Europa Universalis IV

Europa Universalis IV

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Anbennar - No Command | Formable/Divided Command [Sub-Mod]
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Dec 7, 2024 @ 5:38am
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Anbennar - No Command | Formable/Divided Command [Sub-Mod]

Description
Reworks the timeline so in 1444 the hobgoblins are divided into their three commands (Boar, Lion, Wolf), and will likely never amount to much. This is mostly intended for people who want to play in Haless and don't want to be forced to play around the existence of the Command, but I hope will be just as much fun for people who (for once) will find the hobbos an interesting faction to play with.

The mod is intended to keep the Command's slave states and Mission Tree operational, even if little of it is present at game start. I've tried to do this with four decisions:

--- Proclaim Great Command: can be used by any of the three (Boar, Lion, Wolf) Command tags to form the Great Command if it has twelve provinces and the other two Commands are either destroyed or its subjects.

--- Enslave the Jade Goblins: Once the Great Command is formed, and the two Jade Mine goblin clans are either still tributary to it or have been destroyed and the Command occupies their former holds, they can be instantly turned into slave states and their territories adjusted to their more limited base-game boundaries.

--- Settle the Zanyu Kinunin: Once most of the Command's base-game territory in the Shamakhad is controlled, this decision does two things -- it creates the two orcish slave states the Command is supposed to have, and it also establishes the various green/brownskin minorities the base game Command's human-majority provinces are peppered with (in this sub-mod, they are all removed in 1444).

--- The Hobbenraj: Moves the Command's capital to the largest city in the Ruin Kingdoms, makes the Command an empire-ranked title, and most importantly triggers the first event in the Sir uprising event chain [that in base game happens in 1444-45], allowing the Command's mission tree to proceed reasonably normally from then on.

This is a submod for Anbennar: A Fantasy Total Conversion.
12 Comments
Ckasaron Apr 10 @ 2:18pm 
I wish this mod force-completed the Sir Revolt missions without triggering the disaster uprising upon establishing The Great Command. Because if given a choice between having that mess with a big nation at start or having to unite that big nation from small pieces and not have that mess, I would pick the latter 9/10 times. Less early-game headache, and more satisfying too.
Xcyiterr Feb 25 @ 4:42am 
thank you for making this mod exist
personally, I've always liked tagging into The Command on all of my games and intentionally nation ruining them for the fun of it, because having them around and eating up all the tags in Haless feels like a waste
now this mod can do it for me, awesome
netczar  [author] Jan 14 @ 12:26am 
@Dhoulorza Bloodsong Yeah, totally OK. Everyone's welcome to adapt/copy from this as they see fit.
Silurica Sanzang Jan 12 @ 2:01am 
Is it ok if I make a mod using this that has the brown orcs as playable from the start,,, there’s not any mod that has the brorcs as playable in a reasonable capacity
PewPew Jan 4 @ 6:55am 
But in Vanilla you can avoid it, right? It's impossible here?
Lux Imperia Jan 4 @ 1:07am 
If the command reforms, will the Sir revolt from the base game happen (ie Sir and the Xia will declare on the newly formed command)? Or do they get the old version of the Sir revolt with no actual war?
netczar  [author] Jan 3 @ 6:19pm 
@PewPew Yes, "Rise of the Shamans" is one of the vanilla Command disasters. And like most of the Anbennar disasters, it's meant to give even experienced players a challenge.
PewPew Jan 3 @ 7:53am 
I have never played command in the mod before. Is the disaster "rise of the shamans" supposed to happen and unstoppable?
evil and insane Dec 14, 2024 @ 8:23am 
thank you this is god's work, i can now play in haless without dropping everything i'm doing every 5 years to fight the command for 3 years
netczar  [author] Dec 13, 2024 @ 10:35pm 
@Shiba It works fine with the latest update, far as I can tell.