RimWorld

RimWorld

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Mod, 1.6
File Size
Posted
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375.740 KB
Jan 4 @ 8:28am
Feb 7 @ 6:05am
2 Change Notes ( view )

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More Trait Slots

Description
Mod that lets pawns have more traits :)

🤷‍♂️ Why I made this
I love playing with a bunch of trait mods (Vanilla Traits Expanded, General Traits, Sims Traits), so it's really satisfying when my pawns actually have more of them to show off that variety.

I know there are alternatives out there, like More Traits Plus, but I personally found that mod a bit too destructive with several mod conflicts. It removes traits set by the game just to set them again with the correct number, and it messes with children's traits in a way I didn't like, e.g. spawning children with either zero or six traits. It also does not pair nicely with gene enforced traits.

So, I decided to make my own version!




🛠️ How it works
This mod simply adds more traits on top of the vanilla ones during pawn generation.

Procedure
  • Vanilla: Add backstory enforced traits
  • Vanilla: Add 1-3 random traits
  • Vanilla: Add sexuality
  • Modded: Add random amount of extra traits based on settings
  • Vanilla: Add gene enforced traits

Because it is additive, it plays nice with other mods. If another mod adds a trait to a pawn (or adds hidden traits, which are often the source of bugs), my mod won't conflict with it or try to overwrite it. It’s designed to be lightweight and compatible.




I've set this up so "extra" stuff doesn't eat up your trait slots:

  • 🏳️‍🌈 Sexualities: Vanilla sexualities do not count towards the trait limit by default (just like base game).
  • 🧬 Genes: Traits added by Biotech genes do not count towards the limit (just like base game).
  • ⚙️ Modded Sexualities: If you use mods that add sexualities as traits, you can go into the Mod Settings and tell this mod to ignore them when counting. (If your mod adds sexualities without using the trait system, they are automatically ignored!). It also works for any trait if you want to remove them from the pool for some reason.




🤝 Recommended Pairing 👶📈
This mod only changes the trait amounts of adult pawns during their generation. So it pairs perfectly with this other mod I made, Better Children Growth Moments to increase the number of traits of your colony's children while they grow up.




That is all :)
27 Comments
Arky  [author]
Aug 7 @ 2:28pm 
@Zebraoracle Not really as it would be a destructive change in the vanilla code and reduce compatibility. test this " More Traits Plus"
Aug 5 @ 5:01pm 
Any possibility of making this mod more expansive so you can also choose to reduce the amount of traits pawns spawn with, even down to zero?
Jun 15 @ 12:04pm 
@Harpo from what I know the sexuality traits don't take up a trait slot anyways, so it shouldnt really make a difference i think
Mar 29 @ 12:39pm 
How does this work along with rimpsyche sexuality?
Feb 15 @ 10:14pm 
@Arky Sorry for the late response. 50 max / min would be great!
Arky  [author]
Feb 8 @ 5:25am 
@FJSA No worries. I also am not a native english speaker
Feb 8 @ 5:22am 
Sorry for the bad translation and for my mistake. I have both mods, and now I’ve edited the mod settings. Thank you for the reply.
Arky  [author]
Feb 8 @ 4:05am 
@ FJSA
From the mod description:

"""
🤝 Recommended Pairing 👶📈
This mod only changes the trait amounts of adult pawns during their generation. So it pairs perfectly with this other mod I made, Better Children Growth Moments to increase the number of traits of your colony's children while they grow up.
"""
Feb 8 @ 3:40am 
I don't understand this mod; when children become adults, they only have 3 traits.

How can i put more traits? In the settings of mod, i have min 1, max 4.