Space Engineers

Space Engineers

384 ratings
S Guns Rocket Launcher
Type: Mod
Mod category: Other
File Size
0.351 MB
Oct 28, 2014 @ 6:58am
Nov 13, 2014 @ 12:33pm
3 Change Notes ( view )

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S Guns Rocket Launcher

In 1 collection by Sektan
Planets / Asteroids and more from Sektan
128 items
S Guns Rocket Launcher

New weapon - Rocket Launcher

Still working on it to be in the game more weapons at once.

And I can not change aiming position. I'm still trying to solve it.

My workshop

If you like my asteroids, join to my group for easy checking of new maps.
Sektan group


At this moment it is not possible to have more weapons in the game at once.

Can have only one or some of these weapons which replaces the original weapon.

Popular Discussions View All (1)
Sep 8, 2015 @ 11:38am
Updated Code
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Man of the Milk Nov 6, 2017 @ 12:38am 
Captain X (PhoenixX) Oct 14, 2017 @ 8:30pm 
seems to replace the normal rifle at the moment.. may need to fix that
Diverse Oct 6, 2017 @ 10:10am 
Hey there, is this mod still working? I am hoping to add this to my survival server
deathtoller11 Jul 20, 2017 @ 12:53pm 
is it a lock on
RazerBandit May 28, 2017 @ 9:33pm 
what ammo does it use?
Procrasturbator May 12, 2017 @ 9:11am 
Please update this mod and make the ammo relatively not too expensive to make. This weapon is still only so good simply due to the weak body of the character being easy to kill lol. This rocket is honestly best for just taking out interior turrets and stuff and that honestly makes it a practically perfect weapon for campaign use and stuff.
Narstak Dec 26, 2016 @ 5:34pm 
The rocket laucher has no texture. It is pinkish and also the visor is opac and yeah...
737 Garrus Dec 5, 2016 @ 12:22pm 
Why not MLS? xD
[Missile Launch System]
SNPERKILLER10 Aug 6, 2016 @ 5:13am 
there shoot normal bullets
SoulTechnology May 11, 2016 @ 11:36am 
could you make this replace one of the more useless rifles instea dof starting everyone and there mother with a rocket launcher???

and just remove the sight or hallow it out so we cna see through it? can always save the model on your end and add it back in when scoped are actually modable into the game?