Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

72 ratings
More Tech Filters
 
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0.048 MB
Nov 2, 2014 @ 10:05am
Dec 14, 2015 @ 9:49pm
4 Change Notes ( view )

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Description
Version 4: Now works correctly with the vanilla game as of the release of Rising Tides.
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Adds new sorting filters for the tech web, including specific Tile Improvements and all Basic and Strategic Resources.

Resource filters search for techs that: reveal the resource, unlock the tile improvement for the resource, improve the yield of that tile improvement (eg: Mines for Titanium), require the resource for buildings or units, or improve the yield for/from the resource. Basically, everything related to the selected resource will be highlighted!

Filter Labels only set to English, although the mod should still function for other languages.

The mod should work with most mods currently released. Let me know if you find one that it conflicts with! It may not be compatible with mods that:
- Change the tech web ui structure (it does work with recolor mods)
- Change core tech web functionality
- Alter or add tech web filters

Note to Modders:
See tops of included files for comments on how to search for my changes.
TechFilterFunctions.lua has a brief file overview.
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19 Comments
Derius Mar 17, 2018 @ 6:39pm 
I love how useful this mod is! It's a shame some filters are broken in RT
Trake May 25, 2016 @ 12:27pm 
Found a bug, not 100% sure it's because of another mod, or not working right with Rising tides, either way, if you don't have the DLC, you shouldn't make anything that attempts to work with it, it could cause problems.

Bug at first glance:
https://gyazo.com/f442d1137c3ca159b28c33dca55d1216

Bug inside the filters:
Filter 1:
https://gyazo.com/1fa164e7472b1f419e6a997a897571b8
Filter 2:
https://gyazo.com/44e8c7c316510a252d04f874dd8842af
Filter 3:
https://gyazo.com/2c1fc3731374efe85d608861b09ee72c
Filter 4:
https://gyazo.com/18c50bfceb6924a6dd3c554b09c6dc1d
Ryenji  [author] Dec 14, 2015 @ 9:57pm 
Updated for the release of Rising Tide. As I said in the description, it should work with the base game, but I don't have the expansion to test with that. I think it should work, but if anyone wants to leave a comment as confirmation if they try it out with Rising Tide that would be great!
clw2147 Dec 7, 2015 @ 2:04am 
ok, thanks. out of all the mods i have, this is one of my favorits. its adds much needed functionality to the tech tree.
clw2147 Dec 5, 2015 @ 9:12pm 
only other mods i have that deal with the tech web are "quest info for building tooltips" and "colorful tech web"
clw2147 Dec 5, 2015 @ 9:08pm 
i'm having trouble with this mod, the last time i played this game(several months ago) i used this mod with no problems, but now its not working for me.
Ryenji  [author] Sep 7, 2015 @ 3:41pm 
@nayc99 I've updated the mod and it should be functional again! Thanks for bringing it to my attention.
nayc99 Aug 29, 2015 @ 5:38pm 
This mod does not seem to work anymore.
squebler Dec 21, 2014 @ 1:42am 
So good. Can you make it multiplayer? Also, maybe you can make a mod so the tech web moves when you put your mouse at the edge of the screen?
pgames-food Nov 19, 2014 @ 6:25pm 
this is very helpful - well done