Garry's Mod

Garry's Mod

1,336 ratings
Lykrast's TTT Weapon Collection
   
Award
Favorite
Favorited
Unfavorite
Type: Weapon, Addon
Tags: Roleplay
File Size
Posted
Updated
19.781 MB
Nov 7, 2014 @ 2:03am
Jan 21, 2015 @ 12:15am
3 Change Notes ( view )

Subscribe to download
Lykrast's TTT Weapon Collection

Description
Requires CS:Source.

This single pack will contain all my TTT weapons. For now, it merely contains the ones from my previous packs, but it will later have some extras that I will not release as separate packs (unless I hit the size limit).
All those weapons (except the traitors one) spawns randomly if the map allows it.

Primary weapons :

SMG ammo :

Honey Badger
Fires a little slower and deals a little more damage than your standard MAC10, but most importantly makes less noise (but does not prevent victims screaming on death).

PP19
Fast firing, low damage SMG with greatly increased clip size.

MR-CA1
High damage and low rate of fire with very little recoil, with an integrated scope. While aiming down the sights, accuracy is much more increased than normal (70% reduced spread instead of 15%) but rate of fire is reduced by 45%.

Vector
SMG with sightly higher damage with less accuracy and more fire rate initially. Continuous fire reduces rate of fire by up to 75% but in turn reduces bullet spread by up to 90% over 16 shots.

TEC-9
High rate of fire and low accuracy. Bullets ricochets off surfaces up to twice, losing a bit of damage at each bounce.

Shotgun ammo :

Striker-12
Fast firing but low damage shotgun. Nothing really more to say.

Double Barrel
A powerful sawed-off double barrel shotgun with 2 rounds per clip. Secondary fire fires both at the same time (instead of the standard aiming). Low accuracy and very high recoil, but huge damage at very close range.

Winchester
A carabine firing hard-hitting, accurate bullets. Closer to the rifle than the shotgun, but fires faster and has a clear sight when aiming with it, but also reloads slower. Headshot is deadly (unless you have low karma).

Rifle ammo :

Railgun
A powerful energy rifle. Hold Primary Fire to charge up your shot, and release to fire. The more you charge, the more damage is dealt, and the more ammo is taken from the clip. I wouldn't try to charge it for too long if I were you. Headshot is deadly starting at 25% charge, bodyshot is deadly at 100% charge (unless you have low karma).

No ammo :

Ares Shrike
Similar to the H.U.G.E.-249, with higher accuracy, lower rate of fire and higher damage. The recoil starts extremly low, but gets up to 1900% higher if fired for too long without pausing over 22 shots.

Secondary weapons :

Deagle ammo :

Remington
Fires faster but deals less damage than your traditional Deagle. Headshot is NOT deadly.

Raging Bull
Fires slowly and deals mediocre damage with high recoil. However, the less health you have, the faster it fires and the more damage it deals. Damage maxes at +108% at 18 health, firing rate maxes at +291% at 13 health. Headshot is deadly when under 96 health (unless you have low karma).

Rifle ammo :

Pocket Rifle
A rifle on the secondary weapon slot. Deals sightly less damage and must reload every shot. Headshot is deadly (unless you have low karma).

Traitor weapons :

SMG ammo :

Gold Dragon
Low damage, accurate assault rifle that sets enemies (and props) on fire upon impact.

Special ammo :

Grenade Launcher
A 6 round automatic grenade launcher that comes packaged with another 6 in reserve! Don't be too excited, those are timed grenade and don't deal very high damage on their own, but that's surely enough to clear a room or at least disperse a bunch of innocents so that your traitor friend can pick them.

Consoles variables :
ttt_rp_railgun_sound 0/1 : makes the Railgun goes "Beep Beep Beep Beep" while charging, helping you know the charge level and release the trigger at the perfect time.

Models and sounds come from the M9K Weapon Pack and the Ree Weapon Pack, Railgun charging sound come from the Doom Weapons, I only take credits for the icons and the scripting.
< >
152 Comments
.Max Jul 26 @ 9:42am 
is it possible to remove the railgun from the set? It seems kina OP and brings errors to my server
Nedley Lamarr Jul 19 @ 8:10pm 
Hi, Lykrast. Recently started playing with my friends, and started using this after having seen it used by the Yogscast for pretty much forever. Noticed an odd bug with the Vector, where its fire rate tanks after a few shots, and desyncs with the muzzle flashes. Any suggestions or fixes? Thanks, mate, and keep up the quality work.
☭ Genosse Cheeeki ☭ Jun 14 @ 3:16am 
is have only errors why ?
Matt May 28 @ 10:34am 
How can I remove weapons from this pack? I've extracted the addon using Gmad and have removed the weapons I don't want from the weapons folder but they still spawn in-game?

(Dedicated server, SteamCMD)
[ZMW] Technohase[HB] May 13 @ 10:26am 
Grenade Launcher and
Railgun have a model problem
[ZMW] Technohase[HB] May 13 @ 10:25am 
Why do my players have to reload the model files and the sound files of each weapon even though everything is in the collection?
Cfozzi moat.gg Jul 15, 2019 @ 9:59am 
none of the weapons have reloading, deploy and bolt sounds, only sounds when the fire. How can i fix this, i see thease wepons on other servers working fine!
dangerman1973 Mar 14, 2019 @ 7:36pm 
Can you make a Winchester with c_hands?
CoolDeath16 Feb 2, 2019 @ 12:42am 
Models from M9k btw...
Nick78111 Jan 10, 2019 @ 12:02pm 
Is it just me or do the reloading sounds not work