Space Engineers

Space Engineers

74 ratings
Deep Core Mining
   
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Type: Mod
Mod category: Planet, Other
Tags: NoScripts
File Size
Posted
Updated
1.025 MB
May 1 @ 7:27am
May 1 @ 7:31am
2 Change Notes ( view )

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Deep Core Mining

In 1 collection by sashiro
Frontier Reforged Modpack
118 items
Description
🌍 Deep Core Mining – Balanced Planetary Ores

This mod overhauls planetary ore generation in Space Engineers, improving survival gameplay without breaking the vanilla layering structure.

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✅ Features

- ✅ Vanilla layer structure untouched
- 📏 Only adjusts ore start depth and horizontal thickness
- 🌌 Adds Uranium to Alien planet (very deep placement)
- 💠 Surface ore access for Iron, Nickel, Silicon (similar to Vanilla)
- 🪓 Balanced ore spread from early to late game
- 🔩 Platinum preserved on Moon, Europa, Titan
- ⚒ Works with most visual and voxel mods

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📊 Ore Distribution Overview

Ore Type
Start Depth Range (m)
Thickness Range (m)
Planets
Iron (S)
25 - 750 (1000 on Triton, Pertam)
10 - 75 (100 on Triton)
All Planets
Nickel (S)
25 - 750 (1000 on Triton, Pertam)
10 - 75 (100 on Triton, Pertam)
All Planets
Silicon (S)
25 - 750 (1000 on Triton, Pertam)
10 - 75 (100 on Triton)
All Planets
Cobalt (S*)
30 - 750
3 - 50
All Planets
Silver
50 - 750
5 - 50
All Planets
Gold
100 - 1000
1 - 50
All Planets
Magnesium
50 - 750
5 - 50
All Planets
Ice
50 - 750
5 - 50
All Planets except Alien
Platinum
100 - 1000
5 - 50
Moon, Europa, Titan
Uranium
1000 | 2000 | 3000
20 | 25 | 75
Alien Only

> ℹ️ Start Depth = vertical position underground
> ℹ️ Thickness = horizontal spread of the ore vein
> ℹ️ (S) Surface ores have not been removed (Earthlike, Mars, Moon, Triton and Pertam - Start Depth and Thickness: 5m)
> ℹ️ (S*) Pertam has Cobalt as additional surface ore similar to Vanilla
> ℹ️ Uranium is exclusive to Alien and buried extremely deep. You'll need to commit to serious excavation and logistics for nuclear energy.

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🛠 Compatibility

- ✅ Works with all vanilla planets
- ✅ Compatible with visual/texture/skybox mods
- ✅ Fully compatible with existing worlds; however, previously mined ore deposits may exhibit unexpected behavior
- ❌ Incompatible with any mod that alters MyPlanetGeneratorDefinition.sbc, Triton.sbc, Pertam.sbc or ore generation
- ❗ Must be loaded first in your mod list to properly override ore distributions from other Mods

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⚠️ Important Notes

* This mod does not modify:
‎ ‎ - Asteroids
‎ ‎ - EarthLike Tutorial Planet
‎ ‎ - Mars Tutorial Planet
‎ ‎ - Moon Tutorial Planet
‎ ‎ - Modded Planets
* Only vanilla ore types are supported (no exotic modded ores)
* Designed for survival-friendly, predictable, and rewarding mining

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Recommended Mods

Seismic Surveying
Ore Detector ++
Configurable Vanilla+

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💬 Feedback

Want changes to depth scaling or ore rarity? Post your ideas in the Workshop discussions.

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🛠 Survive smart. Mine deep. Advance naturally.

https://mod.io/g/spaceengineers/m/deepcoremining
28 Comments
Crysis Revelation Jun 12 @ 5:57pm 
Out of curiosity, is the thumbnail for this mod AI generated? I don't recognize the player model.
家人屠宰场 Jun 10 @ 1:34am 
this can be added in an existing world? like change the existing planet? or only works with planet that is generated after mod was added
ya.shaman-c Jun 9 @ 8:45am 
а как искать уран на глубине 3000м? только если с модами...Да вообще все что глубже 150м
без модов не найдешь. за 12 лет, разрабы не продумали
AtlanticDummie Jun 9 @ 7:07am 
DEEP SUBSTRATE FOLIATED KALKITE
lechkingofdead Jun 8 @ 11:44am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3381884325 this is a system that uses all the normal worlds with RSS.
lechkingofdead Jun 8 @ 11:41am 
as far as real solar goes, it does just use the default planets in the base snario the mod gives ya, it uses a LOT of cleaver tricks to make things work but i know its got a base game planet snarios. but for the record, radio spectronamy is for astraoids its Seismic Surveying for grounded targets. but im glad ya saw combatability with it. it is a real fun mod to use. https://steamcommunity.com/sharedfiles/filedetails/?id=2821219378
sashiro  [author] Jun 7 @ 6:00pm 
@Micro-Trash
only if it uses the default vanilla planets without modifying them and not their own / modified versions
Micro-Trash Jun 7 @ 5:55pm 
Would this be compatible with the "Real Solar Systems" mod?
lechkingofdead Jun 7 @ 4:58pm 
if folks want a fun and engauging methoid of ore hunting, try the seismic scanner mod, it does have a sibling mod needed for it to work but you apperintly can make ya own stuff for it. and if ya like that then give radio spectronamy a try as its a sibling mod by the same maker and you have to WORK to find ya ore as ya normally do but. with the 2 mods you can do so from the comfert of render distance.
sashiro  [author] Jun 6 @ 12:38pm 
Surface ores seem to be quite rare, so iron will mostly be at ~25m or even deeper
On EarthLike keep an eye on dark spots on the ground / mountains, it indicates ore patches

Id recommend a ore detector mod like OreDetector++(600 and 1500m range, takes a bit to detect and show ores as of its computational complexity) or Configurable Vanilla (or similar)