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@IAmTheRealBeef if you need help, Id be happy to see what i can do!
[EXCEPTION] missingmethodexception: method not found: assets.scripts.atmospherics.atmosphere assets.scripts.atmosphericscontroller.getatmospherelocal(assets.scripts.gridsystem.worldgrid)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <c39a522eee05469b8171a6cfeb646c59>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
StationeersLaunchPad.LogWrapper:LogException(Exception, Object)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
BeefsRoomDefogger.BeefsRoomController:ScheduleRoomCheck(Room, MonoBehaviour)
BeefsRoomDefogger.FogControlPatcher:Update()
"it's a known bug as i need to add a guard. It originally had this bug, then fixed it, but in my last round of fixing the lag spikes from it in very large bases I missed something.
nothing bad is happening, it just means that round of room checking fails (it runs every few seconds) and i have to update it"
- Beef (from the Stationeers' Discord)