Natural Selection 2

Natural Selection 2

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Joshua-Boo-Boos Double-Barrel Shotgun Pistol (DBSP)
   
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Dec 12, 2025 @ 8:43am
Feb 18 @ 8:14pm
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Joshua-Boo-Boos Double-Barrel Shotgun Pistol (DBSP)

Description
The Brazier Industries Double-Barrel Shotgun Pistol.

A sidearm favoured by Frontiersmen personnel who require extra firepower in close quarters combat but would prefer not to wield the heavy shotgun.

A marine fighting against the alien threat once said: "I like to keep this handy... For close encounters".

Provides three cartridge types:

Standard -> 10 pellets, 10 damage per pellet -> 100 damage
Incendiary -> 10 pellets, 9 damage per pellet -> 90 damage + 3 * 5 damage over time (flamethrower SetOnFire effect)
Slug -> 1 pellet, 70 damage per pellet -> 70 damage

Damage falloff is applied in the following fashion:

Damage * (1 - (((target:GetOrigin() - player:GetOrigin()):GetLength()/Range) ^ Falloff Applied))

Falloff Applied is 0 or 1 based on whether damage falloff should be applied or not and the range is set to 50 (equal to the Submachinegun).

Accuracy goes from:
Standard -> Very inaccurate
Incendiary -> Inaccurate
Slug -> Accurate

Standard and Incendiary have spread vectors generated in a random fashion with very high and high spread randomisation values respectively.

Use your secondary attack button to change cartridge types (see the cartridge name change on the DBSP's display) if you have Weapons 1, 2 or 3.

Two shots per magazine.

Where is that Skulk hiding?