Arma 3
144 ratings
Ivanivkova (Summer)
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
722.301 MB
Jun 30, 2025 @ 10:13am
Jun 30, 2025 @ 10:16am
2 Change Notes ( view )

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Ivanivkova (Summer)

Description
Welcome To Ivanivkova Summer - an expansive 30x30km Terrain.



Map created and detailed by: Venom

Inspired by the landscapes of old Soviet republics, this vast 30x30km terrain features expansive farmland surrounding a centralized city, which serves as the main point of interest with a complex urban environment.

Over 35 settlements and villages are scattered across the countryside, but the entire area has been evacuated, leaving large settlements empty and devoid of life. Signs of past conflicts are evident throughout the terrain—abandoned dugouts, defensive positions, and fortifications near roads and hidden within the tree-lines tell the story of a land once fought over.

Now released in a lush green summer version, the landscape has transformed with vibrant vegetation, full tree canopies, and sunlit fields adding a new level of immersion. The warm season breathes new contrast into the deserted environment, bringing out the eerie stillness of abandoned towns surrounded by nature in full bloom.

As you navigate the terrain, you'll encounter a wide array of points of interest including businesses, logistics hubs, neighborhoods, farms, airports, airstrips, war-torn villages, lake houses, and many more thoughtfully crafted locations.

The blend of rural and urban combat environments makes Ivanivkova a dynamic and immersive battlefield perfect for any scenario, operation, or simply exploring. There's a lot to see—and now, with the summer sun shining over every detail—we hope you enjoy the experience more than ever.




Technical Notes

  • 30X30 KM
  • 2.5 Million objects
  • Optimized for large scale
  • Dense urban areas
  • Vast rural areas
  • 2 Airstrips (East / West)
  • 1 Main Airport (Center)
  • Diverse terrain (hills and ponds)
  • Large apartment complexes
  • And more...


Author Notes
This terrain was originally generated using the `Arma Game Realistic Map` tool. From that point on everything was removed and hand placed and hand crafted over the last 5+ months, including trees, houses, roads and so much more..



Map Credit

Terrain baseline generated using: GameRealisticMap for Arma 3 [github.com]

Other Credits And Licenses

Art, descriptions, configurations and publishing by: "C"

ILW Community [discord.gg] - Map additions, play-testing and development (24/7 Server).

Special thanks to all who have helped along the way!




Our License

APL-SA [community.bistudio.com]



Dev note: WE KNOW THERE ARE BUGS! Please be aware this map is unfinished. This map is in the late stages of development and may have some issues like broken roads, random trees, and other minor bugs. Please enjoy it in its current state while we work through the final development stages. When completed, this map will not depend on the original version. This is only temporary!





#MakeArmaNotWar
43 Comments
Aug 13 @ 4:01am 
Dear Author,
This map is easily the best Eastern European map I have ever seen. The Narva city area in particular is a perfect 1:1 recreation of its version in Squad, I love it so much. If possible, I sincerely hope you could split Narva out into a standalone map. Please add more rivers and water bodies around Narva, just like in Squad and real geography.
Also, the north-south orientation of Narva on this map is reversed, there are too few rivers, and the dividing lines are not distinct enough.:steamhappy:
 [author]
Aug 9 @ 12:25pm 
Sadly Venom has moved on to reforger so it is just me. And I dont plan on making a new map anytime soon, its very time consuming.

Even this one is not fully completed yet
Aug 9 @ 11:50am 
It's great that you tried to replicate a map of the Blatian country. Unfortunately, such maps are very rare. Would you be interested in recreating other maps of Estonia, Latvia, or Lithuania? That would be great, as maps from these countries are very rare.
 [author]
Jul 4 @ 1:03pm 
Probably needs to be configured in that mod

You can extract the config and then use the cfgSurfaces (textures) and then define them for use in that mod
Jul 4 @ 12:40pm 
doesn't seem to be working with Realistic Driving Terrains
Jul 4 @ 12:35pm 
what is the grass texture/surface file name?
Jun 27 @ 7:07am 
Very cool, now we need Winter. Let the snow fall on a frozen battlefield!
 [author]
Jun 3 @ 2:07pm 
youre probably using a view distance mod that lowers the terrain detail or something
Jun 3 @ 12:35pm 
Why is there no 3D grass texture on the map. The fields are flat.:steamsad:
 [author]
Jun 1 @ 12:52pm 
it's the sat map it doesnt match the ground texture in some areas. Sadly can't be fixed without redoing the map

I'll look into it