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Once again, I am sorry. Have a good day, be safe.
3/3
My reasoning for creating "The International Team" is to explore grief and how it can affect both the person and the person around them. The story I have in mind can only truly work in a online setting, a setting defined by interaction with other people, with gameplay that can't really be done in A Hat In Time.
2/3
This presents two issues. The first issue is that I was planning to use Fortnite to stage the next part of "The Roxy Drives", called "The International Team". The second issue is that I'm already too deep into development for "The International Team" to turn back now (for reference, "The Roxy Drives" was 12 maps long with 9 pages of dialogue. "The International Team" is planned to be 16 maps long and currently has 8 pages of dialogue for just the first 4 maps).
1/3
( spoilers )
To some, it may look goofy, "woaaah,,, an 'arg' using a funny , cute game like A Hat in Time!!!" But maybe it hit as hard as it did because I'm on the transgender umbrella myself. I really did feel the pain. Even after about 4 years I came out, at least to my family, I still and will always feel the pain of being like this, of being myself. It is a fiction story, but the prejudice, violence, exclusion are true.