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I fixed the issue! Could you check what caused it again?
원래는 베개 테두리 색상을 바꾸게 했었는데 이상해서 색 변경은 없애두었어요! 혹시 색상 변경이 되었으면 하는 위치를 말씀해주시면 그 위치가 변할 수 있는 옵션을 넣어둘게요!
Thanks for your help!
Thank you very much for running such detailed tests.
Based on the information you provided, I was able to identify the potential bottleneck and have applied several fixes.
I hope this update resolves the issue and allows the game to run smoothly for you.
Only Core:15s~20s
Harmony,Core,Bam Structure:
Disabled all options: The first four times were between 15s and 25s, and the last time was 46s, but I think this is within the normal range.
Only enabled "track pawn movement for roof visibility":The first and fourth times were over 5 minutes, and the second, third, and fifth times were between 2 min and 2min 15s.(Over 5 minutes means that if it is over 5 minutes, it will be forcibly shut down to save testing time.)
My commonly used mod list: 20s~25s
The above content was tested on the same computer (only running Steam and rim world). And all the above content was tested in dev quicktest.The computer will be restarted after each condition was tested.
This is all the information I can provide. I don't understand the code and can't analyze what exactly caused the map generation time to increase
I wasn’t able to reproduce this issue on my side.
If possible, could you try disabling all options in the mod settings and test again?
Also, please check whether the same issue occurs after temporarily disabling your antivirus or OneDrive’s real-time syncing.
If you could verify this, I would really appreciate it. Thank you!