Victoria 3

Victoria 3

195 ratings
[1.13] Power Blocs Expanded
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2.184 MB
Dec 13, 2025 @ 9:34am
Jul 7 @ 8:31am
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[1.13] Power Blocs Expanded

Description
WHAT DOES THE MOD DO?

Almost everything regarding power bloc mechanics is toggleable and customisable with game rules
Adds the ability to switch power bloc identity and keep your members and half your principles worth of mandates
32 new Principle Groups have been added; 8 tied to each Identity, and 2 generic
Power Blocs no longer cost 500 influence to maintain
Max Principle slots increased to 6, starting Principle levels increased to 2
Cohesion impact from members cut in half
Starting power blocs have been adjusted


The mod may no longer be compatible with some other mods editing power blocs.

Korean version

Russian version

German version

Chinese version


Credit to the original creator, Kate the Sibyl[ko-fi.com]
139 Comments
17 hours ago 
Found the issue. Somehow the mods defines didn't override the games defines. After I changed the games defines the issue is gone.
18 hours ago 
I have a weird bug. Whenever I increase the amount of slots above 4, every slot after the 4th are is a copy of the first slot.

I have tried to disable every mod except this one and the issue still remains. Any ideas what might be the cause?
Oct 6 @ 12:19pm 
I really like this mod, but I really want to see more flavour for the Cultural bloc. Like all of the others have multiple types of exclusive principles but that's the only one that doesn't have it.
vokae  [author]
Aug 14 @ 5:03am 
@Pamparampampamparam surely there must be a negative aspect of being the leader of a power bloc expanding and subjugating minor nations, right? :)
Aug 4 @ 12:05pm 
something isn't working for me or I'm just stupid. I've reinstalled mod, reinstalled the game, tried only this mod + framework. Even overwrited mod files in a game folder. Still no principles and only 4 slots
Aug 2 @ 8:36pm 
Why'd you take away the defining feature of Empires and lock it behind a Principles that give you maluses?
Jul 28 @ 1:56am 
how do you switch your power bloc identity, i cant seem to find a button to do it
Jul 21 @ 8:45am 
the cultural leage, religious and idealogical union are the worst power bloc to expand and have massive cohesion impact to a diferent member on the bloc, and to convert then u have to wait 5 years and take big debuffs and wait another 5 years to do it to the next one, soo to fix that maybe will be fun to u need to have a pro lobby in that coutrie and finace a regime change or something like that to become easier and more funny whit thats bloc's
Jul 18 @ 12:24pm 
Would it be possible for you to increase the maximum possible principles to 16, 18 or even 20? I know it would be op, but having just the option would be so nice :)
Why can't I use the subjugation feature when I'm playing as the Supreme Empire?