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At first it did help to some extent: my FPS increased from ~28–31 up to around 40–50, which was noticeable.
However, even at 40–50 FPS the image didn’t feel perfectly smooth. Despite the FPS counter showing higher values, there were still noticeable microstutters, making the motion feel uneven.
After minimizing the game once and restoring it, the performance dropped back to 28–31 FPS and stayed there. So unfortunately the improvement doesn’t seem to persist in my case.
For reference, my system specs are:
CPU: AMD Ryzen 7 9800X3D
RAM: 32 GB
GPU: RTX 5080 (16 GB VRAM)
Resolution: 4K
Still, thanks again for the effort. Hopefully the developers will release a proper patch or fix at some point, so the game can actually run smoothly on high-end hardware.
`%localappdata%\SubwaySim2\Saved\Config\Windows\ `
I've noticed that since patch 2 I no longer need your settings, especially in the tunnels, which I find quite dark.
Without the engine.ini I had to turn Global Illumination Level to high and Reflections to medium to get Darkness in the tunnels.
So I tried to deactivate some lines in the engine,ini and it turned out that I had to change the value
r.Lumen.DiffuseIndirect.Allow=0 to
r.Lumen.DiffuseIndirect.Allow=1
Now I have no more blurry instruments AND dark tunnels