This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Platforms: PC
Feb 1, 2015 @ 7:43am
Jul 28, 2016 @ 10:13am
Recent Announcements View All (2)
Labo is gold!
Labo : State of progression
Release date: May 2015
Of mice and players: coordinate and cooperate

Take control of two lab rats… and save them !

In Labo, the player controls two rats at the same time. What’s your goal ? Get them out of the maze before the timer reaches the fateful 0. What’s the danger ? Relentless mechanic foes, aggressive spiders, doors, electric barriers, spikes, buzzsaws…

What’s the catch ? You will have to handle both rats simultaneously, whether with your keyboard or your gamepad, in order to make them both reach the finish line without harm. But each rat has its specificities ! One is lithe and fast, can outrun his enemies and protect the other, who is bigger and slower, but capable of triggering mechanisms thanks to its weight.

So it’s a permanent cooperation you’ll have to reach between the two rats, mixed with good coordination in order to control them simultaneously, all for an adventure stretching on more than a hundred levels, solo or multiplayer.

Indeed, to spice things up, why not play with another player on the same screen ? Plug a second gamepad, or share the keyboard, and the coop and versus modes await ! Four rats on screen (two per player) means even more challenges !
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ren_arrais Nov 29, 2015 @ 3:49am 
Nicolas Delattre  [author] Jul 8, 2015 @ 4:47am 
Merci brag ;)
Bragon Jun 10, 2015 @ 11:15am 
yayy ! morts rapides, rééssais fréquents, et fun, fun fun !
Nicolas Delattre  [author] Apr 28, 2015 @ 4:17am 
Thanks for your support guys !
jjj Apr 26, 2015 @ 5:18am 
Upvoted. Eager to play, it looks fun and (rats!) challenging!
Tal Apr 9, 2015 @ 12:52am 
Nicolas Delattre  [author] Apr 9, 2015 @ 12:50am 
It will be on Desura too. Humble shop is indeed a good idea :-) (don't know why I forgot it...).

Always ok for a chat (but i'm in my office right now, chat won't work). I'll friend you in a few hours when I'll be back home.
Tal Apr 9, 2015 @ 12:38am 
Humble shop/widget? That's as good or better than Steam for me, personally.

I'm curious about something related to the lighting/look, mind friending me when you have a few minutes to chat?
Nicolas Delattre  [author] Apr 9, 2015 @ 12:20am 
I'll post some new screens in a few days. Ambient light is now much, much simplier, but I think it will help quick decision-making for the player.

I should do some more videos, too...

The good news is that the game is nearly finished now. It should be out next month ; we'll make it available at a cheap price on our website.

Thanks for your kind interest!
Tal Apr 8, 2015 @ 5:06pm 
Sounds good. Nothing publicly visible yet, though? Plan to repost here? Tough game to get through, but a substantial enough improvement to presentation could make it worth a second try.