Tactical Breach Wizards

Tactical Breach Wizards

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Tags: v24.07.24
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Sep 24, 2024 @ 5:31am
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Escape the Blacksite

Description
Jen has been captured by Reactor! But after her incessant whining about her dusty cell, a guard finally caved and brought her a broom...

Now, with overwhelming enemy reinforcements in hot pursuit, she'll need the aid of some friends, old and new.
6 Comments
legoknight Oct 8, 2024 @ 7:14pm 
Nice work on this one! I like the idea and it was a good challenge using a lot of different mechanics.
copy  [author] Oct 7, 2024 @ 7:36am 
Alpha Phenix, hope it was a fun challenge! I wanted to set Bori's health similar to the regular squad, but if it's possible in the editor, I didn't see how.
Alpha Phenix Oct 7, 2024 @ 5:27am 
Phew, that was...a challenge.
I hope the crew is not feeling lightheaded after the dozens of free swaps Dall pulled.
And good thing Bori is a walking tank.
copy  [author] Sep 30, 2024 @ 7:44am 
slartibartfast, thanks for giving it a try! You'll need to save some mana for Banks to bring Dall back into the fight. Then she can swap in (she'll start with 1 mana after being resurrected.)
slartibartfast41 Sep 29, 2024 @ 12:48pm 
I can't seem to beat the second level. Is there a way into the room with the door control?
copy  [author] Sep 24, 2024 @ 7:33am 
Optional Confidence goals (obviously just for fun):

Level 1:
Jen: Finish by the end of turn 1.

Level 2:
Jen: Do not trigger any alarms
Banks: Resurrect someone before a Reactor Medic does.
Dall: Knock out the Shotgunner by using Swap.

Level 3:
Jen: Defenestrate 2 enemies in the same turn.
Dall: Do not hack the turret.
Banks: Use Death’s Floor to make an enemy shoot another enemy.

Level 4:
Dall: Do not block any enemy doors.
Banks: Relocate the turret using Death’s Floor
Jen: Don’t break any windows, for once.
Bori: Cause at least 5 mildfire damage

Level 5:
Jen: Unlock a security door by the end of turn 1.
Banks: Resurrect all 3 allies.
Dall: Knock out all enemies by the end of turn 1.
Bori: Immobilise a Chaser with Throw Mildfire