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https://gist.github.com/HugsLibRecordKeeper/3ceb294b8b6a59f7f47a30137cded476
https://gist.github.com/HugsLibRecordKeeper/7c8fe6d820bb26b9bd1f865c757894bb
it's related to [A Dog Said... Animal Prosthetics 2]
I suspect that the Star Vampire lacks MultiVerbComp, causing MVCF's BestTargetTranspiler to return null during verb resolution or that Star Vampire is not using Anomaly's entity think tree, so containment does not suppress JobGiver_WanderAnywhere.
According to some other people in this comment section, they've been having the same error with different entities in containment. I was forced to simply sedate the Star Vampire, which stopped the error.
The error: https://pastebin.com/wRatrQVP
The error reads:
Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref AF5BE82]
I figured out this is related to the AI logic. After some testing and troubleshooting, I found that the error stops appearing immediately once the Deep Diver on the Containment Platform is destroyed/removed.
I'm not sure whether the monsters added by this mod count as proper entities, but they do show up in my bestiary.