld.[https://talk.consimworld.com/WebX/.1dd344a3/0]