Halo: The Master Chief Collection

Halo: The Master Chief Collection

91 ratings
Digsite Reach ff10_3kiva
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Engine: HaloReach
Game Content: Firefight
File Size
Posted
Updated
1.309 GB
Sep 28, 2025 @ 9:08am
Oct 28, 2025 @ 6:10pm
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Digsite Reach ff10_3kiva

Description
It was one of several different early Firefight prototypes found but the most finished and functional. It originally used the ODST weapon lockers instead of the new Reach ammo boxes and didn't have all the features that modern Firefight does, it was also missing a few things from the campaign version of that area like sound scenery and acoustic sectors for the indoor areas that have now been added to the Digsite version. A holdover that was kept are the covenant shield barriers that block off access to the rest of the map which were commonly seen across ODST's campaign. One of the reasons the map may have been cut is because the AI struggle to pathfind in some areas and may remain rooted to the spot until engaged.

NOTE: Currently the Kodiak has some bugs where it only works with certain controller button button layouts. Siege mode doesn't seem to work with keyboard controls yet. It is being looked into!

If you want to play the specific Firefight Fiesta gametype we used in the demo featured at HCS Worlds, you can find that gametype in the fileshare of ChaosBxR on MCC.
8 Comments
General Heed  [author] Nov 5, 2025 @ 12:17pm 
The gametype was just simply what we made specifically for the demo at HCS in order to let people get through a wave/round faster since we could only really give each person 5 minutes to play to keep the line moving lol
PHEE TII NII Nov 3, 2025 @ 7:18pm 
mpa and kodiak is cool, but when i got the gametype, why is the default speed 200% and damage 300%? thats just wack for the gametype, reminds me of younger me putting everyhing to 1000% so i felt like a god
War_Tomato Oct 31, 2025 @ 7:25am 
tag release when
Tsundere_Merc Oct 29, 2025 @ 10:33pm 
Looking back, this area makes perfect sense as a Firefight map. I could also see it maybe being cut because they didn't want 2 Firefight maps using the same part of Winter Contingency since they're visually pretty similar
General Heed  [author] Oct 29, 2025 @ 8:37pm 
Currently the Kodiak has some bugs where it only works with certain controller button button layouts. Siege mode doesn't seem to work with keyboard controls yet. It is being looked into!
Ranchu Oct 29, 2025 @ 5:54pm 
It says 'Q' for siege mode, but it is CTRL key is the siege mode for the Kodiak.
Xxminiman15xX Oct 29, 2025 @ 2:47pm 
True Heros
Simte Oct 29, 2025 @ 1:45pm 
Let's go Digsite! Thank you. :MCCHELMET::mkbear: