Portal 2

Portal 2

235 ratings
TimeTOdie 95 - E - (Advanced Series)
 
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6.575 MB
Oct 29, 2014 @ 2:43pm
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TimeTOdie 95 - E - (Advanced Series)

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TimeTOdie - Complete Series
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Description
Welcome to my 95th chamber. It is an advanced chamber.
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11 Comments
lfairban Sep 19, 2017 @ 11:52am 
Not really all that interesting.
hoanns Dec 17, 2015 @ 9:39am 
i didnt like this one, flying sideways.. thats frustrating if you dont know that. it seems like the angled plates in front of the exit are just there to frustrate you and make the level seem a bit longer. without them the level would be the same but not so fiddly
Yuhg Apr 30, 2015 @ 7:48am 
Very badly implemented in my opinion. Easily I can see the objective but this random nature of achieving the exit just bores me into quitting for something that actually needs thinking about. A shame as I rather enjoyed many more of your tests.
We need more BOOM Mar 17, 2015 @ 7:14am 
Nice idea, but a bit too fiddly according to my taste.
But as always: very original puzzle!

http://steamcommunity.com/id/WeNeedMoreBOOM/myworkshopfiles/
BUG Feb 24, 2015 @ 2:37pm 
Fun test.Thanks./
ovb1c Feb 10, 2015 @ 4:58am 
The simplest ones are always the harder. great map !
Lærzol Jan 21, 2015 @ 7:01am 
i solved it totaly using no noclip at bloody all
Chelliste Nov 12, 2014 @ 7:53pm 
A neat fling trick that I don't believe I have seen used in quite that way. The final fling must have a *perfect* trajectory to thread the needle.
Petutski Nov 9, 2014 @ 7:26pm 
Ah.. this map was a real learning experience! Apparently more distance can be shifted in mid-air by moving sideways! Is this a native function of flying or do you have to configure it to happen in code?
DD89 Oct 31, 2014 @ 8:39am 
I really like this map. I never saw gaining momentum this way before. The first part was easier than the second. Very cool