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zArkham4269 - The issue I have with that is I personally do not like super fast build times. I tried adjusting the code force the AI to pick more affinity techs but it hasn't improved much. Thou if you decide to play in the highest difficultly settings I am happy to inform you that they will have as much if not more affinity points then you have at any given point.
Most games I play, by the time I get to around 4 in an Affinity, I can just push for a Domination victory. I think the Marathon research speed just gives too much time for the human player to go after quests, gain Affinity and then just whale on all the other factions who are lucky to have 1 or 2 affinity upgrades.
The extra health on OBSERVATORY is not a useful addition. The Observatory requires a working Firaxite improvement to build in a city. The improvement comes from researching ROBOTICS, which allows Firaxite MINES to be built.Furthermore, some cities do not have the Firaxite resource, so the Observatory does not even appear in the build menu. These 2 drawbacks impair the Observatory as a useful early game health increase.
Instead, switching the extra health included on the Observatory to the VIVARIUM, researched through ECOLOGY, would be a useful early game health increase. The Vivarium also has the advantage of being built in all cities. The Vivarium is also a good choice of building as it improves food production, which can be seen as keeping the population healthy.