Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Bahasa Indonesia (Indonesian)
Bahasa Melayu (Malay) BETA
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









En passant, j'ai remarqué quelques coquilles dans la nouvelle version. Est-ce que je devrais les lister ici?
dont target the lasers and let them keep the lasers
and shoot down missiles ion and beam weapons as the game makes the flagship go into AI mode
meaning it repairs itself without units
which also means you cant just shut down the shield and engine rooms and have a blast riping it to pieces
but if you keep one in the laser room (which a three shield ship can defend against perfectly)
then boarding crew can take out the main crew while guns break the weapons and then no matter what damage you do to the main rooms they cant be healed