Far Far West

Far Far West

170 ratings
Spell Combos and Interactions
By WINSTON
All Spell combos and interactions currently in the game.
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Introduction
Please let me know if something is wrong or missing.
Acid
  • Any Acid spell will react to being hit with Fire and Electric damage and will cause an explosion of the respective element.
  • Any: Hit a Bandito with Acid damage to make it leave a trail of acid behind it.
  • Geyser: Throw onto a lightning puddle or target it with Strikes to spawn three more geysers.
  • Geyser: Target it with Fireball, Strikes, or throw it onto an elemental puddle to generate multiple explosions.
  • Bubble: Throw onto a fire puddle to spawn a fire tornado that travels around and deals damage.
  • Bubble: Throw onto an electric puddle to make it split into three bubbles.
  • Acid Rain: Use it with Strikes to cause it to become a thunderstorm that strikes random enemies.
Cactus
  • Decoyo: Target it with any elemental damage to make it deal extra damage of that type on explode.
  • Cast Mino on any Electric / Fire puddles to make it deal extra electric / burn damage on explode.
  • Pistolero: Imbue it with any element to make it deal extra damage of that type.
Electric
  • Any: Hit a Wisp with Electric damage or make Wisp target an electrified enemy to make it an electric wisp that spreads and deals burn damage.
  • Any: Hit Mino with Electric damage to make it arc electric bolts to nearby enemies.
  • Any: Hit a Bandito with Electric damage to make it run faster.
    • Can be stacked with Fire damage to also make it deal more melee damage.
  • Strikes: Use this spell on Acid Rain to cause it to become a thunder storm that strikes random enemies.
  • Strikes: Target Mino, Pistolero, Wallo or Decoyo to create six thunder strikes in every direction.
  • Boing: Use with Thunderstrike to get more movement speed.
  • Portal: Spell cards thrown through it will duplicate.
  • Portal: Target it with another Portal to create an electric explosion.
Fire
  • Any: Hit a Bandito with Fire damage to make it deal more melee damage.
    • Can be stacked with Electric damage to also make it run faster.
  • Fireball: Instantly blow up gold veins.
  • Firebeam: Use on any Acid puddle/geyser to cause a fire tornado that travels around and deals damage.
  • Wisp: Hit this spell with Electric damage or make it target an electrified enemy to make it an electric wisp that spreads and deals burn damage.
Voodoo
  • Any Voodoo spell cast on allies, enemies or near elemental puddles will cause it to spawn floating candles than can be picked up to heal 3 HP.
  • Drain: Cast it on Mino or Decoyo to make the enemy fight for you on explode.
  • Drain: Cast it on a Corrupted enemy to spawn a damaging AoE.
  • Drain: Cast it when Acid Rain is active to crush the enemy with a doll that creates a damaging shockwave.
  • Ritual: Cast it on Pistolero, Wallo, or Decoyo to spawn an additional healing AoE.
38 Comments
WINSTON  [author]
Aug 13 @ 1:55pm 
Fixed thanks
Aug 12 @ 3:06pm 
The drain on corrupted AoE is damaging, not healing.
Aug 1 @ 1:45pm 
Fun little chain combo:
Cactus -> Strikes -> Geyser -> Dual Revolver reload (explosion)
WINSTON  [author]
Jun 24 @ 12:56am 
Added thanks.
Jun 23 @ 12:23pm 
Casting "Drain" on an enemy when acid rain is active will trigger a "bear" to fall down on the enemy and send out a purple shockwave that deals dmg.
Jun 15 @ 8:45am 
Casting Drain on an enemy nearby a Mino will charge the Mino with Voodoo energy and cause the next Mino explosion to Corrupt the enemy it hits.
Jun 7 @ 9:31am 
Now that they've added Corruption + Drain, has anyone else found any new Voodoo combos?
Jun 6 @ 11:28am 
you can throw down a firebeam and throw an acid boomerang with acid explosive rounds at the base of firebeam to make a firestorm
May 31 @ 2:08pm 
This one is pretty obscure and rarely useful but electrified Minos will zap enemies that are close but outside of the explosion trigger area
May 30 @ 3:18am 
My fav combo is: Two portal next to each other- Trow Geyser trough both (making two more)- trow Fire Beam making it hit the geysers- shot one drawn Bow arrow= 2xPortals+2xGeyser+2xFireTornado+2FireBeam+Chaged bow explosion around the Geysers (they all stay active simultaneously)
Just mind that if you place that on an objective it hinders and damages you too.
Also if you struggle with enemies and bosses you use the portals and shoot them until skills are cooled down. (The cool down jokers allowed you to spam those skill quiet frequently)