Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

1,429 ratings
Colorful Tech Web (Vanilla)
   
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Tags: UI, Interface
File Size
Posted
Updated
0.158 MB
Oct 26, 2014 @ 3:48pm
Oct 30, 2014 @ 5:01pm
9 Change Notes ( view )

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Colorful Tech Web (Vanilla)

Description
A mod which colors the icons in the tech web so you can easily tell whether they represent units, wonders, or regular buildings.

Wonders are purple, regular buildings are green (orange in old versions), satellites are yellow, and other units are red.

Version 7 and beyond include a 'process.txt' file which other mod-makers can use to make their mods compatible with this one.

Version 8 and beyond include affinity icons on affinity-restricted buildings and units.

Note: This mod will not play well with mods that add new buildings, wonders, or units, unless they modify their mod for compatibility with this one. I might be able to change that in a future version.

For those having trouble with downloading or activating the mod, a direct download is available at the CivFanaticsForums here[forums.civfanatics.com].
Popular Discussions View All (12)
20
Jan 1, 2015 @ 5:21am
Achievements?
CRSBenjamin
13
Oct 4, 2019 @ 11:09pm
Stuck at transferring [fixed]
Buzzorth
7
Nov 2, 2014 @ 7:00am
PINNED: Offical 2K/Firaxis Shout Out as Mod of the Week
Satoru
< >
476 Comments
Rayki Nov 14, 2020 @ 5:25pm 
@Everyone Most mods for this game have been abandoned since 2014, they don't work properly because Firaxis essentially fucked the game up at a code level and it became a nightmare for modders. That was when Firaxis essentially abandoned the game, face with trying to fix the abortion that was Rising Tide they instead threw in the towel and left you all with a broken product.

This game will never run right on it's own, let alone with mods, I'd give up and get something else.
anolisjd1990 Jul 11, 2020 @ 12:04pm 
This is and awesome mod but it crashing with rising tide.
Leonardo Jun 19, 2020 @ 2:35am 
As Xerica pointed out I too had the same loading error which is cause why the game crash.
Protok St May 10, 2020 @ 10:52am 
It's done for RT in Protok World
andorn_ca Dec 24, 2018 @ 10:04am 
Well it's 2018, is only C:BE vanilla and has challenges working with Rising Tide. Tested out of the gate game build with only the one mod. Than ran the standard mod load "escape" after the build game, just in case. Failed.

Some icons (all Rising Tide) in the tech tree are all "missing" or a big block of RED. Luckily the tag that goes with the icon is still there, so you can still hover and get descriptions.
Hendes Olo Oct 7, 2017 @ 12:42pm 
Any plans to update to work with rising tide?
Woodwyrm Oct 5, 2017 @ 5:17am 
@Quagma Blast: you don't know if there's a version of this mod for Rising Tide?

thnx in advance
ParallaxMurderer Sep 17, 2016 @ 11:27am 
Rising Tide broken here too. Tons of "failed to load texture" errors. Was so hoping for a more usable tech web :(
Xerica Aug 17, 2016 @ 6:05pm 
Does not work with Rising Tide expansion. Texture Loading Error over and over again when you start a new game. Needs to be updated to work with Rising Tide. Do not download till then!
»ƲßƐƦ« Apr 24, 2016 @ 9:08am 
It's on sale at cdkyes.com check it out and update!