Card Survival: Fantasy Forest

Card Survival: Fantasy Forest

28 ratings
Map
By fuyuneko and 2 collaborators
A map of the above and underground areas, gathered by the beta testers. This includes foraging info as well as some late-game or exploration spoilers.
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Disclaimer
The data for this map was gathered during the Beta testing - so some things may change over time, it's an Early Access after all!

Additionally, please be aware that the map will include some late game or exploration secrets, such as the area to find flint and some POIs.

The map also shows the tile on which a trader would appear on the map in Spring - after the first survived winter - however, as of 01.03.2025, patch EA_0.03, the trader is currently disabled.

Animal territories marked are meant as "this animal can be mostly found here, but also occacionally wanders elswhere".

Thanks for checking the maps, let me know if you find anything that isn't shown or a mistake with the data! Additional guides for hunting, magic & general survival will probably follow during the weekend :)
Overworld Map
The following is a map of the Overworld - the underground map can be found in the following section.
Foraging info is not yet finished, please be kind - or add your knowledge in the comments! :)

(you might have to open the map in a separat window to read the foraging information - steam is particular about upload & display sizes)

EDIT 10.03.25 - added mention of wolfs sharing territory with deer (winter & early spring), added some foraging info for spring, added notes on where Cellars can NOT be constructed
EDIT 12.03.25 - added more winter forage - thanks to Sully! - and removed Spring trader location as it is still disabled

Underground Map
This is the map of the Underground, accessable through the Fairy Hole.
Be aware that this map is high spoiler territory! Some aspects of the things that can be found here have been kept hidden even on this map, let me know in the comments if it's better to be frank or if you appreciate the spoilering.
Post it notes are additional tips from the beta testers ;)

Acknowledgements
Data was gathered with help of brave Beta testers such as:
BlackOkamie. Ciuli, Daddy Dankmeme, Emaster, Lana, Oscar, Seeamoebe, Starwarsskier

And other players & commenters like: Sully

6 Comments
Apr 1, 2025 @ 4:06am 
will this get updated? the deer grove have new pond,and to the east is wind grove,and u cant get south anymore from deer grove
Mar 20, 2025 @ 7:30am 
@fuyuneko it was as an addition to the mud hut
fuyuneko  [author]
Mar 15, 2025 @ 11:12am 
@owlie that's very good info, especially since we know fields care a lot more for location than gardens do! if you find out more, let us know!
Mar 15, 2025 @ 5:37am 
Do you notice that some area have different level of natural acidity?
I noted that acidity in secret groove climbs up to 100% while in river area it ranges between 10-30%. It's higher the more densely forested the area is.
fuyuneko  [author]
Mar 15, 2025 @ 12:40am 
@KawaKitten were you able to do so through the Mud Hut, or the direct bluebprint? the latter I tried out and it didn't work, the former should be a bug
Mar 14, 2025 @ 12:20pm 
I was able to build a cellar in Shady Grove.