Contagion

Contagion

357 ratings
Highschool of the Zed [Escape Map] v2.68
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Map Game-Modes: Escape (Co-op)
File Size
Posted
Updated
97.801 MB
Dec 8, 2014 @ 6:09am
Jan 3 @ 7:46am
37 Change Notes ( view )

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Highschool of the Zed [Escape Map] v2.68

In 2 collections by CCL sama
High Quality Contagion Maps
13 items
Highschool of the Zed Content Pack Collection
4 items
Description

Map description
First of all, something very important: You may encounter some jumpscares on my map. Play it at your own risk!

This map is based on the anime "Highschool of the Dead" and plays mainly in Fujimi High School.
This is my first map that I ever released for the public. Over 1 year of hard work, effort and another year of regularly updates turned this map into a very complex, challenging and enjoyable custom escape map with a high replay value! I hope you enjoy it like I do :3

Key features on version v2.68:
- Realistic lightning effects
- Over 19 realistic objectives
- 2 random escape routes!
- Friendly objective system against griefers
- Random objectives, random item spawnpoints
- More custom interactions with the enviroment
- 5 Scary events (35 % - 44% change to encounter them)
- Custom content created by CCL sama
- Traps and much more!

Average time to complete this map on normal difficulty 45 min - 60 min or even longer.
The map is playable and beatable on splitscreen mode.
Extreme difficulty is not impossible but very challenging. (Confirmed it by myself)

Don't know how to complete the objective? Need help or hints?
Read my HOTZ - Survival Guide.



Let's play videos
Press here to see all the available HOTZ let's play videos.

Copyright
This map uses some Zombie Panic Source content which belongs to Monochrome LLC.
Some original content was modified by me. Everything else was created by me.
You are not allowed to distribute my map nor porting it to another game.
You need my permission first before you use my content on another map!
Feel free to msg me if there is any problem. I will fix it asap =)

Any plans in the future?
  • See my to do list and process for the next update on this thread.
  • When the devs released the DLC, I may include some of those content for the next update.
  • I may create a new map which depends on the playerbase and the rating on this page.
Popular Discussions View All (5)
101
Sep 22 @ 11:34am
PINNED: Bugs/Glitches report thread
CCL sama
10
Nov 10, 2016 @ 12:00pm
PINNED: The zombie friendly enviroment thread
CCL sama
0
Jun 14, 2015 @ 5:24am
PINNED: DLC content update problem log
CCL sama
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413 Comments
♪♫TickleDicc♫♪ Apr 16 @ 11:22pm 
Got jumpscared. 10\10 map :steamhappy:
Helan Apr 10 @ 2:35pm 
very good map dude
Luspa Apr 5 @ 8:57pm 
This map is absolutely broken dude! Lots of bugs, crashing all the time and getting stuck everywhere.
Đ€ΜØǤØŘǤØŇ Apr 5 @ 8:48pm 
What a fucking map bro, you just cant make progress on this fucking shit
CCL sama  [author] Mar 1 @ 5:53am 
You can either use a bolt cutter or nailgun to build a ramp which let's you easily cross over the fence.
Max the Magician Mar 1 @ 5:36am 
I've played through this map dozens of times and it seems like on some occasions, you wont find bolt cutters to enter the caged supply depot outside on the bus escape. Luckily you can jump over the fence in tricky way, but I doubt that's the intended way.
CCL sama  [author] Feb 26 @ 8:34am 
Thank you for sharing your experience here. I'm glad you guys enjoyed the ride :ZAT_Safe_Room:
Yami先生 Feb 25 @ 1:33pm 
This was an amazing one. Cleared it on hard with two friends after ten tries on extreme. Took us an hour to finish the run. Great fun!
CCL sama  [author] Dec 3, 2019 @ 8:05am 
Sry, first time hearing this error. Did you downloaded all the required files and are they checked in the main menu --> extras --> Add-ons? Check out the forum if this problem still persist. This topic might help --> https://steamcommunity.com/app/238430/discussions/0/3145094199309895826/
CCL sama  [author] Jun 12, 2019 @ 9:21am 
Should be working just fine. Maybe uncheck some unnecessary addons and retry or set your settings lower. Set shading at least to medium to enable multicore rendering for the a better performance.