Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









You must play the current April Beta of EFS to be able to play this version of Hyperion. We expect the April Beta of EFS to be released on or before May 7th, 2026.
The unit movements will only affect those players who are into WW2 tech and beyond. There will be no crashing issues, but you may find certain units you possess changed to a different type of unit. As I mentioned previously, I try to avoid this, but sometimes I cannot foresee the new units I'm going to create and I'm trying to maintain some type of order in the UNIT.DAT file with respect to adding units in the Map Editor.
You can always stay on your current version of Hyperion instead of updating, by turning the sync option off, then back on later or you can download previous versions on the Hyperion GitHub page to maintain your current Hyperion Data Set until you start a new game.
If you are interested in helping complete artwork please let me know.
Since there is still a lot of work to be done with finishing the Unit Trees, there is still the possibility that there may be some minor changes where units are moved / replaced.
Please be patient as I work on completing the MOD to about 80% complete by the end of 2026.
With that said, the MOD is very playable and will provide countless replay value.
Also, if someone wants to help with updating old Hyperion Galaxy Maps or making new ones, please let me know.
Thanks for trying out my MOD!