Arma 3
607 ratings
Stubbhult
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
321.742 MB
Oct 22, 2024 @ 1:00pm
Feb 14, 2025 @ 2:18pm
2 Change Notes ( view )

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Stubbhult

Description
Description
Loosly based on real world south western Sweden using real heightmaps and satelitemaps that has been 'Armafied'.
The terrain does not need any DLC and has no dependencies.


Technical details
terrain size 12288m x 12288m
cell size 6

3 Airports
5 Runways
Numerous military compounds
Around 1.35 million objects on the map placed using TB and Plopper mod
A couple of caves both under water and on land.

Contributors & Thank you
Swedish Strategic Group for playtesing and all the feedback.
Erk for creating the roadway runway and crashtesting the nearby forest with hundreds of planes.

Mikero Tools https://mikero.bytex.digital/
PMC wiki and the all the talented people behind it https://pmc.editing.wiki/
Arma Docs terran https://armadocs.gitlab.io/
OpenTopography https://portal.opentopography.org
OpenStreetMap Geofabrik http://download.geofabrik.de/
LoRo over at BI forums for posting a guide on satmask BI forums [forums.bohemia.net]
Bohemia Interactive for their great game https://www.bohemia.net/games/arma3

License:
APL-SA: https://www.bohemia.net/community/licenses/arma-public-license-share-alike
Popular Discussions View All (1)
5
Jan 23, 2025 @ 1:20am
PINNED: Missions, mods and stuff created for Stubbhult
[SRRP]T/Sgt.Enfisk
92 Comments
Aug 23 @ 5:14pm 
Hello. Could you straighten all the runways at all the airfields and make them a little longer? Planes often get stuck due to small bumps.
Aug 14 @ 6:35pm 
It's funny how some things written in game are in Polish (e.g. clinic? in Gullanabba with a lot of Polish text). I wonder if its because of something or is it just by accident, lol
Aug 5 @ 4:24pm 
Does anyone have any idea where the caves are?
Jul 15 @ 8:14pm 
This map is cool. Be advised, some convoy objectives will get stuck at rail crossings instead of driving across
Jun 22 @ 5:47am 
In multiplayer, significant lag and stuttering occur after damaging trees.
Mar 18 @ 4:09pm 
A scenario with this map, "HellZ Stubbhult [SP] [Eng-Esp] V1.L" https://steamcommunity.com/sharedfiles/filedetails/?id=3687295675
Nov 14, 2025 @ 12:12pm 
Anybody want to give me any tutorials on how to make my own maps? i would love to make Bo2 maps but no clue where to start and continue from there :)
Oct 6, 2025 @ 5:57pm 
Hello! I am curious if anyone on your team is open to commissions. Please let me know if you are or aren't.
Oct 2, 2025 @ 12:16am 
@shark09stormYT You can check what map Antistasi Ultimate supports here: https://antistasiultimate.com/#maps-section
Yes it does support Stubbhult.
Oct 1, 2025 @ 4:48am 
does this work with Antistasi Ultimate?