Ravenfield

Ravenfield

153 ratings
[TF2] Weapon pack
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Content Type: Weapons
File Size
Posted
Updated
18.253 MB
Aug 31 @ 9:27am
Oct 26 @ 6:07am
49 Change Notes ( view )

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[TF2] Weapon pack

In 1 collection by Knorsa
Team Fortress 2
6 items
Description
version 1.0.3

Info:

The weapon pack is based on the models, sounds from the game Team Fortress 2 (TF2). This game you can find in Steam Store. https://store.steampowered.com/app/440/Team_Fortress_2/

Recommended to use fov in the range of <=110
and "Muzzle Flash light": Off (Video configs)

Content:
(in the order of addition)

Pistol
Shotgun
Wrench
The Golden Wrench
Rocket Launcher
Revolver
Scattergun
Minigun
Grenade Launcher
Smg
Flame Thrower
Medi Gun (player only)
Stickybomb Launcher (player, bot versions)
Sniper rifle
Syringe gun
Knife

(there will be more in the future)

Some Info:
The original minigun has 200 rounds. For balance, in order not to have 400 rounds, you will have to reload 40 pieces for each replenishment of ammunition. (200/40)
Also Flame Thrower: (200/40) / Airblast (6/2)
Sniper rifle: (20/5)

Airblast: The flame thrower can repel, but with some changes. The missiles do not repel, but you can knock the enemy down. Carefully do not shoot at the enemy who is very close, otherwise the air will reflect and you will get it too.

Medi Gun: The bot receiving the treatment gets +50% to maximum health. The new health will be infinite until the bot receives damage below the current maxHealth, or receives treatment from other health sources.

Stickybomb Launcher: there are two versions of Stickybomb Launcher, one remotely detonates your projectiles, which can be more than 8, and the other automatically detonates the projectiles. Basically the second version is for bots
I know that the sticketbomb launcher has a long reload time, but the Ravenfield api does not provide a way to make a long reload time for the "RemoteDetonateWeapon" weapon class

Feedback

If you found any balance issues, bugs, errors, broken animations, you can report it here
https://steamcommunity.com/workshop/discussions/18446744073709551615/554627540143114644/?appid=636480


Mods from screenshots:

TF2 Engineer Custom Skin https://steamcommunity.com/sharedfiles/filedetails/?id=1986245379
TF2 Soldier Custom Skin https://steamcommunity.com/sharedfiles/filedetails/?id=1981711742

Credits:
This mod wasn't in the workshop without help Sudo Name, Joe the Pirate, 橙子好吃. Thank you!
55 Comments
headache Nov 26 @ 4:30pm 
I dont actually want to see u dead someone really has to update this mod
headache Nov 26 @ 4:30pm 
just a hypothesis
Knorsa  [author] Nov 26 @ 1:27am 
Headache why did I die right away? Someone needs to update this mod)
headache Nov 24 @ 5:02pm 
i think autor died or just busy
BrockKids1 Nov 24 @ 2:21pm 
Nice weapons from TF2 mod man. Jesus loves you all so much that he died for you on the cross. May you all have a great day today. God bless you all!
Dementia Goblin Nov 24 @ 12:15pm 
no golden pan?
:(
Ministein 3D Nov 24 @ 4:14am 
"I HEALED ZE MAN WHO WILL KILL YOU"

The medic - 2007
Knorsa  [author] Nov 18 @ 9:21am 
@qwertypop727 yes, I want to add unlockable weapons. But first, I'd like to finish the basic melee weapons and try implementing Ravenscript into this mod
qwertypop727 Nov 17 @ 6:10pm 
Will you make weapons from unlocks? Like the Ullapool Caber, Huntsman, and Pomson 6000.
headache Oct 24 @ 8:01am 
Great mod sadly backstabs wont work and i dont really know how to help with that