RimWorld

RimWorld

47 ratings
Big and Small - Overtuned
   
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Mod, 1.5
File Size
Posted
Updated
1.873 MB
Feb 25 @ 12:28pm
Feb 26 @ 1:14pm
2 Change Notes ( view )
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Big and Small - Overtuned

In 1 collection by RedMattis
Red's Workshop Mods
37 items
Description
This simply tunes up the stats of the giant ranged weapons significantly.

For those of you who found them irrelevant in your a-fair-bit-stronger-than-vanilla modlist. :)

Overall performance is quite a lot better, but not like comically OP either.




Most weapons have several tweaks, but here are some notable ones:

All ranged industrial weapons got +50% or less damage.

Stuff like giant rotary cannon RoF has been bumped up

The anti mech rifle now has obscene armour penetration

Rocket launcher has a step more AoE

Musket just hurts more.




Medieval and neolithic weapons are untouched.

Feel free to comment if you think something is insufficiently overtuned. :D



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9 Comments
pinkmawile Apr 11 @ 6:46pm 
Would love to see the primitive stuff buffed. Giant arrows crushing through a tank would be neat.
RedMattis  [author] Mar 2 @ 4:58am 
@roccofe89
"Big and Small - Lamias and other Snake-People". You can find it in the collection which should linked just a bit below the subscribe button. :)
roccofe89 Feb 28 @ 5:13pm 
Whats the mod used for the snake exactly?
Pasaway Feb 27 @ 3:43pm 
I don't normally use Big & Small Genes, but this mod makes me reconsider.
RedMattis  [author] Feb 27 @ 12:09am 
@Pasaway
Technically no, but if you don't have any of the mods that add weapons this is rather pointless.

I've added Big & Small Genes as a required item since that is where most of the weapons are.

@CappyCat
Yes. That is snek. No booping snoot on duty.
Pasaway Feb 26 @ 9:42pm 
Are there required mods for this? Like the Big & Small?
CappyCat Feb 26 @ 7:00am 
Is that a snek in the thumbnail?
RedMattis  [author] Feb 26 @ 1:42am 
I've added a short summary of the general changes to the weapons now.

Mostly they weapons just get better at whatever their niche is, along with some varying stat improvements to be more in line with mods that add stronger-than-vanilla weapons.
deadmanreaper13 Feb 25 @ 3:14pm 
sounds awesome. also, should probably list the damage changes in the mod page, lets people get a better sense for how strong everything will be.