Space Engineers

Space Engineers

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Sarge's NPC Ships - UTC Fleet [MES]
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Type: Mod
Mod category: NPC
Tags: NoScripts
File Size
Posted
Updated
71.249 MB
Dec 2, 2024 @ 12:26pm
Oct 23, 2025 @ 8:20am
17 Change Notes ( view )

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Sarge's NPC Ships - UTC Fleet [MES]

Description
Introduction

The UTC Fleet is a large NPC encounter mod that uses Modular Encounter Systems and adds in an entire faction of new enemy ships! It includes space cargo ships, planetary ships, stations, and random encounters. These ships have been set up to use a plethora of AI features, including calling for backup, reacting to player faction rep, and using variable combat tactics. They will also interact with the other major MES factions, which means they will chat and fight with Imber, Parallax, Reavers and the like!

Encounter Information

This table provides information about what to expect with the encounters in this mod. Please note the following may not apply to every encounter. For more information on the attributes, click on the attribute name to view more information on the Modular Encounters Systems Wiki.

Attribute
Description
★★★☆☆ - Average
Grid Difficulty[github.com]
★★★★☆ - Difficult
Environments[github.com]
Space, Atmosphere, Gravity
Encounter Types[github.com]
Space Cargo Ship, Planetary Cargo Ship, Random Encounter, Planetary Installation, Boss Encounter
Reputation, Threat Score
Special Abilities[github.com]
Hand Drill Inhibitor, Jetpack Inhibitor, Personnel Inhibitor, Reinforcements, Missile Strikes


What is the UTC?

The United Terran Coalition is an organized military group that acts as a government in sectors it commands and as a private military company in those it doesn't. They are prideful, aggressive, and prioritize the coalition's needs and bottom line before anything else.

While the UTC will normally leave independent ships alone, they will act aggressively towards anyone that approaches their military ships, and may hunt other faction's ships. If an individual or group has built a reputation of hostility towards the UTC, their military ships may even attack them directly. Conversely, individuals who work in the UTC's interests will eventually gain their allegiance, gaining access to stations and supply drops.


Types of Encounters

The UTC fleet includes a variety of ships and stations that spawn in all environments. These encounters are hostile by default towards players and other NPCs. Players will be able to fight everything from small cargo ships to military frigates, cruisers, and even gigantic capital ships. Sometimes, their ships will come under attack and they'll request your help, which may lead to rewards.

Ships will typically spawn with basic cargo ship behavior (flying from point A to point B). If you lower your reputation with the UTC by pirating them, their screening ships will intercept you as you approach. If you reduce it to a low enough point, then some of their more militarized ships will deviate from their cargo ship path to directly engage you if you get too close.

Both ships and stations will spawn with drones that will escort or patrol the areas near its parent grid.

Ships and stations may call for help if attacked, this can arrive in the form of incoming drones or other ships changing course to intercept. Elite ships will always call for backup and may order missile strikes on the player's location.

Special Counter-Measures

UTC ships are equipped with Jetpack Inhibitor Modules that will interfere with player jetpack usage when too close to these grids, Elite ships have Personnel Inhibitors that will deplete your health instead. Stations are also equipped with Hand Drill Inhibitor Modules that will interfere with player drill use when too close to a station. These effects do not happen while players are piloting a grid. Some ships may have and use their gravity drives and explosive dead man switches when close to death.

Grid Collection

Click here for a collection of all the grids being used in this mod

Special Thanks

Massive thank you to Meridius_IX for making such an amazing NPC mod backbone!
Thanks to Braethias and Shiro___ for the Pirate Corvette and Factorum Corvette, respectively!
Thanks to HeavyVapor and the FSG Server for helping host and test the mod!
70 Comments
May 7 @ 2:12pm 
I think it was the zeus battleship or something like that? It ended ramming an asteroid so i cant check it anymore. In any case, i didnt attack it or anything, it spawned aprox 5-6km away from me, in space not in a planet, sent the message in chat complaining i was on its route, started moving straight to my base (which had no antennas or beacon, if that matters) then proceeding to obliterate it and eventually hitting an asteroid blowing most of itself up xd
Sergeant Kelly  [author]
May 7 @ 11:35am 
Was it an elite level ship or a boss ship? Generally the low level ships will leave you alone unless they've been attacked before.
May 7 @ 11:02am 
A ship from UTC spawned with the typical go from A to B mindset, around 5km away from my space starter base (literally a few basic facilities as i started 2 hours ago), it complained i was on its trade route or something like that and decided that attacking the base and launching a few dozen missiles would be fun... is this intended?
May 5 @ 3:20am 
Hey , I reached Friendly with this faction by doing the bounty's. Can we please have a few trade stations where we can possibly get more contracts now that Economy update 2 has come out?
Apr 13 @ 8:21pm 
hey the purple signal encounter the ships are just falling off the sky they wont try to fly or fight gravity, i do play with some mods but i dont think its the reason why those ships dont want to resist gravity
Mar 5 @ 12:53pm 
I got an event before a rollback I did on the game save along the lines of "You are in a UTC shipping lane... dispatching battlegroup...", I was wondering if there was a way to trigger that again with a chat command?
Mar 1 @ 9:55pm 
Thank you!!!!:VBCOOL:
Sergeant Kelly  [author]
Feb 28 @ 3:07pm 
I've updated the collection in the description to include those missing ships, you should be able to repair them as your own now!

The uploaded Jaguar will be the AC40-V variant, which simply has the underbarrel rocket removed so that it can park on player ships.
Feb 28 @ 3:22am 
Hello Question, If i Wanted to take one of the ships as my own but it was badly damaged? How do i go about fixing to the way it was? i cant find any Blueprint to be able to Make a Projector and fix it? Ship name Is UTC.UTMC Gunship-AC40-R (Jaguar) Help please
Jan 10 @ 4:31pm 
Wish there were a collection for planet installations