Space Engineers

Space Engineers

206 ratings
LandingComputer
7
4
3
2
22
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Script, Modpack, Other
File Size
Posted
Updated
1.279 MB
Jul 6, 2025 @ 12:04am
Feb 26 @ 12:04pm
4 Change Notes ( view )

Subscribe to download
LandingComputer

Description
!!! WORK IN PROGRESS !!!

This Mod adds a Display App to the Game.

This Display then will look for Connectors on the Grid and from this Connectors outgoing it will looks for other Connectors not on the Gird.
The closest pair will be used to show two markers and the relative Position to each other.
This can help to navigate for docking.

Please have in mind, that this is still in progress.
Please let me know any issues.
51 Comments
El Sheranius  [author] Feb 26 @ 12:08pm 
Sorry for nor working on it for a long time
Now the script should work again will all connectors on "Used for Parking"
TheRebornAce Nov 24, 2025 @ 7:13pm 
can confirm with elcgal's findings; app will only work properly as long as you turn off "Used for Parking" on all connectors except for one if you have more than one connector on a single grid.
elcgal Nov 20, 2025 @ 2:34pm 
I found the cause of the bug: when we have two connectors in the same alignment but facing opposite directions on the grid, and both are enabled for parking, the problem appears. If we disable one of the two connectors while keeping only the one that will actually be used enabled for parking, the landing computer starts working again. I hope this helps with future updates.
elcgal Nov 20, 2025 @ 9:58am 
I discovered that when I disable parking on all connectors, it starts working normally again, just like it was before the update.
elcgal Nov 20, 2025 @ 9:39am 
Hi, your mod is very good, but recently, after your last update, it's been showing the message "no valid target connector". I haven't been able to understand why some connectors are validating and others aren't. I've already tried leaving the pair checked for parking and unchecking it as well, but it doesn't solve the problem.
Yenius Oct 29, 2025 @ 9:35pm 
I found this only works with connectors that have "Use for parking" set on. Is there any way to have it use connectors with that setting off? I'm guessing the way the games code works won't allow it, if so might be handy to add that to the description that connectors must be set to use for parking.
Vault_Dweller Sep 26, 2025 @ 5:17pm 
Not showing in the cockpit LCD's,but there are showing in my bases LCD's
kandrinchae Sep 17, 2025 @ 5:32pm 
Determine the forward direction of connector/docking ship i should say....
kandrinchae Sep 17, 2025 @ 5:31pm 
A Thought: Instead of trying to determine the "forward" direction of the connector being used to set the directional orientation, do what other scripts/mods do and pull that information from a remote or main cockpit?
JaytheOstrich Aug 30, 2025 @ 5:55pm 
"We're in the pipe, 5 by 5!"