Space Engineers

Space Engineers

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ExcavOS [Dev Branch]
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May 8 @ 11:34pm
Jun 14 @ 3:48pm
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ExcavOS [Dev Branch]

Description
What is this?
ExcavOS is an Operating System dedicated to all miners!



Do you often wonder while mining: Is the miner already full? How much my miner can carry and not fall down?
If yes, then this script is for you.

Please check the official manual page on setup instructions and features https://excavos.surge.sh/

If the above website doesn't work try this quick mirror https://excavos.statichost.app/

**This is the Dev branch release of ExcavOS**
Included Changes/Improvements:

to give some updated info on the changes that are on the player facing side.

- toggle_gaa and toggle_cruise now have optional secondary arguments on and off which force it to that state instead of toggling it.

- gravity align is now displayed as P-Grav Align and A-Grav Align depending on which of the two is the dominant gravity source at that point, this allows the ship to align with grids on stations and astroid bases. etc.

- atmospheric thrusters are shut down automatically in space so they don't waste power. **

- a new config value "DockTag" if a connector has the set docktag in it's custom data and the ship docks with that specific connector it shuts down *all* thrusters, this is useful for fighters/mining ships that get docked to haulers to stop it from wasting power/fuel by fighting the main ship's movement.*

- if the grid becomes static all thrusters are shut down to prevent hydrogen/power waste.*

- while gravity alignment is active the mouse can now override the gyro's to a degree, allowing for adjustments without needing to turn off the alignment completely.

* these features run only if no pilot is currently present in the ship, if a pilot enters the ship the engines are powered on early to prevent the ship from falling down once the connector disengages or the ship is no longer static

** this is done by checking the engines 'effectivethrust' is 0, this will effectively auto-manage any engines both vanilla and modded to shut down the engines if for some reason they are incapable of providing thrust, for example, if you run out of hydrogen, the effective thrust becomes 0 and it shuts all those down until you refuel again.
this also means that they get excluded from the weight calculation if you run out of fuel so the weight calculation only accounts for atmos/ions at that point.

The ship automation features can now be disabled if they are undesired using the new:
AutomateThrust=true
AutomateStockpile=true
AutomateCharging=true

With Thanks to @Brianetta

There's additional tweaks, additions and optimizations in there that were made over the past 2 years that i've long since forgotten about, i was not aware that none of them ever made it into the released builds.

For the original/official release see here: https://steamcommunity.com/sharedfiles/filedetails/?id=2093241754 (not updated in a while. not sure when or if it will be)
26 Comments
PF_Cactus  [author] Jun 14 @ 4:21pm 
@Brianetta, included your changes and pushed the update, thanks for your contributions!
Brianetta Jun 14 @ 3:03pm 
Your DockTag code doesn't do the shut-off and recharge when docking with a static base, because the static state gets set first, and the connector code's docked state is in an else-clause from that. This was why I thought it was broken - it didn't work on my base.
Brianetta Jun 14 @ 2:57pm 
Weird, but OK. I have event controllers on all my miners that do all of these things anyway.
I'll make a new PR with just the first three commits, since that change is a separate bug fix.
PF_Cactus  [author] Jun 14 @ 2:37pm 
@Brianetta, I've looked through your requests, the automation one seems fine and i'll be merging that one soon.

The other one though actually breaks intended functionality rather then fix it. because i think there's a misunderstanding with how that is supposed to operate.

The DockTag goes on the external connector that you are docking with, not on the ship containing Excav. this is to ensure that the engines only shut off when docked with a ship that you know can handle the extra weight of excav ships.

(i've had it happend where mid-air operations ended catastrophically due to unexpected engine shutoff. so i created this to make it only work with certain connectors on my mothership.)
PF_Cactus  [author] Jun 14 @ 1:02pm 
Also, for faster communication, If anyone wants to just contact me to discuss ideas/changes feel free to add me on discord:
- pokerface_cactus
Brianetta Jun 14 @ 12:49pm 
I have a pull request up already, which might serve your needs, @Melfely
PF_Cactus  [author] Jun 14 @ 12:39pm 
@Brianetta, The source repo is technically up to date. it's the april-2023 branch.
@Melfely, I'll gladly check it if you pull request the dev repo https://github.com/brandonvdongen/ExcavOS
Melfely Jun 14 @ 8:14am 
@PF_Cactus well fair enough I presume. IF you want I can do a pull request on your repository with my edits so you can see what I changed in the end.
Brianetta Jun 14 @ 2:23am 
Ignore that last, I found your fork.
Brianetta Jun 14 @ 2:07am 
Any chance you'll update the source repository on Github?
https://github.com/kpiatkowski/ExcavOS