Natural Selection 2

Natural Selection 2

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Ai Guidance
   
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Jan 7 @ 11:15am
Jan 31 @ 6:17am
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Ai Guidance

Description
AI Guide (Client-Side Objective Coach + Strategic Alerts)

AI Guide is a lightweight client-side “training assistant” that writes into NS2’s existing objective banner (no GUI file edits). It shows one best “what should I do now” objective with a progress bar, based on your team, lifeform/class, and the current map situation.

✅ No ESP / no wallhacks
AI Guide only uses sighted enemy info, minimap alerts/blips, and your own combat timestamps.

✅ Performance-friendly
Heavy logic runs on a rate-limited think tick. UI updates are cheap.

Marines
Strategic alerts (always on)

Defend! Phase Gate
If any built Phase Gate is under attack, AI Guide overrides everything and tells you to respond.

Structure attacked!
Low-priority warning when a marine structure is taking damage (useful when hints are off).

Core coaching objectives (shown when “Show Hints” is enabled)

Build
Suggests what to build next (power-first rules included), with risk checks if you’re alone or recently in enemy contact.

Weld teammates
If you have a Welder, it will prompt you to repair nearby marines and show weld progress.

Buy Welder
Reminds you to pick up a Welder once per life when it becomes a good purchase.

Attack low enemy RT
When an enemy Harvester (RT) is damaged and sighted, AI Guide prompts you to finish it.

Lane / Zone / Defend RT
Helps you hold territory intelligently:

Lane / Zone [Location] appears only when your team is under-covered for the RTs you hold (not constant spam).

Defend RT / Weld RT appears when pressure/heat is active and the RT is actually worth protecting.

Aliens
Strategic alerts (always on)

Defend! Tunnel
If a built tunnel entrance is under attack, AI Guide overrides other objectives.

Defend! Cyst chain
Uses minimap infestation-dying blips to warn about broken/threatened cyst chains globally.

Protect – Cyst Chain [Lane Location]
Low-priority reminder to keep lanes connected (even if coaching hints are disabled).

Core coaching objectives (shown when “Show Hints” is enabled)

Gorge: build/protect tunnels
Gorges are guided to heal spray placed tunnels; other lifeforms get “protect tunnel” prompts.

Growing Hive support
Gorge gets “build hive”; others get “defend growing hive” when it matters.

Heal teammates / heal tunnels (Gorge)
Picks a healable target and shows progress while you heal-spray.

Skulk: Parasite (once per life)
Prompts a parasite tag on a valid visible marine to feed your team intel.

Ambush (Skulk)
Suggests ambush play when you’re behaving like an ambusher and the area isn’t too open.

Structure pressure
Prompts attacks on sighted damaged marine structures (Extractor/Phase Gate priority when appropriate).