RimWorld

RimWorld

52 ratings
Medieval Era RimTheme
   
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Mod, 1.5, 1.6
File Size
Posted
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22.034 MB
Aug 17, 2025 @ 9:41pm
Nov 15, 2025 @ 5:02pm
7 Change Notes ( view )

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Medieval Era RimTheme

Description
A Medieval theme overhaul experience. Currently this has more that 120 customized textures. Sounds will be updated at some point in the future. I also added a color blind version. Thanks for checking it out. If you like it please leave a positive rating!

Anyone is welcome to use this as a base to modify and create offshoot themes or to use the textures in this theme in your own themes. Just provide a credit link back to this theme in your description.

Mods in the screenshots are as follows.

Main Menu:
Show Mod Updates
Graphics Settings+
Image Opt

In-Game menu mods:
Dubs Mint Menus
Compact Work Tab (Continued)
[JPT] Clean My Buttons
Dubs Mint Minimap

Textures in the screenshots:
Clean Textures
Better Mountains
Better Trees
Clouds
[KET] Advanced Ancient Monoliths
[KET] Advanced Ancient Urns

Portrait and Pawn mods:
Custom Portraits
Dynamic Portraits
Job In Bar
[NL] Facial Animation - WIP
[NL] Facial Animation - Experimentals
[BT] EyeGenes2 | Base - [NL] Facial Animation
Oracle's Skill Icon Retextures
RimTraits - Vanilla Trait Colors
Trait and Backstory Icons
Interaction Bubbles
Rimtalk
SpeakUp

World Map:
MutatorWorldIcons
World Map Beautification Project (Continued)
Medieval Overhaul: WMBP
Map Preview

Some stuff for your ears:
Medieval Music
Medieval Melee Sounds
Realistic Human Sounds (Continued)
Ambient Rim

Don't forget to grab some of the most important medieval mods out there:
Medieval Overhaul
Vanilla Factions Expanded - Medieval 2
RimFantasy - Medieval Overhaul Edition
Remove Industrial Stuff

If you have Odyssey these two mods will fill in the missing DLC gap very nicely.
[Odyssey] Aethric Ship
Sky Islands

A few mods to help fill out the gap for mechanoids.
Vanilla Psycasts Expanded
Autonomous Animals (formerly VPE - Better summons)
VPE - Lasting Skeletons

This can scratch that persona weapon itch.
Medieval Persona Weapons

My 1.6 Medieval Modlist has several mods that help to remove overlap.

Music is a 14th Century Saltarello [en.wikipedia.org]

RimThemes is a hard dependency.

If you want something on the darker side check out Death Knight RimTheme
15 Comments
Hello, could we get text fix on portraits please?
When pawn is drafted, his name on top gets crossed ̶N̶a̶m̶e̶ (----), instead being below name (___).
Jan 19 @ 5:23pm 
Can you make the fonts like 1 - 2 steps bigger? My eyes are dying
Thale  [author]
Nov 15, 2025 @ 5:06pm 
Thanks @JoeOwnage it should be fixed now. @Richard, I added a colorblind version of the theme. Update and let me know how it works. @Xilandar, you can change the font by going into the theme folder and opening the file called meta. Change KingthingsPetrockLight to whatever supported font you would like.
Oct 18, 2025 @ 1:57am 
Hey, how can I change font in theme? It's kinda broken in russian version, so I wanted to replace it with cyrillic one.
Oct 15, 2025 @ 5:09am 
I love the medieval aesthetic of the theme but as a colorblind person this mod makes my game almost unplayable because I have no idea what is toggled off or on. The red shield and green shield look almost exactly the same to me
Sep 24, 2025 @ 4:22am 
You have a red error on startup. In your about.xml, change "<packageid>Thale.MedievalEraRimTheme</packageid>" to "<packageId>Thale.MedievalEraRimTheme</packageId>" and it will be gone. Thanks!
Thale  [author]
Sep 15, 2025 @ 5:04pm 
This is just textures. If RimThemes is causing an issue you need to report it to them.
Sep 14, 2025 @ 7:36am 
I tested it and found that only thrumbo and vanilla in RimTheme can open the Character Editor normally
Sep 14, 2025 @ 7:31am 
This mod seems to have a bug with the Character Editor, causing it to not open in the game. When fabricating characters, it may result in errors when changing gene and race
Thale  [author]
Aug 21, 2025 @ 1:23pm 
Glad to hear you got it going.