XCOM 2
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Odd S9: Season 9 Gameplay Collection
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Description
ChristopherOdd Season 9 Full Gameplay Modlist
This list is designed to play nice within itself!

ALTERNATIVE MOD LAUNCHER WILL HAVE ANGRY WARNINGS.
IT IS SAFE TO IGNORE THOSE WHEN USING THIS LIST VERBATIM.
DO NOT ADD MISSING MODS.

This means:
  • If you do not use the Community Highlander (CHL), your game will 100% crash. Do not skip.
  • If you do not have ALL XCOM2 DLC's purchased and installed, your game will 100% crash. Do not skip.
  • Some mods state requirements we are skipping. This is by design and are fully aware. The list is safe and has been tested, those dependencies are covered by other, newer mods.
  • For customization purposes, DO NOT use Unrestricted Customization or its Redux version. You can find the full Cosmetic Collection here: https://steamcommunity.com/sharedfiles/filedetails/?id=3317999923

For this season, we're trying several new things, as well as new approaches to tackling our evil, alien oppressors:
  • Amalgamation Classes are in! Follow Odd himself as he deciphers the plethora of goodies these classes can offer!
  • Reshi's Requiem Legion. Self-procclaimed "The Vahlen Mod Lady", Reshi has been working on these baddies for several months if not longer. They are tougher than anything we've seen before, with abilities made from scratch, to challenge even the very best of players!
  • CI returns! After 2 successful campaigns with numerous, bloody and dramatic deaths, CI is becoming a staple!
  • No Yellow Alert

An homage to Enemy Unknown/Enemy Within!
  • Gene mods that will require MELD!
  • MEC Troopers!
  • And more!

We hope you enjoy the brutality that is about to unfold. If you have any questions, please refer to the mods over at Odd's Discord.

Note: If you want to play this modlist along with Odd, but you want Sparks in your own game, all you need to do, is NOT subscribe to the SPARKS-B-Gone mod, and you're all set.

MCM Settings for RoboJumper's Squad Select:
  • uncheck "Unpgrades on Primaries Only"
  • uncheck "Autofill Squads"
  • uncheck "Skip initial abilities"
  • check "Show me the stats"

MCM Settings for LWotC Aim Rolls to reduce the Graze Band
  • Open the Mod Settings >> LWotC Aim Rolls >> Reduce the Graze Band from 10 to 5
Items (427)
Odd S9: Season 9 Campaign Tweaks
Created by FearTheBunnies
Season 9 Odd Tweaks Amalgamation: Turn on AWC skills. Minor balance tweaks. Add S9 exclusive exclusions. Auto-Set Second Wave: Enable configs for default choices. Choose My Class: Restrict to 5 options. Do NOT show Character Pool class. Colored Ammo Bar: S...
X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
[WOTC] Alien Hunters Community Highlander v1.29.0
Created by X2CommunityCore
This mod is a plugin for X2 WOTC Community Highlander. This plugin is REQUIRED if you are using the X2 WOTC Community Highlander and have the Alien Hunters DLC. If you do NOT have the Alien Hunters DLC, then you should NOT use this plugin, as it may cause ...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
WOTC Nice Mission Debriefing
Created by atamize
A follow-up to Mission Award Variety, Nice Mission Debriefing for War of the Chosen shows extended stats and awards for your soldiers at the end of a mission. FEATURES Stats Kills, Damage Dealt, Shot Accuracy, Overwatch Accuracy, Tiles Moved, Loot picked u...
A Requiem For Man: The Requiem Legion
Created by ReshiKillim
The Requiem Begins Anew This mod brings back a significantly expanded and enhanced roster of Aliens originally from the old A Requiem For Man mod, as well as improvements on mechanics and designs in it, which unfortunately suffered from a number of major c...
A Harder War: The Ethereal Restoration
Created by ReshiKillim
And A Big Thanks to E3245 This mod is a collaborative work between me and E3245, who's awesome modeling and texture work made this mod possible. Some of the Animations are from Enemy Unknown, Others were done by Yours Truly. All assets in this mod are free...
[WotC] Enemy Reskinner
Created by Lago
This mod allows you to reskin any enemy unit you have installed into any other enemy unit. Fair warning: this requires a little bit of modding know-how to set up and it's possible to break enemy models in all sorts of fun and creative ways if you set it up...
[WOTC] Redefine Units
Created by Boundir
Description This mod allows you to change some options from units. Modify XComRedefineUnits.ini to do so. Variables TemplateName - String Optional - Name of the template modified. GroupName - String Optional - Name of the character group name being modifie...
[WOTC] Repurpose Abilities
Created by Boundir
Description This mod allows you to attach and/or remove abilities to characters, weapons, armors and items. Variables TemplateName - String Optional - Name of the template being modified. CharacterGroup - String Optional - Name of the CharacterGroup being ...
[WOTC] Core Collection Meta Mod
Created by Iridar
This meta mod contains various compatibility patches, configuration and bug fixes for the mods in the Core Collection and the game itself. Other than Highlander, Core Collection Meta Mod is the closest thing we have to a "community patch mod". CHANGES TO O...
[WOTC] Allow For Larger Squads
This mod allows for Xcom's spawn point to be larger than a 3x3 tile area, this fixes the issue where you couldn't have modded squads larger than 8 due to spawning issues. On it's own this mod does nothing and requires the Highlander and some other mod to i...
[WOTC] WSR Weapon Skin Replacer - Core
Created by Iridar
This mod contains code necessary for other mods to be able to modify templates for characters, items and abilities. HOW TO USE If you are subscribing to this mod because it is required for another mod, then that's all you need to do. That another mod will ...
Ability To Slot Reassignment
Created by Musashi
Dynamic reassignment of item slots to abilities This mod allows you to define weapon categories for abilities. Based on this config the mod will look for an item in the soldiers loadout that matches the weapon category and assigns the ability to the slot o...
Reward Decks Refresher
Created by -bg-
Refreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first t...
WotC Mod Everything Reloaded
Created by Musashi
Mod Everything Reloaded for War of the Chosen. ATTENTION, ITS A COMMON MISCONCEPTION THAT THIS MOD ADDS ATTACHEMENT SLOTS. THIS MOD DOES NOT ADD ANY SLOT. IT JUST TWEAKS THE UI THAT YOU CAN MOD ITEMS OTHER THAN PRIMARY WEAPONS THIS IS BECAUSE ITS A META MO...
Remove Missing Mods for WotC
Created by sq_paradox
This is an updated version of Remove Missing Mods for War of the Chosen. This mod was specifically designed to remove the links to mods you are no longer using. It is meant to disturb as little as possible and leave no trace. A button has been added at the...
[WOTC] Dynamic Encounter Zones
Created by RedDobe
Players can now dynamically adjust Encounter Zones size and location on the map. What are encounter zones? They are the areas defined in the schedules.ini that enemy groups can spawn and patrol in. Requires the Community Highlander.. Default settings and c...
Tactical State Cleaner
Created by RealityMachina
Removes units generated in the tactical space when they're no longer needed, according to a whitelist in the mod's XComGame.ini. Checks for units that should be removed when you finish missions and when you load a saved game on the strategy layer. This *sh...
Ketaros 2D Package
Created by Ketaros
ATTENTION PLAYERS: This mod doesn't do anything by itself! This is a Package of 2D Artworks following the game theme/style correctly for Modders use it. Yeah, most of the modders are great programmers and not "skilled" on 2D art. I am the extreme opposite....
[WOTC] Iridar's Template Master - Core
Created by Iridar
This mod contains code capable of creating templates of any class that extends: X2ItemTemplate X2StrategyElementTemplate As well as editing most properties of templates of the following types: X2ItemTemplate X2EquipmentTemplate X2ArmorTemplate X2SchematicT...
[WoTC] Encounter List Cleaner
Created by Tedster
This mod does exactly what it says. It loops over all encounter lists, and removes units that don't have character templates from them. If the game tries to spawn a unit from an encounter list that doesn't actually exist in your game, the game will crash, ...
[WOTC] Configure Tile Snap
Created by Zelfana
Overview Allows configuration of tile snapping for various abilities using grenade circle targeting style or a derivative of it. Mostly meant as a dependency for other mods. You can also change things in the config yourself. Only does one thing by default ...
[WOTC] Remove Scatter
Created by Zelfana
Overview Removes scatter mechanics from all mods that have them. Also includes balance and compatibility changes to support this. Tile snapping turned on for all abilities that support that. Balance changes As mentioned, absolutely all scatter is removed. ...
Amalgamation Classes WOTC
Created by h4ilst0rm
Amalgamation; the process and result of combining multiple separate things into one. Have you ever been dissapointed that you end up taking the same perks over and over again as the other options just feels lackluster in comparison?, I certainly have. A cl...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WOTC] Community Promotion Screen
Created by X2CommunityCore
Community Promotion Screen is an expanded and improved version of the New Promotion Screen by Default. It replaces the standard soldier promotion screen with a modified version of the "Faction Hero" promotion screen that was added in War of the Chosen. If ...
[WOTC] Bstar's Perk Pack
Created by bstar
This is a small collection of 18 custom abilities that will be expanded in the future. Since these abilities are all related to specific weapons or types of abilities (e.g. Psionics), they will not appear as GTS perks - otherwise you'd get useless perks on...
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
Mitzruti's Perk Pack
Created by Mitzruti
Contains an awful lot of perks I've built. Combination of things built on vanilla perks, ports of grimy's perks and some new ones using what I've learned from other perkwork. some of these can show up as AWC skills. If you don't want that happening, check ...
[WOTC] LW2 Classes and Perks
Created by Favid
LW2 Classes and Perks This is a port of the classes and perks from Long War 2. By default, this mod will disable the four base game classes, replacing them with the Assault, Grenadier, Gunner, Ranger, Sharpshooter, Shinobi, Specialist, and Technical from L...
[WOTC] LW2 Secondary Weapons
Created by shiremct
Long War 2 Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC! Includes weapons, upgrade schematics, and all associated abilities as of LW2 version 1.5, as well as a few new ones. All code and unc...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
Amalgamation: Knight Specialization
Created by h4ilst0rm
This mod serves 2 purposes: Create a new specialization to integrate WotC Ballistic Shields with Amalgamation Classes. Serve as a minimalist example what is required if you want to create your own specialization(s). The Knight Specialization A new Tertiary...
[WOTC] Rescue Denmother
Created by Iridar
Allows to rescue Denmother from the first retaliation mission of the campaign and have her join your crew as a soldier. When you deploy on the mission, Denmother will be bleeding out somewhere in the middle of the map, and it's up to you to stabilize, evac...
[WotC] Color Class Icons
Created by EvilBob22
Like a vault of old movies after Ted Turner finds them, color has been added to a bunch of class icons. All of the base game classes are here, including PsiOps and SPARKs. Most of the popular class packs and several individual class mods have also had upda...
Color Class Icons: Amalgamation Classes
Created by EvilBob22
Companion mod to Color Class Icons, this mod adds color to Amalgamation specialization icons. Originally they were included in Color Class Icons, but had the possiblity of adding a broken specialization for a class you don't have installed (thanks to Stuko...
Amalgamation: Rocketeer Secondary Specialization
Created by XpanD
This mod adds a new secondary Amalgamation specialization built entirely around the awesome (but criminally underused) rocket launcher secondary weapon. What is it? There's a ton of great Amalgamation specs out there, but rocket launchers always felt a lit...
[WotC] Amalgamation Pexm Bridge
Created by EvilBob22
What is this mod? Amalgamation already has settings for Psionics Ex Machina, so why is this mod a thing? The existing settings allow any amalgamation soldier to equip a psi amp and/or PsiOperative armor, but PExM also includes a system where non-psionic so...
[WOTC] Burner and Rocketeer classes
Created by Alpha115
So the point of the rocketeer class is pretty straightforward. I like rocket launchers, and thought why not try and make a rocket launcher class. Iridar has made a pretty amazing Rocket Launcher mod https://steamcommunity.com/sharedfiles/filedetails/?id=17...
Templar Mage and Revised Caster Gauntlets
Created by Kelvae
This mod started as a fix for the Caster Gauntlets mod, but I started doing some tweaks, experimenting with abilities, and eventually ended up with my own class. Most of the skills are either made by Mitzruti and are from their perk pack, or are at least p...
Amalgamation: Faction Hero Classes
Created by FearTheBunnies
About This Mod This brings the randomization fun of Amalgamation to Hero classes! This replaces the Hero classes (Skirmisher, Reaper, Templar) with Low Randomization specs. Each Hero class has locked in Squaddie perks, locked in Captain perks, and smartly ...
[WOTC] More Psi Abilities
Created by Iridar
FEATURES This mod adds five new Psi Abilities to the game: Phase Walk - teleport, similar to Avatar's teleport. Psi Reanimation - raise a nearby humanoid corpse as a zombie. You can have several zombies at the same time. Null Ward - cover yourself and near...
[WOTC] Skillful Skirmishing
Created by Udaya
This mod enhances 3 of the Skirmisher's skills: Zero In, Full Throttle, and Interrupt. Zero In - This ability, while useful for providing bonuses to aim and crit, remains fairly inflexible since it dissipates after every action that isn't a standard shot, ...
[WOTC] Iridar's Perk Pack
Created by Iridar
This mod adds various abilities that can be used by other mods that add soldier classes, items or provide other ways for soldiers to gain abilities. By itself this mod does absolutely nothing; it relies on other mods to put the new abilities to use. I inte...
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
[WOTC] MOCX Customizer+
Created by FearTheBunnies
About This Mod This is a complete overhaul of MOCX character generation (cosmetics ONLY). Major Features Iridar's Appearance Manager Support The Appearance Store from the Character Pool will be inherited correctly, which is where the IAM magic happens. Onl...
More Nations and Names WotC
Created by DaggaRoosta
MORE NATIONS + NAMES - WotC VERSION 1.6 Integration of More Nations Mod 1.0 by Astograph and Immersive Names 1.4 by DaggaRoosta. War of the Chosen version. Vanilla/LW2 version can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=9305737...
[WotC] EU Psi Armor
Created by ObelixDk
-- EU Psi Armor -- -- Mod by Team CreativeXenos -- -- Blender, art, SDK, textures by (Kablamm0fish) and reworked by : ObelixDk -- -- SDK : Kexx -- -- Coding : Shadow79 -- -- Additional Coding: RustyDios -- This mod is a port of the XCom EU Psi Armor. The P...
Amalgamation: Keeper (Tertiary)
Created by MrCloista
This is a Tertiary spec designed as an alternative to the Low RNG Keeper spec, and inspired by both the original Keeper class and also my Proficiency Field Support class. It has an increasing amount of randomness at higher ranks. Squaddie Grapple Gun Corpo...
MEC Troopers Redux
Created by FearTheBunnies
About This Mod This is a redux version of the original MEC Troopers which includes all of the bug fixes from MEC Troopers for LWOTC Redux and is a drop-in replacement. Redux Changes This version features a few changes. Cooked to reduce filesize. Fixed the ...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
[WOTC] Rusty's Psionic
Created by RustyDios
What is This? This my personal adaptation of ADVENT AVENGERS Psionics Class If AA wishes for me to un-list this I will. For those not familiar with the above class mod, this mod introduces a Custom Class based around psionic skills that ranks up and grows ...
[WOTC] Spark-B-Gone
Created by FearTheBunnies
About This Mod This mod disables the Lost Towers DLC mission, removes the ability to Build SPARKs, and removes the reward SPARK for completing Mechanized Warfare. But... Why? The design space for this are folks who want to continue using SPARK weaponry but...
Ketaros Classes Improved
Created by Ketaros
Instead of keep installing dozens of new unbalanced classes around, why not just complete the original game classes with a few improvements, keeping the balance, but giving more variation? What I have accomplished on this mod: - Keep using the 4 basic clas...
[WOTC] Sectoid Abductor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Rigging : Super awsome totally not fat just big boned : ObelixDk -- -- Maya, PhotoShop and textures: HulkCX -- -- VFX, SDK: .vhs -- -- Coding, art and conceptual idea : Shadow79 -- -- Special thanks to Ro...
[WOTC] EU Berserker
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding/Visualization : Musashi and Mr. Nice -- -- Codin...
[WOTC] Berserker Revamped
Created by MrShadow
Berserker Revamped: ------------FAQ--------------- What does this mod do? 1) First off, let me say that the mobility boost that the Berserkers get when their rage ability is triggered, is not of my doing. That is a base game boost that they have always got...
[WOTC] Paladin Shield Bursters
Created by RustyDios
What is this? In short, my first ever true enemy mod. This mod adds 4 new variations of the ShieldBearer unit. Each variation has 2 power levels. The 'Advanced' silver logo tier and the the 'Elite' gold logo tier. These Shield Burster's carry an energy bas...
A Requiem For Man: Praetorians Standalone
Created by ReshiKillim
And A Big Thanks to Claus A huge inspiration for this mod, a greatly respected modder, and who also allowed usage of their amazing assets, some of which were further modified and used in this mod. The Praetorians Adds five new ADVENT Praetorians, and the P...
[WOTC] Standalone LWOTC Alien Pack
Created by BlackDog
Mod Description This alien pack is essentially a port of the original Long War 2 Alien Pack, remastered for use with XCOM 2 War of The Chosen. It is intended to provide a host of more challenging aliens to fight against and it is hoped by the author that i...
[WOTC] Advent Hunter Revamp
Created by Deadput
Don't use this with the original mod, this is a standalone new mod that requires: LWOTC Standalone Enemy Pack . Personal Lore: "The ADVENT Hunters originally existed as a black ops unit led by Hunter Captains for hunting high profile targets with the use o...
[WOTC] Sniper Defense Fix
Created by RedDobe
Tired of how is easy it is to cheese the enemy AI when you have a concealed unit and sniper combo? Tired of units running right back to the same spot in the open where they were just shot or teammate was killed? Well, so am I! This mod attempts to resolve ...
[WOTC] Fixed Sniper Hotkeys
Created by Veehementia
DESCRIPTION Hello there. This is a WOTC port of ADVENT Avenger's Fixed Sniper Hotkeys mod, fixing the incompatibilities with Evac All of the original mod. For those who care, this works by using OnPostTemplateCreated. Should be compatible with anything, as...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
[WotC] Better Grappling!
Created by Mr. Nice
Have you ever had that annoyance of grappling points highlighting but not being able to select them with the mouse? This is particularly prevalent in the final mission, but there are occurances on other maps. Controller users don't have this problem, and n...
[WOTC] Less Overwatch Lock Ups!
Created by Mr. Nice
"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck s...
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Device DoT Fix
Created by CaptainRichard
What would you say if I told you that a tank can be poisoned? Skeptical? I thought you might be. Fortunately, I have video proof. If you don't want to watch or aren't sure what you're looking at, I'll explain. That was Christopher Odd's WOTC Season 2 playt...
Improved Rocket Targeting
Created by RealityMachina
Improves Rocket Launcher Targeting in conjunction with recent changes done by the X2WotCCommunityHighlander (although it's not a requirement) Basically, if you've used Spark Rocket Launchers ever or normal rocket launchers post highlander update, you've pr...
Missing Packages Fix - Parcels and Maps Edition
Created by ∑3245
This bugfix is for map mods or mission mods that were previously broken due to missing content. Some packages do not exist in WotC, breaking a lot of mods that adds new maps or missions. When FXS cooked the game for War of the Chosen, it advertently skippe...
Perk Psi Cloud The Mind Bug Fix
Created by MrShadow
Perk_Psi_Cloud_the_Mind Bug Fix For a while now, a lot of you have been having crashes pertaining to a Perk called Perk_Psi_Cloud_the_Mind. Some have had the crash with some of our CX mods and some thought it might be the Celatid mod and or it was happenin...
Tower Detection Fix [WOTC]
Created by thegrimsqueaker72
Scanning towers lose their detection radius when destroyed. WARNING: Will not work retroactively for mid-tactical saves. Link to base game version...
[WOTC Only] Move End Interrupt Fix
Created by -bg-
Fix a behaviour where if a unit with a move end ability is unable to use the ability midway through the movement, it gets the action points refunded, this fix makes it so the unit will continue the movement path and whiff the ability in the end while still...
[WOTC] R.A.G.E. Armor Tech Fix
Created by Hotl3looded
OVERVIEW A simple fix to a minor bug: R.A.G.E. Armor Tech category is set to Plated when it should be Powered. This mod simply changes it to Powered. This is useful if you have mods that add/alter effects based on the Armor Tech category. A few examples wo...
[WotC] Scanning Protocol Fix
Created by Lago
Features Scanning Protocol Fix fixes the highlighted effect of Scanning Protocol and Battlescanners still being applied even if you can see the enemy. Scanning Protocol will no longer fill the battlefield with ugly red blobs! They now work like the Reaper'...
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
[WOTC] Reliable Ever Vigilant
Created by Veehementia
ALL CREDITS FOR THIS MOD GO TO -bg-. I HAVE MERELY COMPILED AND FIXED THE MOD FOR WOTC. YOU CAN FIND THE ORIGINAL MOD HERE. DESCRIPTION This mod tops ever vigilant from getting blocked by neutral free actions such as opening doors and grabbing loot or hack...
Spectre Vanish Fix
Created by dotvhs
Now Spectre reveals himself when shooting. On the XCOM2 wiki you can read that Spectre is being revealed when using any non-movement action. Which was not true, but with this mod it becomes a reality. Compatibility This should be compatible with everything...
Hunker Down Flanking Fix WOTC
Created by Juravis
There is a bug in game where flanking a Hunker Downed unit still provides that unit the Defense bonus. This fixes it, it gives you a bonus equal to that Defense bonus to hit if you are flanking the unit. Any ability that uses StandardAim and StandardMelee ...
[WOTC] Grim Horizon Fix
Created by RedDobe
When the Grim Horizon Second Wave option is enabled, there are dark events that become permanent that shouldn't become permanent, such as the UFO sent to hunt XCom. That dark event needs to go away so that it has the chance to return later, otherwise it st...
Sparks T-Pose Fix
Created by robojumper
Fixes Sparks T-Posing when being injured while in HQ and using modded Armor, such as the EW MEC Ports. Nothing the original author could do about, this is just a slight change to make it work even more. Thanks to /u/Sailor_Pothead for making me aware of th...
Templar Gauntlets For Soldiers Animation Patch
Created by Mitzruti
Makes regular soldiers get all the proper animations when they equip Templar Gauntlets, instead of running around with an invisible gun. Using attitudes other than By The Book will still look silly in the armoury, but they should switch back to it any time...
[WOTC] Musashi's Mods Fixes
Created by Iridar
Fixes various issues with Musashi's mods: Musashi's RPG Overhaul True Primary Secondaries Ability To Slot Reassignment WotC Ballistic Shields Dual Wield Melee Augmentations WotC Mod Everything Reloaded If you're using at least one of these mods, make sure ...
Sacrifice Targeting Fix
Created by h4ilst0rm
Changes the Sacrifice ability targeting to always preview the target location where the spark stops, disregarding where the mouse cursor might be. No longer will you get 10 different coverages depending on where in the target tile you place your cursor. Wi...
[WOTC] Zelfana's Assorted Fixes
Created by Zelfana
Overview Fixes bugs, fixes annoyances, lets you fix things yourself with the highly modular configuration! This mod does not do anything by default, you need to get Zelfana's Assorted Fixes Config or manually enable the options yourself in the config. For ...
[WOTC] Zelfana's Assorted Fixes Config
Created by Zelfana
Overview This mod only includes config and localization files. You can use this as a base to your own modifications or as-is if you're fine with the changes. These configs are not made with Long War of the Chosen in mind. For LWOTC you can use Ted Jam for ...
Negative Mobility Fix
Created by Kiruka
So this mod here is something that's been a long time coming. It's not just for LWOTC / Mod Jam players, it's for all WOTC players, but it's going to be more relevant to you the more mods you have that add things like enemies, abilities, and gear. Let me t...
[WOTC] Facility Overlay Slot Index Fix
Created by RustyDios
What is this? This is a bug fix mod for other mods to use. Creates a tuple to allow custom facilities/slots to adjust the discrepancy between the UI Icon Index displayed in the facility overlay with the actual Facility Slot Index. This happens when a facil...
Skirmisher Abilities For Soldiers Animation Patch
Created by Mitzruti
Skirmishers have an additional animset that is needed for a number of thier abilities. This mod adds that animset to soldiers that happen to have those abilities. Affected abilities: Justice, Judgment, Whiplash, FreezingLash...
[WOTC] Dude, Where's My Loot?
Created by Zelfana
Overview This mod fixes issues with loot not dropping when it arguably should. Essentially a fixed version of Loot Mind Control. There are several issues that are fixed: Loot picked up by player controlled units that are not your own soldiers (Double Agent...
[WOTC] Unstuck Suppression
Created by Zelfana
Overview Makes some events clear Suppression to fix some oddities that would happen otherwise. Things that make the target ineligible for Suppression will now remove it, like Stasis and Mind Control. Also if the target got concealed or moved for any reason...
Pre-Scamper Ability Stopper
Created by Kiruka
This is a small utility mod that prevents enemy units (specifically, anyone NOT on eTeam_XCOM or eTeam_Resistance) from using specific abilities prior to scampering. Inspired by ADVENT Avenger's Ever Vigilant Bugfixes WOTC mod, the big difference from a pl...
[WOTC] Sparks T-Pose Auto-detecter
Created by FearTheBunnies
About This Mod Very simple meta-mod that will scan through all the armor templates looking for mod-added SPARK torso templates and shove them into the config array for robojumper's Sparks T-Pose Fix. Requried Mods Sparks T-Pose Fix Compatibility Should be ...
SQUID BE GONE!
Created by Musashi
Once upon a time on your shell screen... There is a mystery bug around for a very long time. Its hillarious, its scary, it comes and it goes and there was no cure to be found! The bug i am talking about is part of countless reddit posts and is already a me...
Amalgamation: Mec Trooper Edition
Created by FearTheBunnies
About This Mod This brings the glory of Amalgamation Classes WOTC to MEC Troopers. Primary Specs All Primary Specs are designed to be for either regular Soldiers, or Hero Soldiers. Primary Specs will grant the primary weapon for the MEC Trooper (by default...
Mechatronic Warfare Perk Pack
Created by Kiruka
Just wanted to use this space to shout out the VTuber ClaudoLockly, who runs this perk pack alongside many other mods for his WOTC streams. Lockly doesn't play LWOTC, but he's still fun to watch and interact with. This is exactly what it looks like: the ab...
Modpocalypse Perk Pack
Created by MrCloista
What is this? This is a perk pack including a number of perks that have been made for previous proficiency class plugins. The perks in this pack are made with new template names so they don't overlap and so you don't need to use those class mods just for a...
[WOTC] Prioritize Right Click Melee Fix
Created by FearTheBunnies
About This Mod There is an interesting issue where the right mouse click shortcut in the UI would cause units to move and melee attack with a skill that is NOT the desired or expected skill. The most glaring culprit of this interaction is when using Nonlet...
[WOTC] Resource Cost Fixer
Created by Zelfana
Overview Fixes issues related to resource and artifact costs on items, research, facilities etc. All items that are not persistent resources will get moved to ArtifactCosts and all persistent resources (supplies, intel, alien alloys, elerium crystals, abil...
Rainmaker for other heavy weapons
Created by -bg-
Allows rainmaker to affect other heavy weapons created from other mods. Default = +2 damage, aoe (width for line/cone types), cone length (cone types only) Other mod maker may overwrite their bonus thorugh XComRainmaker.ini with +OverwriteDamage=(HeavyWeap...
Stop Cheating, ADVENT!
Created by ReshiKillim
Contains a Mod Class Override for X2Ability_AlertMechanics This means it will not be compatible with any other mod that modifies this File Class. Why Reshi Why? This is a Nuclear Option to Address the blatant cheating that is hardcoded into the basegame's ...
ASR Rocket Launcher Patch
Created by KnoxAHHHHHHHHHH
ASR Rocket Launcher Patch is a patch to make the LW2 Secondaries Gauntlet Abilities work with Iridar's Rocket Launcher. This issue has resulted in players using Ability to Slot Reassignment with certain classes that uses abilities from both mods to not wor...
[WOTC] Pull ALL Faction Soldiers From My Pool
Created by AgRipnus
Fixes a super old but super annoying bug that caused every Faction Soldier after the second to be randomly generated instead of pulled from the pool. What the game did was generate faction soldiers that were never rewarded. This mod fixes that but requires...
[WOTC] Universal Threat Assessment
Created by Zelfana
Overview Did you know that the Specialist's Threat Assessment (Aid Protocol) perk did not actually work on Templars because the effect code only took Sharpshooters into account? Well now it will work on Templars and many other classes that should use a pis...
[WOTC] Grenade Launcher Fix
Created by le Roi du Hamburger
Fixes a small issue where a soldier equipped with a Grenade Launcher has both the "Throw Grenade" and "Launch Grenade" abilities. This is apparent if you are using a mod like Dedicated Pistol or Utility Slot Sidearms. I personally recommend using this with...
Insider Knowledge Fix
Created by -bg-
Fix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonu...
Wotc dropship narrative blackscreen fix
Created by iKI10
OVERVIEW Mod fixes after/before mission dropship narrative at blackscreen without subtitles and video visible. Now this narrative plays after loading fully complete and all UI is visible. COMPATIBILITY Overrides UINarrativeMgr CREDITS I learned how to make...
Upcoming Events [WotC]
Created by Rilne
Upcoming Events in Hours updated for WotC. This is a rough update of Upcoming Events in Hours for War of The Chosen. Above a threshold of hours set in XComEventHours.ini (default 48), days will be listed (rounded up). Below, the number of hours left is lis...
[WOTC] Force Level Display
Created by Astral Descend
Shows the current Force Level (alien progression) in the resource (top-right) bar when in Geoscape. Config: there are 2 options in XComUI.ini: MAX_FL_MODE: Controls when to show the max FL. By default it's shown when it's not 20 (which to my knowledge is o...
Blackmarket Usage
Created by 🥓dave
This mod is working fine in WotC! Displays possible usage of items on the blackmarket sell screen. No more wondering whether you still need Advent Trooper Corpses. Data is gathered dynamically, so modded items, costs etc should show up as well. This is com...
[WOTC] Points of Interest Recycler
Created by FearTheBunnies
About This Mod There will come a point where Points of Interest (POI) will no longer spawn, because the game has scaled outside of the limit for each POI exhausting the ability to spawn them. This mod resets the spawn rate of fully consumed POIs so they wi...
[WOTC] Black Market Expanded Information
Created by TeslaRage
Overview Simple mod that adds more information on Black Market for weapons that you can sell. For now, they are: Weapon upgrades Nickname Mighty useful to avoid yourself from selling a weapon with nice upgrades. Even more so if you are playing with my loot...
[WOTC] Improved Feedback
Created by RustyDios
What is this? So, basegame perks have a lot of wonkyness around the Feedback resistance card. This mod aims to fix some of that. How? Simply put, it replaces feedback's damage trigger with a modified one that aims to control it better. Vanilla feedback has...
[WOTC] Config Panic Reaction Fire
Created by Zelfana
Overview Configure how automatic reaction fire attacks work while units are panicked. Default settings fix some modded reaction fire attacks triggering against units on the same team while units are panicked. The most notable example is the None Shall Pass...
Anti Relay Cheese [WOTC]
Created by thegrimsqueaker72
Enemies standing next to the objective will react to XCOM targeting it (e.g. from squadsight). Pod activations can be capped. By default affects destructible objectives on these missions: - Destroy the Alien Relay - Destroy Transmitter - Avenger Defense - ...
Pyrrhic Victories
Created by RealityMachina
Allow for missions to be considered successful, even if you had to evac or otherwise lose all operatives in a mission. The game will also properly track victories and losses under this system, and shouldn't play the wrong music or use the wrong UI elements...
[WotC] Configurable Objective Health
Created by TePª
What it do? Allows you to configure all Destroyable Objectives HP-values. The changes made by Configurable Protect Device are already included with the same default values, making that mod redundant, and probably incompatible. Most of the functionality was...
[WOTC] Rulers Pause Timers
Created by RustyDios
What is this? This mod sets up enemies to SUSPEND the Mission Timer, much like how the Chosen do. The default settings are for the DLC rulers (and some mod enemies) but the list can be expanded by config. The mod does NOT technically require the Alien Hunt...
[WOTC] Accurate Covering Fire
Created by shiremct
Accurate Covering Fire This mod adds some configurable functionality to the Covering Fire ability that makes it more effective at accomplishing it's intended purpose and a better choice overall. There are two separate effects in play that can be enabled/di...
[WOTC] Civilians Revamped
Created by MrShadow
Civilians Revamped: THANKS: To Mr. Nice for helping on some code to better hide the hidden Faceless from prying mods that give internal stats away. What this mod does... All Civilians, friendly, hostile or hidden Faceless now react to the fighting around t...
[WOTC] Raiders and Resistance Strategic Spawning
Created by RedDobe
Let's step back a little and imagine a battle between Advent, XCom, resistance forces, and Raider factions. Advent is defending a strategic location. A Raider faction is tipped off by their local contacts that something important is about to go down at tha...
[WOTC] LWoTC Aim Rolls
Created by Tedster
What Is This? This is an alternative implementation of EU Aim Rolls with similar goals of making the hit results more logical. This version uses the implementation currently used by Long War of The Chosen, made standalone. The implementation used by EU Aim...
[WOTC] Stabilize Me
Created by dotvhs
Allows stabilization of a soldier that's bleeding out by any other soldier, provided that the soldier that's bleeding out has a Medkit. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=654174276 What was changed? Fixed the issue where u...
[WOTC] Mec Micro Missile Launcher Color Fix
This mod corrects a few cosmetic errors to the Mec Micro Missile Launchers Features~ -The Advent Mec now has a white matching launcher -The Heavy Advent Mec now has a launcher that is in the same shade of red as it's body Compatibility should not be much o...
[WOTC] Deadput's Lost Skins
Created by Deadput
Imagine actually coming back to mod for Xcom 2 on a whim. That wasn't the case here though as I'm hard at work on multiple mods right now, this is simply one of them and what I'm releasing first. Skins can be enabled/disabled via the following ini files: S...
[WOTC] Barracks Status Display
Created by RustyDios
What is this? This is a simple little mod that changes the single long line of soldier status in the hangar to a compact block. This issue really becomes apparent with Covert Infiltrations improved display message for where your soldiers are. Also adds a b...
[WOTC] Standardised Resources Bar
Created by RustyDios
What is this mod? The aim of this mod is to re-organise, sort and standardise the resource bar across all screens, showing resources that make sense for the screen. Config The entire event is now driven by configs. There is a pretty extensive default confi...
WotC: Skyranger Skins
Created by robojumper
Adds customization options to the skyranger. To access them, go to the armory and click "Skyranger Customization". The Community Highlander is required for this. You can choose Materials, Patterns, and various colors. Mods listed below add more decals to c...
Skyranger Skins Decal Pack
Created by dotvhs
This is the first decal pack for Skyranger Skins. It adds almost 30 decals for our lovely Skyranger. Credits: - robojumper, without him there would be no Skyranger Skins mod - nekoworkshop, for his contribution of decal/material - CondensedTurtle, for his ...
Clean Full Body Armours
Created by MrCloista
This mod seeks to fix the problem that certain DLC and Modded armours have when their default Torso is 'full body' (Torso, Arms, Legs in one piece), where other parts are generated, causing horrible clipfest monstrosities. To make this work, this mod Force...
[WotC] Gene Mods
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. We're now Open Source! PCSes are the lame versions of Gene mods, so I decided to make a mod that allows a soldier to undergo Genet...
[WOTC] Prototype Armoury
Prototype Armoury changes weapons and armour to be individually built rather than granted as an infinite supply, and makes it easier for other mods or anyone who can edit config files to do the same to any mod-added item. TLP weapons and armour are also re...
[WOTC] Leviathan Extended Squad Size
Created by RustyDios
What is this? This mod is basically a clone of One Squad On Avenger Defense made with permission. Except this mod affects the final missions 'Broadcast Tower' and 'Operation Leviathan' and sets the squad limit to whatever is in the config. The default size...
[WOTC] Open Squad Select at any time
Created by Astral Descend
This mod allows to open the squad select screen at any time This is useful when for example you want to go to black market and do the full loadout before going back to mission (to avoid going back and forth) IMPORTANT NOTE: this mod doesn't inlcude any mul...
(WOTC) Zombies Don't Count
Created by PZ
Zombies Don't Count is a simple mod that makes your own reanimated zombies not count against you when counting up dead or wounded soldiers. Now you can summon up a horde of expendable zombies and still get a flawless! Your soldiers will still yell out when...
[WOTC] Psionics Ex Machina 3.4
Created by RustyDios
What and Why? Like many, we've never been fond of the Vanilla Psi-Op, and whilst other psi overhauls have been made, they normally make the psi- op a little over powered for our tastes. Inspired by how DerBK did ABB:Psionics, MrCloista came up with this id...
[WOTC] No Stat Boost From Covert Actions
Created by Hotl3looded
OVERVIEW This mod disables all stat boosts from Covert Actions. By stat boost, I mean individual boosts to soldiers stats like + dodge, + health, etc. You will still be able to gain rewards from Covert Actions. This was originally developped as part of my ...
[WOTC] Choose My Class
Created by shiremct
Choose My Class A lighter alternative to Commander's Choice, Choose My Class lets you choose from a random selection of 3 (# is configurable) classes when a rookie gets promoted, without laying out every single option available. It's a middle-ground betwee...
[WOTC] Build Item Class Requirements Begone
Created by Zelfana
Overview Removes soldier class requirements from items and their required techs. Also adds the classes' squaddie loadout items as starting items. Default config includes the vanilla classes Reaper, Skirmisher, Templar and SPARK, and modded class RM_Biotic....
[WOTC] Soldier Conditioning
Created by TeslaRage
Overview Introduces a new slot in Training Center that allows you to slot in soldiers for Conditioning Training. Feature list: Adds a new slot in Training Center for Conditioning Training Choose the stat that you want to improve: Aim, HP, etc. The training...
[WOTC] Training Restrictions
Created by lordabizi
Training Restrictions This class seems to play a crucial role in determining whether a unit is qualified for a particular training based on various conditions such as abilities, character templates, unit values, and class identifiers. It also manages the c...
[WOTC] Sensible Wound Times for XCOM2
Created by BlackDog
This mod alters some minor parameters in XCOM2 WOTC to make wound times a bit more sensible and to improve the sorting behaviour of wound states in soldier lists (e.g. While using string based sorting from the excellent Rusty DLS Redux & Sorting Options Pl...
Faction Hero VIPs
Created by MrCloista
This mod allows Faction Heroes who are marked in the Character Pool as VIP to show up as Engineers and Scientists. Factions Supported Templar Reapers Skirmishers Proxians Faction VIPs in the example images: Alice Rose (Templar); Rusty Dios & Mayso Kalopei ...
Xylth's GTS (WotC)
Created by Canidaeus
Restricts the GTS to only offer three random class options for each soldier (editable in config). Also displays the number of each class you have on the GTS screen. It is designed to provide flexibility of choice without making it too easy to always create...
[WOTC] YAF1 Profile Extension
Created by RustyDios
What is this? This mod is an extension for RoboJumpers Yet Another F1 that provides some custom colour profiles for more unit types/groups. That is so cool! ... Tell me more I know right ?! This is all possible thanks to the Event Hooks that RoboJumper had...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
Smooth Scrolling
Created by robojumper
Makes scrolling smooth. Everywhere. Sorry for poop gif quality, there's a 1MB limit. Overrides: UIScrollbar. Incompatible with my Capped Scrolling Speed. You should switch to this one, it has that functionality included....
Better Second Wave Mod Support
Created by -bg-
Allows multiple mods to add more second wave option without conflicting each other when it comes to localization. Also allows some SW options to be modified in campaign. (Not all are supported) This mod by default don't add new second wave options, screens...
Soundtrack Restoration - WotC + TLE
Created by Krzyzyk
Reuses soundtracks added with XCOM UFO Defense (TLE), XCOM Enemy Unknown, Shen's Gift, Alien Hunters, Lost and Abandoned missions in addition to few others from the base game that are rarely used. By default this mod makes all these soundtracks play random...
Greater Music Variety [WOTC]
Created by Alex Nares
When using Krzyzyk's mod "Soundtrack Restoration" to enable all music tracks, I found that not all of the soundtracks were enabled. So this mod enables them, along with some other personal tweaks. ----- Changes ----- - Squad Select music will prefer XCOM1 ...
[WOTC] Rocket Launchers 2.0
Created by Iridar
Adds Secondary Weapon Rocket Launchers, accompanied by Rockets carried in soldiers' Utility Slots. This is a gameplay alternative to Grenade Launchers carried with Grenades. Currently, there are three tiers of Rocket Launchers, and three tiers of Rockets, ...
[WOTC] Iridar's LW2 Laser and Coil Weapons - Assets
Created by Iridar
This mod contains assets for my kitbashes of LW2 Laser and Coil Weapons, such as models, materials, effects, animations, etc. To actually see these weapons in-game, you will need an additional mod, such as my Five Weapon Tier Overhaul. Other mod authors ar...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
Zoomier Zombie Animations
Created by Mitzruti
Changes zombie animations to the ones the lost use, which results in faster movement. Because normal zombies just take forever to go anywhere....
Visibility Condition Bandaid For Rapid Fire And Friends
Created by Mitzruti
What this is meant to address: In high population tactical missions, abilities with followup shots can result in the game lagging whenever the unit with them moves due to the game evaluating it's use against every single target on the mission. This issue b...
[WOTC] Tactical HUD Lag Fixes
Created by ExitSign
Tactical HUD Lag Fixes - for War of the Chosen Various performance fixes in the Tactical HUD: Greatly reduce number of ability array refreshes while visualizations are running. Huge cause of frame stutters, especially noticable when also using the 'Cost Ba...
(WOTC) Zip Mode Combat Protocol Camera Fix
Created by PZ
A tiny mod to fix a tiny (but annoying) problem. If you're using zip mode, the default camera for Combat Protocol shows a close-up of your Specialist, but by the time the camera cuts away, the Gremlin is already at the target, and the whole thing just look...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
Starting Traits
Created by RealityMachina
Soldiers now have a chance of spawning with already active traits, to make getting new ones a bit more flavourful. By default, it's a 20% chance to spawn with a negative or positive trait (split evenly across the 20%) for a new soldier. For reward soldiers...
Hidden Potential
Created by Mitzruti
Automagically alters the stat growths of all soldier classes to be more random. Unlike the older Hidden Potential mods, this works it's magic OPTC instead of via manual configuration, so it even works on custom classes. Has a few config options for stats a...
[WOTC] Point-Based Not Created Equal
Created by shiremct
Point-Based Not Created Equal for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable a Point-Based Not Created Equal that will randomize your soldier stats, balanced around a configurable point pool. As a Se...
[WOTC] ADVENT Suppression (Includes ABA Support)
Created by Wilko
Another mini-mod, this gives the suppression ability to the more basic Advent troops, making them a bit more of a threat. By default, it provides suppression to the Advent Trooper and Advent Shield Bearer. -- Compatibility -- The mod has been updated to al...
A Better AI: WotC
Created by DerBK
-- A Better AI : War of the Chosen -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mods can be found here: A...
A Harder War: Waterworld Ethereals
Created by ReshiKillim
A Harder Leviathan The Mod that nobody needed, that few really wanted, has arrived. Leviathan has been overhauled, and is greater than ever before. Battle a horde of aliens, strike down the Elders' Avatars, and then slay the alien gods themselves. This, ho...
[WOTC] Coloured PCS Icons
Created by RustyDios
What Is This? This is a simple little event listener that listens to a CHL event for changing the icon of PCS' in the 'card' slot and Ability Summary. This mod changes a few icons but mainly adds 'colour', see the screenshots. Should work for all modes of ...
[WOTC] Iridar's ADVENT Arsenal - Ghost Templates
Created by Iridar
This mod adds ghost templates of my ADVENT Weapon kitbashes so they can be used as skins for XSkin or Weapon Skin Replacer to replace visual appearance of other existing weapons. LIST OF WEAPONS ADDED BY THIS MOD ADVENT Battle Rifle - assault rifle ADVENT ...
(WOTC+TLP) Plasma Fan Fire Fix
Created by PZ
Fan fire doesn't have a working animation if you use the TLP plasma pistol. This mod fixes that. That's all! It should be compatible with Three Tier Cosmetic Weapons TLP, Utility Slot Sidearms, Utility Slot Sidearms Extended, and basically anything else th...
[WOTC] Avenger DeJanker
Created by neIVIesis
"Commander, after last week's report regarding your dissatisfaction with several visual glitches and low quality images in our user interface, I will be dedicating some of my downtime to patching our operating system with an automated visual degradation ja...
[WOTC] Muzzle Flash Repeater Fix
Created by Veehementia
DESCRIPTION Yo. I'm not dead! Alas. Relatively quick mod to fix an issue that has been plaguing me for ages: when you equip a Repeater attachment, the muzzle flash effect still plays out of your gun's muzzle, instead of playing at the end of the suppressor...
WOTC - Configurable Headshots
Created by LeaderEnemyBoss
This small mod generates visually more pleasing soldier portrait photos. Introduction For some strange reason Firaxis tinkered with the way soldier portrait photos ("headshots") are shot in WOTC. The camera got moved way up close, and the FOV increased in ...
WOTC Casual Pose Pack
Created by Kexx
Release #40 Mod ID: 2589637478 WOTC ONLY ------------------------------------------- Commander, turns out one of our new recruits is a veteran War Photographer. She had some... suggestions... on how we can bolster our own Propaganda efforts. Suppose it wou...
[WOTC] Psionics Ex ShowMea
Created by RustyDios
Team PEXM presents; Psionics Ex ShowMea What is this? This is a plug-in for Show Tech Rewards and Psionics Ex Machina It allows the Show Tech Rewards UI Panel in the Psionics Facility. Why the additional mod? I just felt that the main Psionics Ex Machina m...
[WOTC] Show Tech Rewards
Created by TeslaRage
Overview After several playthroughs, I got tired of guessing what each Research or Proving Ground project would give me. Not to mention mod added ones. So I had an idea to show tech rewards. Fortunately, Oni has created Show Research Unlocks which is part ...
DLC Breakthroughs Support
Created by RealityMachina
Lets SPARK rifles have the upgrades of cannon-based breakthroughs, and has Alien Ruler Armours be affected by the relevant light/heavy armor breakthroughs. If you don't have both DLCs, the mod will work fine with just one of them....
No Class Requirements For Breakthroughs
Created by Mitzruti
Did you know that some breakthroughs require you to have specific classes? This means they can't show up if you aren't using the vanilla classes. By default, will strip Class Requirements from all breakthroughs that have them (and will log which ones it di...
[WotC] Better Tactical Zoom Out
Created by Nashable
War of the Chosen edition. If you're looking for Legacy XCom 2 edition then go here: http://steamcommunity.com/sharedfiles/filedetails/?id=617964189 This Addon is a .ini tweak to increase the zoom height on the tactical map. Allowing you to see more of the...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
(WOTC) Domination Icon
Created by PZ
Have you ever had a squad with a few Psi Ops throwing around quite a bit of Insanity and Domination, and you forget which of your mind-controlled aliens are your friends forever (or at least the rest of the mission) and which ones you should probably send ...
[WOTC] Spectral Zombie Warning Signs
Created by FearTheBunnies
About This Mod Very simple mod that patches in a little bit of helper text for the Chosen Warlock's Spectral Zombies. Originally, when they prime for self-destruct they just glow at you. Now, when they prime for self-destruct, they will be flagged as being...
[WOTC] Impact FX
This mod aims to provide increased immersion by adding and modifying the scarring to the map that occurs during engagements with Advent Features~ -Disabled Impact PhysX Particles have been restored and now properly spawn -Some Re-enabled PhysX particles ha...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...
[WOTC] Passive Icons Core Collection Edition
Created by RustyDios
What is this mod? This was a 'cloned version' of my Passive Icons mod, stripping out any config options and gameplay changes. This version has pretty much been rewritten, cleaned and optimized by Iridar for inclusion into the Core Collection Includes icons...
[WOTC] Soldier Info Redux
Created by RustyDios
What is this? This is a WOTC update to a small Grimy mod Tactical Kill Counter , not to be confused with my other recently released redux Tactical UI Kill Counter mod ! Grimy was a great modder that has stepped away from the modding scene, with the instruc...
[WOTC] Tactical UI Kill Counter Redux
Created by RustyDios
What is this? This is a small update and slight rearrange to Lumingers Kill Counter made under the terms of the license on the github, included. This mod adds a set of very simple counters to the Tactical UI, for each enemy team. So this mod doesn't show y...
[WOTC] Unit Flag Extended
Created by RustyDios
What is it? This is a re-upload of a vanilla port. I failed to contact the original authors, but I think my changes are substantial enough to warrant a new mod. This mod follows in the footsteps of Additional Icons and WOTC Additional Icons So what does th...
WOTC - Extended Information!
Created by sebkulu
For Mac/Linux Users: We've been informed that you may be experiencing performances issues after the last update. But without the support of a proper development tool on MacOS/Linux we can't tackle it down. Sorry for the inconvenience. WOTC - Extended Infor...
[WOTC] Loot Post Mover
Created by RustyDios
Why the mod? The aim of this mod is to split the loot drop posts from the centre of the drop zone to the fore and aft edges, so that should you get a Psi/Focus Loot in the same spot as a Vulture/Timed Loot, both are easily visible. The mod also gives loot ...
[WOTC] More Target Icons 2024
Created by RustyDios
What is this? An entire suite of new target icons, mostly for modded enemy units. So what is included? The mod currently provides many icons for the following mods; (I've lost count of the actual icons number and enemy config lines!!) CX enemy mods ABA Pri...
Enhanced action camera
Created by p6kocka
My mod is finally compatible with Mr. Nice's Cinematic Rapid Fire (and other abilities). All credits in terms of compatibility go to Mr. Nice. This mod is made for action cam lovers!!! If you hate it, don´t look further! Description: Enhances action camera...
Evac Now
Created by michiakig
This mod renders the evac zone target in yellow instead of blue if there are any soldiers who cannot reach the selected area this turn. It doesn't prevent you from placing the evac zone, it only appears in a different color so you don't have to count tiles...
Post Process Status Effects
Created by robojumper
Adds post-process visual effects for when a soldier is affected by Fire, Acid, Poison or Disorientation so you immediately notice that. Tip: Look at the screen edges....
[WOTC] Lost Lure Status Icon
Created by FearTheBunnies
About This Mod Simple mod to tweak the Ultrasonic Lure to show which enemies are under the affect of the Lure. Simple as that. The status effect is shown now in two ways: Configurable Unit Flag icon to tell at a glance if they are under the effect. Can pos...
[WOTC] New Target Icons
Created by dotvhs
Adds more target icons for regular, WOTC and modded enemies 30 new icons for the targets designed by me. I tried to match them as close to original icons as I only could. It's up to you to decide if I succeeded in this task. robojumper is the author of the...
[WOTC] LOS Preview Ability
Created by -bg-
Adds an ability to all soldiers to preview LOS range by tiles, even beyond movement range. This lets you measure LOS edge more easily and provides LOS indicator against allied units and civilians. Now also have an ability to preview the movement range of e...
[WOTC] Fix Impact FX
Created by Iridar
Fixes various issues with Impact FX and Impact FX Lite Version: Reduced game startup time impact. Reduced RAM usage impact. Weapons will be affected by Impact FX more consistently. Impact FX Lite Versiion will work. Without this Fix mod it does not work at...
[WOTC] Enemy Preview - Extended
Created by shiremct
Enemy Preview - Extended About the Mod This mod extends the optional Target Preview UI element to support providing additional information about vision range and the impact of certain effects on targets based on the current movement preview tile / cursor. ...
[WOTC] Select Soldier Icons Redux
Created by RustyDios
What is this? This mod is my personal redux of Soldier Select Icons by zFail, finally uploaded for others to use. I do not have permission to update the original, but as there has been no correspondence from the author since February 2016, I figured this s...
[WOTC] Shot Hud Ability Position Exchanger
Created by RustyDios
What is this? This mod is a simple OPTC edit mod that has been part of my local tweaks for well over a year! I've extracted it and made public under a request from MrCloista, Stukov and XpanD. It allows you to easily set by config roughly where a perk shou...
[WOTC] Gotcha Again Redux
Created by RustyDios
What is this? Simply put this is a merge of WOTC Gotcha Again with Peek From Concealment and its UI Fix and MissClick Protection . Gone are the days of needing to manually configure the XComEngine.ini of these mods to resolve conflicts, things just work. I...
WotC Enhanced AoE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
Map [Dam]
Created by eclipsezr
Adds 2 Map plots (1 Lost City & 1 Shanty) Brings Dam DLC map into main campaign.It's a dam hard map i tell you that! ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Do...
[WOTC] Supply Extract Map Pack
Created by Tedster
These were created for LWoTC use since by nature of LW more missions spawn there. They work standalone, so releasing it as standalone for others to enjoy outside of LW. If you're using the latest Steam version of LWoTC, you don't need this mod. So the "Cra...
[WOTC] Waterfowl's Map Pack
Created by WaterFowl
December/11/17 - About to update with a new parcel. It's medium and located in slums. Since it's my first time doing objectives, I'm testing it thoroughly first. Objectives are the most likely thing to break an ironman game, and I want my shit to be ironma...
[WOTC] Eclipsezr Parcels
Created by eclipsezr
Adds 30 Parcels City Center:2 Lost City:2 Shanty:8 Slums:9 Smalltown:2 Tunnels:2 Wilderness:5 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long Wa...
[WOTC] Epic Leviathan Music
Created by Astral Descend
Replaces the combat music on XCOM2's final mission with a much better "epic boss music" from the Lost Towers mission. Uses the ground floor track for first part and the rooftop track for the avatars part. Requirements Requires WOTC - you are free to rebuil...
[WOTC] Leviathan Narrative Restoration
Created by Astral Descend
Un-breaks the in-mission narrative (the mini-story about resistance fighting while you are working your way through Leviathan part 1, split into parts across turns) in the final mission. It was broken in WOTC, when the mission was split into 2 parts. To be...
[WOTC] Doctor Mandarbs Map-Pack - Fixed Network Towers
Created by BlackDog
What is this? This mod is a re-published version of Doctor Mandarb's Map Pack for XCOM2 WOTC incorporating various quality-of-life updates. Features All credit for the development of the (considerable amount of) original content goes to Doctor Mandarb and ...
Map Expansion UPK
Created by eclipsezr
This mod is Assets needed for maps to work...
[WOTC] Voice Patcher
Created by Aquilio
This mod can add/replace/remove voicelines for many in-game actions, including modded abilities. If you are installing this mod to be used with a compatible voicepack, then you don't need to do anything else. It will automatically add the voicelines to pre...
Asymmetrical SPARK Arms
Created by SentySent
This cosmetic mod adds 10 customizable arm options for the SPARKs. Features: 6 arm options for Tier 1 2 arm options for Tier 2 2 arm options for Tier 3 Add Part Names implementation * * Also implemented with the Highlander's localization feature, Add Part ...
[WOTC] EW MEC Redux
Created by SentySent
This SPARK cosmetic mod is an offshoot of Dor's EW MEC Ports with reworked tint masks and cooked assets for file size reduction. Features: 3 torso options for all armors 3 arm options for all armors 3 legs options for all armors Community Highlander's loca...
MOCX as EXALT 1.4
Created by MrCloista
This mod relocalises MOCX to be XCOM's rivals from Enemy Within : EXALT. It also changes their 3rd weapon tier to be 'experimental' weapons. v1.4 Fixed localisation Added Tesla Loot Mod support. v 1.3 Made EXALT Weapons available in the Black Market. 25% c...
MOCX Class: Zealot
Created by RealityMachina
Adds a MOCX equivalent to Templars. Effectively a demonstration mod of how to make this kind of thing on your own with the backend changes I did to the MOCX Initiative mod. Their skillset is...well, basically take a look at what a standard Templar has avai...
MOCX Class: Phantom
Created by FearTheBunnies
About This Mod MOCX has now captured and indoctinated Reapers. That's right: Reapers. Beware the deadly Phantom's powerful Remote Start, Banish and Killzone abilities as they snipe from afar and slink into the shadows. **NOTE: MOCX Phantoms will not throw ...
Expanded Mission Names (WotC)
Created by I_Burner
Ever feel like there just isn't enough variety in the mission names churned out during your campaign? I sure did after being offered "Operation Spider Killer" in three consecutive campaigns. So I decided to do something about that.  This mod adds over 1900...
More Cities WotC
Created by RealityMachina
Adds in more cities for the game to use as locations, and gives them a global x offset to adjust them from 3d globe coordinates to XCOM 2's 2d map projection. Hopefully preventing missions in London on the other side of the Channel or other absurdities. Ad...
[WOTC] Supercharge and Singe Abilities
Created by Iridar
FEATURES This small mod adds two new cross class abilities: Supercharge - soldier's primary weapon gains bonus Pierce and Crit against enemies at close range. Singe - direct attacks with primary weapon have a chance to set enemies on fire and Shred 1 armor...
[WOTC] SPARK Repair Fix
Created by Udaya
"Send the BIT to a damaged robotic ally and repair it. Advanced BITs can repair slightly more." "Upgrading your BIT will lead to more HP repaired." "The upgraded plated model improves the damage and healing capabilities of the BIT." "The upgraded powered m...
[WOTC] Full Padding
Created by Hotl3looded
OVERVIEW This mod enhances the explosion resistance effect of Blast Padding. In base game, Blast Padding only protects against a few explosive weapons (grenades, heavy weapons, etc.). With this mod, it will resist explosive damage from all sources, includi...
[WotC] Revival Protocol Fixes
Created by RealityMachina
Things Revival Protocol does in War of the Chosen: bring your soldier out of dazes, not be allowable on soldiers being carried because that could go very badly depending on how the game handles it Things Revival Protocol still does not do in War of the Cho...
(WOTC) Revival Protocol Charges Fix
Created by PZ
According to the game, "upgrading your GREMLIN will lead to more Revival Protocol charges." A Tier 3 Gremlin has a variable called RevivalChargesBonus that is equal to 1, so you should get a bonus charge. However, due to a bug in Revival Protocol itself, t...
Perk Pack - A Better Barracks (WOTC)
Created by Kiruka
A pack of 25 (for now) perks used by some of the classes in DerBK's A Better Barracks mod, plus some miscellaneous ones of my own. Click here for a list of perks and what they do. I created this mod with the intention of eventually using it with LWOTC, whi...
Quickdraw Fix
Created by robojumper
UPDATE: Now includes Shadowfall This mod fixes the behaviour of Quickdraw and associated abilities. Vanilla: ========== * Taking a normal pistol shot with Quickdraw doesn't end your turn. * Faceoff always ends your turn. * Fan fire doesn't end your turn. *...
[WOTC] Consequences of Capture
Created by Hotl3looded
OVERVIEW neIVIesis asked me to make a mod that adds consequences when soldiers get captured.. so here it is! In vanilla, when soldiers get rescued, they just come back to the squad as if nothing ever happened. With this mod, rescued soldiers won't come bac...
[WotC] Extract Knowledge Buff
Created by Lago
Features The Chosen's Extract Knowledge move isn't especially threatening. It only gives half the knowledge of a Kidnap, and the soldier is completely fine. It's not unheard of to let the Chosen extract knowledge on the first retaliation just to get rid of...
[WotC] Agile Strength Fix
Created by Lago
Background Agile is a cut Chosen strength that allows the Chosen to take a free move when targeted by an attack. If you enable it in the .ini files it works, but there's a catch. The vanilla Agile perk forces the Chosen to move, regardless of if it's a goo...
[WotC] Don't Move A Muscle
Created by Lago
Features The Chosen Hunter tends to be the least effective of the vanilla Chosen at what the Chosen are designed to do. His map ability, Tracking Shot, is barely disruptive at all, and the antisynergy between the melee Extract Knowledge ability and his lon...
[WOTC] Don't Make a Sound
Created by FearTheBunnies
About This Mod A spiritual sibling to Don't Move A Muscle by Lago designed to take one of the Chosen Warlock's signature skills and revamp it. The New Spectral Army This mod will make the Warlock and his Spectral Army significantly scarier. Spectral Army n...
A Better Chosen
Created by DerBK
-- A Better Chosen -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: - _____________ This mod overhauls the Chosen to be more interesting in and out of combat, while still keeping their powerlevel within t...
[WOTC] Custom Hero Adversaries
Created by FearTheBunnies
About This Mod In base War of the Chosen, the Reaper/Skirmisher/Templar Adversary weakness on Chosen only references the specific Hero Class. Meaning that Reaper Adversary means they literally only take bonus damage from the Reaper class. What This Mod Doe...
Chosen Dialogue Tweaks
Created by thegrimsqueaker72
Adjusts the triggers for some Chosen tactical dialogue to make it less rare, and allows them to recongize modded psi soldiers as Psi Operatives. Features: - Psi Operative lines are no longer hard-coded to check for soldiers with the vanilla class. It can n...
Strategy Overhaul : Maximum Security 2.3
Created by MrCloista
v 2.3 Added Force Level gating to the harder schedules. This mod reintegrates the removed Compound mission type into Covert Infiltration's Activity Chains. The Compound mission type is the 'rescue soldier captured by the Chosen' type first seen when rescui...
A Requiem For Man: Gameplay Mutators
Created by ReshiKillim
The Gameplay Mutators Mod Contents Summarized! A Wide Variety of SITREPs, some beneficial to XCOM, some beneficial to ADVENT, some a mixed bag, and some beneficial to neither! A Bucketload of new Dark Events and Dark Event Chains, too many to list in the S...
[WOTC] Chosen Avenger Defense Revamped
Created by RedDobe
The Chosen Avenger Defense is an exploitable mission, not to mention a campaign boost because of the XP, loot and corpses received. The intent of this mod is to make the mission something not to look forward to, but to fear! What this mod does? Removes tar...
Plot Gated Chosen Missions
Created by RealityMachina
Locks the Chosen missions behind the plot. Specifically: Revealing the Strongholds requires that either you have killed a Codex, or that you have completed the Black Site. Unlocking the Stronghold Missions proper, requires either killing the damaged Avatar...
[WOTC] Additional Soldier Console Commands
Created by shiremct
Additional Soldier Console Commands Currently adds three new console commands that can be used from the armory and one command used in tactical missions. Though the commands may be used to do cheaty things, the primary purpose of these commands are to help...
[Beta] XModBase Redux
Created by Tedster
What is this and why does it exist: This is a partial rewrite of XModBase 2.0. The original uses some OPTC to swap some base game classes with its own versions, most notably X2AbilityToHitCalc_StandardAim. This means that anybody using any mod that include...
[WOTC] Infiltrator's Disguises
A new line of armour sets that feature interesting tradeoffs between utility and stealth, with unique appearances for each tier including custom artwork for the final disguise. Feature Summary Three new armoursets, one for each tech tier All disguises gran...
Modpocalypse: Uniforms for Appearance Manager
Created by MrCloista
Update: Combined all uniforms into a single file memeuniformsfixed.bin and fixed their default import settings to NOT replace helm/patterns/colours - please delete and reimport from the new file This mod provides a character pool file MEMEuniforms.bin whic...
[WOTC] Scaling Dark Events
Created by lordabizi
Scaling Dark Events Abstract Allows the number of dark events to depend on the in-game month and the Avatar project progress. Overview This mod essentially expands a functionality in CI: in CI the player sees one Dark Event in the first month, two in the s...
[WOTC] Dark Event Manager
Created by FearTheBunnies
About This Mod Very simple mod that allows for disabling Dark Events via config. Dark Events can also be disabled when Chosen are defeated, so no more Wild Hunt showing up when all three Chosen are defeated! By default, Spider & Fly, Left Behind, Wild Hunt...
[WOTC] Accurate Situation Report
Did you know that the SitRep details screen in WOTC, which players use to preview the SitReps they will face on the upcoming mission, is utterly broken for missions with more than one SitRep? Compared to the default mess, this mod allows the screen to: Dis...
More Mission SITREPs
Created by RealityMachina
Enables SITREPs for nearly everything. Council, Resistance Ops, Retaliations, Landed UFOs, and Alien Facility missions now all have a chance of getting SITREPs when they spawn. Council and Resistance Ops have a 25% chance to spawn with a sitrep. They also ...
[WOTC] Covert Infiltration
Complete overhaul of how the player approaches missions on the strategy layer, made with the intention of keeping compatibility with almost any other mod on the workshop. The main effect of this overhaul is an increase in the number of impactful decisions ...
Activity Difficulty Variety CI
Created by h4ilst0rm
A variant of my Mission Difficulty Variety WOTC that handles the mission activities (Assault and Infiltration) introduced by Covert Infiltration. In a nutshell, this mod allows some variance in the mission difficulty selection so that you sometimes get har...
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
Sabotage Covert Action Rebalance
Created by RealityMachina
Switches the uniqueness of Remove Avatar Project Progress and Gain Facility Lead covert actions. More specifically: Facility Lead is now repeatable, and can be spawned by multiple factions at a time. Sabotage can now only be done once per faction, and only...
Chosen Hunter Sniper 2 AP
Created by Juravis
Transforms the Darklance into a real sniper rifle. It takes 2 Action Points to operate. This was part of my Wrath of the Chosen AI pack, I've split it due to the controversial nature of the change. -= XCOM =- The damage has been increased to compensate. He...
[WOTC] SKULLOuch Straight to the Dome
Created by Hotl3looded
OVERVIEW This mod makes the damage from SKULLOuch bypass Armor and Shield. SKULLOuch is the ability responsible for the Skulljack neural feedback damage. In base game, the neural feedback damage is reduced by both Shield and Armor which makes little sense ...
[WotC] Mimic Beacon Overhaul
Created by Lago
Overview The Mimic Beacon has a bad reputation. It's widely seen as overpowered cheese, and a lot of this is down to how the AI reacts to it. Any alien who sees a Mimic Beacon is literally forced to attack it, and their high durability means they'll often ...
[WotC] Shield Rework
Created by Lago
Features Shield Rework is my personal configuration for Claus and Musashi's Ballistic Shields with an alternative set of mechanics inspired by Chimera Squad. The idea is to give Shields a unique playstyle: shields now act as mobile cover, allowing their wi...
[WotC] Weapon Fixes
Created by Mr. Nice
This mod fixes a few issues with weapons and their upgrades, especially if you use mods which allow upgrades for (auto)pistols. (eg Primary Secondaries, Pistol Overhaul, Autopistol Overhaul) Issues addressed When the "Insider Knowledge" order is activated,...
GEM Implanted Gauntlets : A Psionics Ex Machina 3.x Plugin
Created by MrCloista
Team PEXM presents; Psionics Ex Machina What is this? This is a plugin for Psionics Ex Machina 3.x that expands and fixes the config entries and Templar Shard Gauntlet support. What this Plugin Does Enables GEM support for Templar Gauntlets and provides Vi...
Scaling Skulljack Chance WOTC
Created by Ginger
Changes the normal Skulljack hit chance (not the hacking chance) to scale based on the attacking soldier's Aim stat. Just a quick and clean edit to skulljack melee attack hit chances. Requested by users of the WOTC Grimy's Loot Mod - PCS Expansion. This mo...
[WOTC] Extra Damage Patcher
Created by Zelfana
Overview Copies ExtraDamage entries used for special ability damage values between weapons to fill in any missing entries. The main use for this is adding various psionic ability damage values to Templar gauntlets and other psionic weapons that mods did no...
[WOTC] Better Repeater Fixed
Created by Veehementia
This mod is published under express authorization of DerBK, the original mod author. To see the original mod, click here. - DESCRIPTION Hello, it's been a while. The original Better Repeaters mod is a favorite of mine, but unfortunately it was plagued by a...
Better Hair Triggers
Created by Cyberdisc
Replaces the vanilla Hair Trigger effect with a new one. Inspired by Veehementia's and DerBK's Better Repeater, this mod exchanges the Hair Trigger's 5/10/15/20% chance for a free action with +1/2/3/4 damage on Reaction Fire (any form of Overwatch or Suppr...
[WotC] Swap Stun And Burn Melee
Created by A†rocious
The mod solves the issue that the tier 3 melee upgrades are effectivly a downgrade. Tier 3 upgrades in vanilla provide a burn effect while tier 2 provides a stun chance. With this mod, by default, tier 2 items will now provide burn damage and tier 3 items ...
[WOTC] No Drop Down Lists: Gene Mods
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the Gene Mods !! Finally !! Config No config options needed. Compatibility/Known Issues No known issues. Technically does NOT require No Drop Down Lists but why use this without that? The origina...
[WOTC] LifeTime Stats Redux
Created by RustyDios
What is this? This is a Redux of a mod very dear to me, Kosmo's Lifetime Stats WOTC . For whatever reason, sometime back in 2019 that mod stopped auto-scrolling its Stats windows, leaving a user with around 7 of the stats shown at any given time, and requi...
[WOTC] UFOpedia & Bestiary
Created by RustyDios
What is this? An update and improvement to the XCOM Archives, found in the Commanders Quarters. It aims to bring some life, style and colour to one of the most dry sections of the game. It is a mod of passion with the occasional core piece of lore, written...
[WOTC] UFOpedia & Bestiary: MOCX Plugin
Created by RustyDios
What is this? This mod is a plugin for the UFOPedia that handles a very specific use case for the MOCX MOD . How does this work By default after you have completed the first MOCX mission a Bestiary will unlock for viewing the current MOCX barracks! Simple ...
UFOpedia Plugin: MOCX to EXALT
Created by MrCloista
What is this? This mod updates the MOCX images in UFOpedia to be EXALT images. Credits RustyDios for the images The UFOpedia team for an awesome mod....
WotC: Color Coded Bonds
Created by robojumper
Adds custom color codes to soldier bonds in most places. Due to restrictions in Firaxis' UI code, that doesn't work everywhere. It does work everywhere where it's important....
[WOTC] Rustys Recruits Redux
Created by RustyDios
What is this ? This mod is a combination of Krj12's Enhanced Recruitment Lists , SaintKnaves Recruits Conserve Character Pool and Kdm2k6's LWotC Recruits Stat Display . The code is about 80% Kdm2k6's and SaintKnave's, made with permission. However I was un...
[WOTC] Better Armory Item Stats
Created by Mr. Nice
This mod improves the stats display of weapons, utility items and upgrades in the Armoury, including adding display of Critical Damage, Armor Pierce and Shred for all appropriate weapons. List of Changes Adds display of Critical Damage, Armor Pierce and Sh...
[WOTC] Detailed Soldier Lists Redux
Created by RustyDios
What is this? This is my REDUX of -bg-'s amazing Detailed Soldier List . I had been sitting on this mod redux for well over a year waiting on some contact from -bg- with no reponse given. Decided it had enough changes to get released. It also bridges the g...
[WOTC] After Action Report Extended
Created by RustyDios
What is this? This mod is a standalone port of the LWotC After Action Report, made with permission. This allows for a display of 1-12 units in the post-mission screen. (They will show as two rows, each row with up to 6 units) The mod includes soldier walk ...
[WOTC] Compact Perks For Armory
Created by RustyDios
What is this? This mod makes a more compact viewing area of a units perks in the main armoury. It combines PCS, Traits and Perks all into one panel, so you no longer need to switch between them. Features Compact grid layout PCS, Traits and Perks all in one...
[WOTC] DSL Redux Sort Options Plugin
Created by RustyDios
What is this? This mod changes how UIPersonnel screens sort thier data by using a UISL override. They will now use an entire new Insert Sort method instead of a Bubble Sort method. Should work on all UIPersonnel screens. I made this mod JUST so my main Det...
[WOTC] Full Shadow Report
Created by RustyDios
What is This? This mod is heavily inspired by WOTC Show Enemies and Terrain on Mission Planning by Sebkulu. It is essentially a 'new' mod, so no permission was sought for the posting. BUT! I did indeed base the code on his mod however I have cut, changed, ...
[WOTC] Stats on New Promotion Screen
Created by Astral Descend
Adds the soldier stats to the new promotion screen! Compatible with New Promotion Screen by Default (obviously), RPG Overhaul and any other class mod that uses Brigadier rank. Very useful when using Not Created Equal or any other mod which make soldiers ha...
[WOTC] Improved Weapon Upgrade UI
Created by RustyDios
What is this for? The goal of this mod is to adjust the screen location of the weapon model in the Weapon Upgrade UI for better positioning and ease of readability. What does it do? This mod adds WeaponPanelImage = "_ConventionalCannon" and UIArmoryCameraP...
[WotC] No Drop Down Lists With Controller Support
Created by kdm2k6
An update of LeaderEnemyBoss's mod with controller support added. Designed primarily for use with Long War of the Chosen; however, it should work with War of the Chosen as well. LeaderEnemyBoss's original mod can be found here : https://steamcommunity.com/...
[WOTC] No Drop Down Lists: Remove Traits
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the WOTC Infirmary Remove Trait Slot !! Finally !! Config No config options needed. Compatibility/Known Issues No known issues. Technically does NOT require No Drop Down Lists but why use this wi...
[WOTC] Show Current PCS
Created by RustyDios
What is this? This is a simple mod that adds a box to display the currently equipped PCS on the PCS selection screen. Hovering over the selection shows it in the details to the right. Known Issues Controller users can not get to the top box to get the fitt...
WorldWarLost
Created by ObelixDk
-- World War L -- -- Mod by Team CreativeXenos -- -- Rigging, SDK, Photoshop, Animation adjustments, First concept idea : ObelixDk -- -- Coding, additional concept ideas : Shadow79 -- -- Zombie Clown port and Material corrections : E3245 -- -- Tint and hai...
[WOTC] SPARK Ruler
Created by TeslaRage
Overview This mod introduces a new Ruler enemy - SPARK. ADVENT has somehow managed to build a SPARK powerful enough to rival XCOM's own SPARK. Starts appearing at Force Level 16 - so a late game ruler. Ability-wise... I let you find out in-game via F1. If ...
Strategy Overhaul Bridge: No Drop Down Lists
Created by RustyDios
What is this? This is a bridge mod of No Drop Down Lists for the Covert Infiltration GTS slots. Config No config options needed. The slots configs are all handled in CI's configs. Compatibility/Known Issues No known issues. Technically does NOT require No ...
Strategy Overhaul Bridge: Rocket Launchers
Adds infiltration and deterrence stats for Rocket Launchers as well as makes them individually buildable....
Strategy Overhaul Bridge: Ballistic Shields
Adds infiltration and deterrence stats for Ballistic Shields as well as makes them individually buildable....
[WOTC] Extended Personnel Info Redux
Created by RustyDios
What is this? This mod is my personal redux of Extended Personnel Info by Astral Descend. Made and released with permission. This mod adds useful info such as soldier bond details, skills and loadout to personnel screens. The 'wings' of the soldier lists ....
Blacksite & Forge: Requiem Plugin
Created by MrCloista
This mod adds various enemies from the Requiem: Praetorian Standalone and Requiem Legion mods to the Boss pods of the Blacksite & Forge Golden Path Missions. The reason it affects only these 2 missions is that the Requiem Legion already alters Encounters i...
Expose Chosen Weakness
Created by -bg-
Adds a new covert action that allows you to add a third chosen weakness. This new action requires stronghold to be revealed for the chosen and is very costly to perform, choose wisely. Compability: No Overwrites...
[WOTC] Stats On Soldier Conditioning
Created by RustyDios
What Is This? This a simple little QoL bridge bringing Soldier Conditioning by TeslaRage and Stats on New Promotion Screen by Xymanek together. Why and Whats New? I have a terrible memory. I'd look at the dropdown, decide who I wanted and what to condition...
[WOTC] Militia Visual Overhaul
Created by Deadput
Don't use this with either of the original mods, this is a standalone new mod. Mod Information: This is a visual only version of Militia Overhauls I've released in the past, this provides very little in the way of gameplay changes and what little there are...
Variable Force Level Increase
Created by MrCloista
This mod is designed to be a midpoint between my older FL mods Delayed Force Increase and Unpredictable Force Level Increase in that it is neither as forgiving as the former, or as random and potentially punishing as the latter. It still represents a sligh...
Immolator + Chemthrower Abilities
Created by Mitzruti
Adds the Immolator - a basic fire chemthrower - to the game. It's a primary weapon that does low aoe damage and sets things on fire. It also has overwatch, in case you want to immolate your foes on their turn. Upgraded by cannon schematics. Basic version s...
Amalgamation: Phoenix Secondary Specialization
Created by XpanD
This mod adds a brand new (and very rare!) secondary Amalgamation specialization that lets characters use chemthrowers and canisters, adept at healing allies and controlling enemy flow. What is it? For one reason or the other, chemthrowers were a pretty ne...
[WOTC] XpanD's Abilities And Assets
Created by XpanD
This mod contains custom abilities, assets and localization required by certain other mods, such as my Mass Effect Weapon Overhaul. It's a mix of both original work and modifications of existing perks, as outlined under Special Thanks. If you want to know ...
Amalgamation: Salamander Primary Specialization
Created by XpanD
This mod adds a brand new (and somewhat rare) primary Amalgamation specialization that lets characters use chemthrowers and canisters, with a focus on purging everything with glorious fire. What is it? The Salamander is a fire-spitting heavyweight with an ...
[WOTC] Amalgamation Console Helper
Created by XpanD
Adds several new console commands for the Amalgamation Classes mod, allowing for things like easy rerolls and detailed spec/class searches. Generally intended as a dev tool, but also has some fun features for general play. (or streaming? rerolls!) Usage: T...
Amalgamation: Maverick Primary Specialization
Created by XpanD
This mod adds a brand new primary Amalgamation rifle specialization, meant to essentially be a heavier (but more fragile) counterpart to the default Infantry spec with some utility thrown in. What is it? With all of the custom spec releases, basic rifles s...
[WOTC] Chimera Squad Shield Ghost Templates (v1.01)
Created by Max
This is a small pack of shields featured in Chimera Squad set up as Ghost Templates running on Iridar's Template Master. Ballistic Shields is obviously a requirement, or else you wouldn't have a way to actually use these. These shields are a series of ghos...
[WOTC] Commander Avatar Restoration
Created by Deadput
Before I start, massive props and thanks to Vortex who was the one who made the skin work and for that I can not thank them enough for being able to upload this. Mod Information: So this mod restores the original Commander Avatar skin that was meant to be ...
Stainless Dreams
Created by ReshiKillim
Stainless Dreams! Provides an Additional Vest Option to Experimental Armors that provides a Vest to Resist Requiem Corrosion as well as a buildable Respirator Implant. Provides Basic Resouces as an alternate loot drop for Requiem Enemies if not using the R...
[WOTC] Clean Soldier Generation
Created by Iridar
This mod makes it so soldiers' randomly generated appearance does not include any of the mod-added body parts. In other words, soldiers with random appearance will look like you have no cosmetic mods installed. You can still use any body parts when customi...
(WOTC) UI Mod for Defense/Mobility/Psi
Created by PZ
Mods the UI to show some useful (at least to me) information. - If you have equipment or an ability that boosts or penalizes your (normally hidden) Defense stat, it will appear. This also shows the Defense stat for SPARKs. - If you're using a katana or oth...
[WotC] Auto-Set Second Wave
Created by Khyn
Description Allows setting Second Wave options as enabled for a new campaign through a config file. Compatible with Better Second Wave Mod Support. XComPresetSecondWave.ini includes pre-filled ID entries for all the default Second Wave options, as well as ...
Covert Experience
Created by Alpha115
What this mod does is simple, and helpful. Whenever you do a covert action it gives you extra experience. How much extra experience is related to the FL you are currently at. If you are on FL 5 you can get 1-5 extra experience per covert action. I mainly m...
Map [SubSewer]
Created by eclipsezr
Adds 1 Subway Map Plot (All Sewer Parcels & edited PCP's into single map) This map is intended to go along mods such as Sewer Begone mod > https://steamcommunity.com/sharedfiles/filedetails/?id=2608128259 Or editing yourself to remove sewer map type That w...
Map [Cave]
Created by eclipsezr
Adds 1 Subway Map Plot (Brings Alien Hunter DLC Cave into main campaign with few edits) Why it has to be snakes.... ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Doe...
Amalgamation: Combat Engineer
Created by MrCloista
Update:Swapped Remote Start, Demolition and Blind Fire, for Pocket Shredder, Free Electroshock Grenade, Free Root Grenade due to common perk conflicts. Introducing a new Tertiary Amalgamation spec: Combat Engineer. Heavily inspired by my Combat Engineer pr...
Map [Forest]
Created by eclipsezr
Adds 2 Map Plots (1 Lost City & 1 Shanty) Pray your sniper squad don't get deployed here Rework version is added on this map mod (Named Forestway) https://steamcommunity.com/sharedfiles/filedetails/?id=3353294136 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━...
Map [Lost Neighborhood]
Created by eclipsezr
Adds 2 Lost City Map Plots Lost neighborhood creepy indeed ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? Not tested should work but be wa...
[WOTC] Ability Editor
Created by Boundir
Description This mod allows you to modify any ability (vanilla and modded ones). You will be able to change cooldowns, charges, action cost and other. Variables AbilityName - String Required - Name of the ability being modified Cooldown - Integer Optional ...
[WOTC] Lethal Ruler Rework
Created by FearTheBunnies
About This Mod This is a tweak to Lago's amazing Ruler Rework. The original Ruler Rework did a lot of subtle changes to Rulers to help fix issues as well as balance them out from their vanilla state. This mod makes those changes more modular, allowing the ...
[WotC] The Drome Dome
Created by TePª
Welcome to the Drome Dome ADVENT have been experimenting on the mysterious substance found in the Andromedons Battlesuit, and have found several ways to harness it's volatility when combined with the Earth's atmosphere. Included are 3 new Andromedons 1 new...
[WOTC] Stukov's War Enhanced Enemies: Purifiers
Created by Stukov81-T.TV
About This Mod This Mod just adds a few Perks here and there to the Purifiers. It also may change the Power of their weapon. It also changes the weapon category of their weapon to chemthrower and gives it a tech level. Disclaimer: This may or may not make ...
[WOTC] Some Other Skins
Created by RustyDios
What is this? Just a mod containing some skins that I made awhile ago, finally made public ... Not really happy with it being just a reskin mod, ideally wanted to make these new units, but my time and skills are lacking, so this is what it is. Was original...
[WOTC] Holographic Scanning
Created by RustyDios
What is this? A simple config edit mod with some provided materials, that changes how scanned units look. It makes units that have been scanned look like the mimic beacon holograms. That's all ... seems lacking? It is lacking. The original 'solid red' look...
[WOTC] MOCX Unit: Mec Troopers
Created by Deadput
Special thanks to those in the credits who made this mod possible. Personal Lore: "Commander we have received word that our 'rivals' have begun experimenting on countless victims. Whether they be prisoners of war from the Resistance with no value or Agents...
More shells
Created by Fallen King
This mod adds backgrounds for main menu. All Avenger rooms were made by Firaxis for cinematics and little changed. You can change enabled shells in workshop\content\268500\1944884722\Config\XComMaps.ini FAQ Game always showing the same menu screen with rea...
Aero's Shells - Generic Shell Mod [WOTC]
AERO’S SHELLS Inspired by Fallen King and eclipsezr’s map mods. ------- Please Read Desc for more info! NOT COMPATIBLE WITH VANILLA XCOM 2, ALLIES UNKNOWN, OR MUSIC MODDING SYSTEM -------- RECOMMENDED MODS --------------------------------- Musashi’s “Squid...
[WOTC] Shell Map Swapper
Created by RustyDios
What is this? With all these new shell mods out there I thought it would be nice to be able to select one to view. I did not think it was possible. But THEN Aeronautic pointed out that there is a console command that will let you load the shell by name. So...
[WOTC]Mission Beneath Suspicion
Created by lordabizi
Missions Beneath Suspicion Abstract This mod introduces a quick way to disable the presence of Rulers or Chosens from specific missions. Overview Why on earth would the Chosen come to interrupt XCOM while they rescue some unconscious dude in the middle of ...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
[WOTC] Iridar's Autopistol Overhaul
Created by Iridar
In the base game, Autopistols are absolutely identical to normal Pistols, and it always seemed to me like a missed opportunity to add more diversity in soldier loadouts and give more options to the commander. This mod does a lot of things at once: 1) Chang...
[WoTC] No Missable Character Pool Soldiers
Created by AgRipnus
Tweaks how soldiers are awarded from the "Rookies" and "Soldier" POI. If a POI is not completed, the soldier that would be rewarded is no longer deleted from the game, like default, but is added back to the unused pool (Missions and Covert Actions do this ...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
[WOTC] Free Reload Anytime
Created by -bg-
Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the ...
[WOTC] Automated Loadout Manager
Created by Iridar
This mod is clunky, I suggest switching to non-automated Loadout Manager. TL;DR This mod automatically equips last used items when you add a soldier to Squad Select screen, even if you click "Unequip Barracks". FEATURES When you start a mission or remove a...
[WOTC] MEME Give Soldier Command
Created by MrCloista
What Is this? This mod was originally inspired by the Give Soldier command that Musashi included in RPGO and other mods. I found that mod had an issue where the Rookie generated wouldn't promote if sent on a Covert Action before a mission. So I fixed that,...
"Not-So-Mini"-Guns
Created by MrCloista
This mod is my personal rebalance of the 3 vanilla tiers of Cannons to make them a more interesting option vs other weapons. This is especially useful when they can be used as an alternative to other weapons in modded classes, for example, the Marine in sh...
[WOTC] Heavy Elemental Alchemical Throwers
Created by RustyDios
What is this? This is an expansion of the basic game Heavy Flamethrower. It adds 3 new types of heavy weapon and replaces the base game flamthrower. So all 4 base elemental types: fire, acid, poison and cryo/frost. With a basic and advanced version ... 8 w...
Requiem Munitions
Created by ReshiKillim
Requiem Munitions Includes.. Requiem Grenades Requiem Rounds Not compatible with Requiem Armory proper...
Expanded Continent Bonuses
Created by MrCloista
All of the Continent Bonuses available in the game are also Faction Order Cards. If a Bonus is present, it's card form cannot spawn (and vice versa, if you are using a mod to change your available bonuses mid-campaign). This mod enables a large number of t...
[WOTC] More Dark Events: Enemy Abilities
Created by bstar
This mod adds 14 new Dark Events, each of which gives a specific group of enemies a new ability. I highly recommend using this mod with the Second Wave Option Grim Horizon active or using the config option to make these Dark Events permanent without Grim H...
[WOTC] More Dark Events: Enemy Stat Boosts
Created by bstar
This mod adds 12 new Dark Events, each of which boosts specific stats for a group of enemies. I highly recommend using this mod with Grim Horizon active or using the config option to make these permanent to make sure they're more than a minor annoyance. Da...
Restored SITREPs
Created by RealityMachina
Restores the cut SITREPs of War of the Chosen. May cause crashes. Specifically this restores: Fireteam - squad size limited to two. Mission is adjusted accordingly. Priority Objective/Ambush - ADVENT will launch multiple reinforcements once XCOM completes ...
[SOCI] Bridge: Restored Sitreps
Created by MrCloista
This mod is a bridge for the Sitreps included in Restored SitReps. Without this bridge, these sitreps would be included in CI's 'Environmental' Pool and you'd have no control on their appearance. With this bridge: (Priority Objective/Ambush; Advanced; Phal...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
Diverse Aliens By Force Level WOTC
Created by h4ilst0rm
To combine the best of both worlds, and more! This mod was originally a combination of the amazing Diverse Alien Pods WOTC and Increase Pod Size By Force Level. Said mods used to be incompatible, but the incompatibility has since been fixed. Additionally I...
Bondmates With More Benefits
Created by John
Restores 3 Bond Abilties that were cut from the game: Advanced Spotter -Increases hit AND crit chance when the bondmates are near each other. Replaces Spotter at bond level 3. Brother's Keeper -Bondmate has a chance to return fire when his/her/its bondmate...
[WOTC] System Infiltration 2.2
Created by Iridar
Adds the System Infiltration active ability that reduces Hack Defense of hackable objects, such as doors and computers. Units that can hack robotic enemies using Haywire Protocol can also use System Infiltration against them. By default, System Infiltratio...
Surplus Class Icons Pack
Created by Tzarnal - MoonWolf
Note: This is a resource. It exists for other mods to use and does nothing on its own. Surplus Class Icons Pack This is a set of Class Icons made from https://game-icons.net/ provided resources. You are free to refer to this mod and use the class icons how...
Amalgamation: Rogue
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Rogue Class as a Secondary Spec - well with a lot of RNG involv...
Amalgamation: Marathonist Specialization
Created by Harehnoth
"Commander! A few... missing... protesters from a few years ago related to the Olympics incident seem to have entered in contact with us, they appear to be previous competitors, and want to join XCOM. If we decide to accept, our Rangers might be able to ex...
Amalgamation: Tech Medic Tertiary Specialization
Created by XpanD
This mod adds a brand new tertiary Amalgamation healing specialization. Think of it as a tertiary Corpsman, but with some grenadier and hacker DNA injected. (and with its own unique skills) How does it play? While fully capable of (and indeed quite good at...
[WOTC] Shadow Ops Perk Pack
Created by Favid
Shadow Ops Perk Pack This is a port of the classes and perks from the Shadow Ops LW2 Class Pack. By default, this mod will disable the eight WOTC LW2 classes, replacing them with the Combat Engineer, Dragoon, Hunter, Infantry, Juggernaut, Recon, Scrapper, ...
[WotC] Richards Classes (3 Perks per level PLUS LW2 Weapons) [Old, Unsupported]
Created by Richard
A collection of my classes combined to work with the WotC Expansion which takes advantage of a 3 tree promotion screen (see required items) and the LW2 Secondary Weapon port by shiremct. This is based on my LW Perk Pack class pack. Please note that this pa...
Amalgamation: Dragoon
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Dragoon Class as a Secondary Spec - well with a lot of RNG invo...
Amalgamation: Harbinger Gunner Spec
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel Harbinger Spec The Harbinger uses a Cannon, but lacks a lo...
Amalgamation Spec: Dreadnought
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Dreadnought as a primary Spec - with a...
Amalgamation Pack: Richards Classes
Created by Stukov81-T.TV
Another Amalgamation Spec Pack presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Classes from WotC Richards Classes 3...
Amalgamation: Burner Secondary Specialization
Created by XpanD
This mod adds a new (and fairly rare) secondary Amalgamation specialization that focuses on the lighter primary firearms, as well as the gauntlet's flame capabilities. What is it? After an update to the Alpha115's Rocketeer class added a brand new second c...
Amalgamation: Liquidator Tertiary Specialization
Created by XpanD
This mod adds a brand new tertiary Amalgamation specialization that aims to offer a more utility-focused alternative to the base Executioner, with less brawn but more brain. How does it play? Trading away some of the Executioner's sheer bite for a focus on...
Amalgamation: Ripper
Created by Matt Blade
This is a secondary specialization for the Amalgamation Classes mod by h4ilst0rm and TePª. This spec focuses on the ripjack and is intended to feel like a natural addition to the core specs. It mostly features vanilla Skirmisher perks as well as a few perk...
Stukovs War: Stukovs Class Icons
Created by Stukov81-T.TV
A collection of 90 class icons. Most of them used in my Amalgamation Classes. Some are unused as of now, so you can swap around easily if you so prefer. You may even be able to use them for something else entirely Disclaimer: ALL CONTENT BELONGS TO THEIR O...
Stukovs Amalgamation Exclusions
Created by Stukov81-T.TV
What is this? This is a collection of all Exclusions for my Amalgamation Specs to ensure a fitting gameplay These are the Exclusions valid from 15th november 2023 onwards When should i use it Always. But if you are in an ongoing campaign started before 19t...
Amalgamation: BIT Pilot
Created by MrCloista
Major Update: Removed Protocol Suite, replaced with Intrusion Protocol - please rebuild your BIT Pilots Inspired by my Proficiency: Drone Pilot, this is a Secondary Amalgamation spec built around the Spark BIT and the extended functionality it gains from S...
A Requiem Campaign: Fusilier Class/Ironsights Spec
Created by ReshiKillim
The Fusilier The Fusilier Corps specializes in Marksmanship, and their effectiveness at long range is second to none. They also wield an Autopistol in case of emergencies. Standard Ability Trees Rank Fusilier Hawkeye Duelist Squaddie Tracking Shot Fusilier...
A Requiem Campaign: Scavenger Class/Specs
Created by ReshiKillim
The Scavenger A Unique Support Class, while rather vulnerable to enemy fire, is capable of supplementing XCOM's Income and Armory by increasing Loot Obtained on Missions. Ability Trees Rank Looter Packrat Prowler Specialist Mark For Resource Salvage Slash ...
A Requiem Campaign: Tesla Trooper Class/Specs
Created by ReshiKillim
The Tesla Trooper This psycho is capable of using unique weaponry to achieve all kinds of devastation. Standard Ability Trees Rank Fusilier Hawkeye Duelist Squaddie Arc Weaponry Hack Special Operative Description Attacks from Tesla Weapons can Chain from t...
[WOTC] Advent Purifier Revamp
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations, Substance painter, Photoshop, unit creation/conceptual idea : Super awesome totally not fat just big boned : ObelixDk -- Coding, Serif Art Studio and unit creation/conceptual idea : Shadow79 -- -...
[WotC] Hack Fudge Rolls
Created by copyrite
// Note this does not affect the outcome of the hack at all, is only used for a more exciting display Introduction If you fail a hack roll, the game rolls another guaranteed failure and displays in the UI the better result of those two. This is because Fir...
[WOTC] Squad Select Arrow Reminders
Created by RustyDios
What is this? This is a very simple UISL mod adding two 'icons' to the edges of the SquadSelect screen if the squad has more than 6 unit slots. Less than 6 slots and the icons fade out. Thats it, pretty simple. They LOOK like buttons, but that is just beca...
Scientist Staff Slots: WotC Edition
Created by RealityMachina
Converts the Resistance Ring, Psi Lab, and Infirmary slots to use scientists instead of engineers. Scientists still decrease research time when slotted in. ...
[WOTC] Stukov's War Gene Mods
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod This mod intro...
Beam Grenade Launcher
Created by InternetExploder
Overview An all-new grenade launcher to devastate your enemies with! 💥 Fires guided grenades - no hiding from this one! 🎯 Goes great with other beam tier equipment - slick and fashionable! 👍 (compatible with the War of the Chosen expansion) Details All hyp...
Strategy Overhaul Bridge: Beam Grenade Launchers
Created by RustyDios
What is this? This is a bridge mod of Beam Grenade Launchers for Covert Infiltration and the Prototype Armoury. This makes the Beam Grenade Launchers into single build items, adding infiltration values and costs Config Its all config, lol... Infil hours an...
Sectopod Stance Bonuses WOTC
Created by Juravis
Sectopods now have two modes. STANDING: +10 Aim No mobility penalty CROUCHING: +20 Defense -2 Mobility Sectopods can only switch at the start of a turn. The switch is permanent for the turn. Switching stances costs an Action Point but doesnt end the turn. ...
Ericpar's HealBomb
Created by Ericpar
Adds a Healing Grenade and Healing Bomb to XCOM WOTC Now with custom textures and UI images! Heals units the the blast of the grenade. An upgraded "Heal Bomb" can be made after the Field Medicine proving ground project is researched. By default the healing...
[WOTC] Iridar's SPARK Arsenal 3.2
Created by Iridar
Adds new weapons, tools and gameplay mechanics for SPARKs, MEC Troopers and regular soldiers. >>> CLICK HERE FOR THE FULL LIST OF NEW FEATURES <<< New Primary Weapons for SPARKs and MEC Troopers: Heavy Cannons (3 tiers) Incinerators (3 tiers) New Secondary...
[WOTC] Spark Arsenal Plugin: Shell Charges
Created by RustyDios
What is this? A simple mod to nerf an item in Spark Arsenal All special shots still require the Heavy Cannon to have 1 ammo and consume 1 ammo All special shots still use <Heavy Cannon Default Action Points> to fire ... 2AP This mod adds a 1 turn cooldown ...
[WOTC] Grenade Launchers Tweaks
Created by Hotl3looded
OVERVIEW This is a very small mod that adds my personal tweaks to all grenade launchers and it is meant to be used with Superior Explosives and Beam Grenade Launcher. Here are the tweaks made by this mod: All grenade launchers grant +1 to explosion radius ...
Heavy Weapon Tweaks - WotC
Created by Postmaster
Why should shredstorm cannons be the obvious choice for your heavy weapons? For WotC. This mod attempts to balance out which heavy weapons you will take on missions. Each with their own pros and cons. Flamethrower and Hellfire Projector: -Much wider cone o...
[WOTC] Stukov's War Enhanced Enemies: Lost
Created by Stukov81-T.TV
About Stukov81-T.TV I am a tiny streamer who has created some custom goodies for XCOM 2 using the tools other modders have created. I am sharing some of my ideas thanks to the encouragement of FearTheBunnies Be sure to catch my stream on Twitch! Stukov-81 ...
[WOTC] Tunnel & Abandoned Lighting Maps
Created by Aquilio
Do you like Subway and Sewer missions? Yeah, me neither. This mod adds a variety of lighting to Subway and Sewer maps (day, night, sunset, etc.) to spice up the atmosphere a bit. With the new lighting, the maps will feel more like abandoned urban depots/in...
[WOTC] Failsafe Hacking PCS
Created by RustyDios
What is this? A really small simple mod to add a Hacking PCS into the game. These are a bit rare but do show up in PCS Loot Drops and the Black Market. As well as giving a boost to the users hacking score, they also come pre-loaded with my own version of F...
Build Random Upgrade
Created by MrCloista
This mod is designed primarily for TeslaRage's Loot Mod, but will function fully without it, though with less options for rewards. This mod adds a new Proving Ground project: Build Random Superior Weapon Upgrade. Cost: 1 Elerium Core Upgrades Available: Su...
Strategy Overhaul Bridge: Iridar's Spark Arsenal
Created by TeslaRage
Adds infiltration and deterrence stats for Iridar's Spark Arsenal as well as makes them individually buildable. Come chat with us on Discord!...
[WOTC] Combined Workshop and Laboratory
Created by RustyDios
What Is This? This is a combination of the Laboratory and the Workshop into one facility. With a few other little bonuses. Why? Well, I've always found the Laboratory and Workshop to be mediocre facilities. Normally pointless to build in any given campaign...
[WOTC] Living Space Redux
Created by RustyDios
What is this? This is my own redux of CI's Living Space , made with permission. I expand the potential facilities that count towards crew space reductions by exposing more things to configs ... and optional SPARKS/Robotics Living Space adds a new mechanic ...
Amalgamation: Alchemist Specs (Pioneer and Paramedic)
Created by MrCloista
This mod adds 2 Primary chemthrower specs inspired by the Rusty's Alchemist & Proficiency: Field Alchemist mods, Pioneer (Offensive) and Paramedic (Support). Pioneer Set Perks: Squaddie - Fine Control Sergeant - Chemthrower Suppression Corporal/Leuitenant ...
Amalgamation: Agent
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Agent as a tertiary Spec - with a lot ...
[WOTC] Improved Wrath Targeting
Created by Nexolate
Improves the targeting for the Skirmisher's Wrath ability, allowing you to choose the destination tile. Now you can pick from potentially up to 8 tiles (or more for larger enemies) for the Skirmisher to grapple to, allowing you to make sure you have cover,...
[WOTC] Filtered Menus
Created by pgg12
What is this mod? Filters on most of the menus you might want them. This mod is a successor of the Filtered Build Items mod, attempting to fix most of its issues (for example screens are no longer being shifted around or replaced all together, the mod no l...
[WOTC] XpanD's Console Commands
Created by XpanD
Adds several new console commands to the game. Part utility, part developer stuff, part blatant cheating. (I won't tell if you don't!) Usage: Angle bracket arguments ("<" and ">") are required, square bracket ones ("") are optional. Arguments with a questi...
Reshi's Stronghold Stuff
Created by ReshiKillim
What is this? This Mod contains all the custom Map Parcels and PCPs, including the four additional Sarcophagus Room variants per chosen, that are shipped in the Requiem For Man Strongholds Standalone, allowing players to play with the basegame Strongholds ...
[WoTC] ADVENT Military Assault MEC
Created by Claus
This mod adds 1 new enemy MEC, the ADVENT Military Assault MEC. Armed with a shotgun and gatling cannon. WHAT IS IN THIS MOD: 1 new enemy MEC INFO: ADVENT Military Assault MEC These MECs come equipped with a shotgun that shoots ammo that bypasses armor, sh...
[WOTC] Recover Fallen Hero
Created by TeslaRage
Overview A pretty straight forward mod: it introduces a new Covert Action that allows you to retrieve the corpse of a fallen soldier (if the body was not recovered), so that you can retrieve the gears that you have lost (this is secondary of course, what's...
[WOTC] Populated Chosen Chambers
Created by Boundir
Description Make the Chosen Chamber more difficult. Chosen are only a threat if in good company. Once down they will call more units to their help as well as coming back faster. This will affect all difficulties. Changes Rookie/Veteran/Commander Down Chose...
Mission Difficulty Variety WOTC
Created by h4ilst0rm
Most missions scale in difficulty based on ongoing in-game month. With longer campaigns you always end up in a spot where every mission you get is rated Very Difficult and I find that to be boring. It also makes the game quite unforgiving as there is very ...
[Fixed Re-Upload] Amalgamation: Companion (Tertiary Spec)
Created by MrCloista
This is a re-upload with a new workshop ID as the original mod has been known to cause crashes, please use this version instead. Inspired by the various companions you get in RPGs and the many companions throughout the many series of Doctor Who, we bring y...
Amalgamation Promotion Assistant
Created by FearTheBunnies
About This Mod This is a helper UI that is applied to the Class Selection screen, both the standard one promoting through the GTS and the one in the barracks when using Choose My Class. The purpose behind this UI is to break down what specs are in your bar...
ADVENT Droid Troopers
Created by Mitzruti
Beep Boop Tin Cans for you to shoot. basically just mechanical troopers that drop turret wrecks. Appear as followers to mechanical leader units. Uses the droid model from chimera squad, tinted to look more adventy....
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
LW2 C&P Soul Steal Animation Fix
Created by Mr Danger Dude
Fixes a animation bug with Soul Steal where soldiers would turn into horrifying monstrosities when Soul Steal triggers with LW2 Classes and Perks installed (Also works with the classless version of said mod.) Won't do anything if required mod isn't install...
Amalgamation: Wrecker (Primary spec)
Created by MrCloista
Amalgamation has a small issue with lack of primary shredding, to address this I present: Wrecker - a primary cannon spec focused on shred, cover destruction and outright damage. Wrecker - +Offense/Hp Set Perks: Squaddie - Shredder Sergeant - Demolition Co...
Amalgamation: Hotshot (Secondary Spec)
Created by MrCloista
Update - config fix - please reroll your Hotshots to fix their configs This mod adds a secondary Pistol spec inspired by the Proficiency: Gunslinger & Iridar's Bounty Hunter mods - Hotshot. Hotshot +Aim, +Dodge, +Mobility Set Perks: Squaddie - Fire Pistol ...
Amalgamation: Smoker & Grenade Connoisseur(With less requirements)
Created by Harehnoth
"I have no idea where these grenades came from, but I suuuuuure hope they go to the alien's faces and not our own. Just hope the smoke make up for the lack of cover we'll have." SHOULD NOT BE USED WITH THE OTHER - General Grenade Connoisseur (Secondary) Ha...
Phantom Evac
Created by RealityMachina
Inspired by Phantom Doctrine, Phantom Evac lets your soldiers evacuate unconscious soldiers without needing to carry them...as long as you get to the evac zone first. Details The mod adds in a secondary ability to the standard Evac ability, Assisted Evac. ...
Stronger Templar Parry
Created by -bg-
Allow templar to not waste the parry on missed shots. This is totally not balanced for vanilla where parry is strong, this is meant for mod lists that greatly increases enemy numbers so parry seems useless against the amount of gunfire coming through. You ...
Highlander Camera fixed White Screen
Created by 1AS1
Changes camera rotation angle from 90 to 45 degree without white screen bug. (UPD: I faced it once.) Other camera rotation mods suffer white screen bug: Free Camera Rotation Improved Camera Updated WotC and its versions Camera Rotation Config so disable th...
[WotC] EvilBob's Dejanker
Created by EvilBob22
Spiritual successor to the Avenger Dejanker mod, this mod is an attempt to fix up and improve some of the "good enough" graphical stuff out there. And, it now also includes broken/missing text entries. Most of the things affected are helmed by people who, ...
[WOTC] LW2Perks FullOverride Fix
Created by TePª
Fixes crashing issues with LW2 Perk Pack or LW2 Classes & Perks FullOverride ability by including the missing hack rewards. Marked as requirements but only use one at a time obviously. Some enemy mods included the rewards for LW compatibility but the perk ...
[WOTC] Chemthrower Addon Redux
Created by RustyDios
What is this? This mod was intended to be a simple mod update of the previous Chemthrower Addons mod, but because of feature creep I decided to publish it as a redux instead. Needless to say getting permission from the original author was, for once, not re...
Amalgamation: Rook (Primary spec)
Created by Deadput
Special thanks to those in the credits who made this mod possible. Mod Information: In a new addition to the ever expanding collection of add-on specs for the Amalgamation Class mod. I present the Rook, a revival of an older class idea of similar names tha...
Amalgamation: Adversary Primary Specialization
Created by XpanD
This mod adds a brand new (and slightly rarer) primary Amalgamation specialization that aims to offer a more mobile alternative to the usual Squadsight-toting sharpshooter, implemented through an unique focus ability that discourages overuse. How does it p...
Amalgamation: Recon Officer
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Recon Officer Class as a Secondary Spec - well with a lot of RN...
Amalgamation: Brigand Spec
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Brigand Class as a Secondary Spec - well with a lot of RNG invo...
Amalgamation: Butterfly
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Butterfly Class as a Secondary Spec - well with a lot of RNG in...
Amalgamation: Survivalist 2.0
Created by Stukov81-T.TV
A rework of another Amalgamation No-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Survivalist as a primary Sp...
AWC Expander
Created by Mitzruti
Enables easily setting up abilities that require particular weapons as AWC skills by automatically blocking classes that cannot use the weapon type(s) from getting them as AWC skills. Default configuration is an example that sets up vanilla gremlin skills ...
Stukovs Expanded AWC Limiter
Created by Stukov81-T.TV
What is this This is a config edit for Mitzrutis AWC Expander which will limit several abilities to only appear if the soldier can wield a specific weapon This was made for Amalgamation, but works perfectly for other classes too. But only if they have an a...
Amalgamation: Aegis Defender Specialization(Tertiary)
Created by Drumax
Amalgamation: Aegis Defender Specialization This mod adds a new Amalgamation tertiary spec called Aegis Defender which utilizes a shield from WotC Ballistic Shields. This spec and most of the abilities derive from the Ballistic Defender class in my Drumax'...
Amalgamation: Tank Buster (Primary spec)
Created by MrCloista
Amalgamation has a small issue with lack of primary shredding, which I have previously addressed with the Wrecker spec. Tank Buster exists as another approach to dealing with the more tanky Advent and Alien units. Whilst they are not as accurate against sm...
Amalgamation: Vengeance Specialization(Tertiary)
Created by Drumax
Amalgamation: Vengeance Specialization This mod adds a new Amalgamation tertiary spec called Vengeance which utilizes a shield from WotC Ballistic Shields. This spec and most of the abilities derive from the Shank Tank Class which brings some awesome offen...
Harehnoth's Wacky Skills
Created by Harehnoth
Welcome! This is my treasure. Amalgamation was not enough to hold me, so I decided to develop a few skills & abilities to go with them. With help from the MEME comunity, this was possible. Thanks & Outro Special thanks to XpanD for helping me with my first...
[WOTC] Photobooth Poses UI List Fix
Created by BlackDog
Mod Description This mod does three things: 1. It provides a fix for a longstanding issue with the Photobooth, wherein if more than a few hundred poses were installed at the same time, the game would crash to desktop when selecting one (this was due to a b...
MrKs Witches with Hoods [Should work fine with WOTC]
Created by Mr Kablamm0fish
07/Sept/2017: A version of this merged with Edited Ragoll Physics for WOTC has been made here by Vortex ♀ Pixalation 30/08/17: For WOTC, Still trying to figure out wha....wait does this one even have any issues? No more Super Saiyans in my XCOM Gives (i.e....
[WOTC] Infiltration
Created by Boundir
Description On timed missions, the timer does not begin until the squad has lost concealment. Resistance card Infiltrate and Sitrep Stealth Insertion were disabled. Credits Thanks to wojteczek for their help testing the mod. Thanks to Iridar for pointing o...
[WOTC] Mission Launch Auto Save
Created by Iridar
This simple mod creates an Auto Save on the Avenger whenever you click "Launch" in Squad Select, using the name of the Operation as the name of the save file. This can be useful if your game tends to crash when loading into a mission, so you can load the s...
WotC: Show Will Loss
Created by robojumper
Shows will loss results of will events in tactical missions. In WotC, you (silently) lose will when you get shot, see enemies, ... This mod aims to make that system more transparent....
[WOTC] No Multitasking Scientists
Created by lordabizi
No Multitasking Scientists Abstract Scientists that are not doing science will not contribute to science. Overview In the base game, scientists can only be staffed in the lab, or be sent into a covert action. The game knows how to ignore the science contri...
Strategy Overhaul Bridge: Alien Hunters DLC
Created by FearTheBunnies
About This Mod This mod provides normalized costs for the Alien Hunter DLC weapons. Doesn't Covert Infiltration or Prototype Armoury already do that? Covert Infiltration has infiltration bonus hours configured for the DLC weapons, but Prototype Armoury dec...
[WOTC] Chosen Brutal Fix
Created by Boundir
Description Chosen Strength Brutal was, in most cases, restoring will. This mod aims to fix that. Troubleshooting https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting External Link License: MIT GitHub: https://github.com/boundir/ChosenBrutalFix...
[WotC] UI - Colored Ammo Bar
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Normally, to figure out what ammo a soldier has, you'd have to hover over the weapon icon to see what ammo type is equipped. With ...
[WOTC] Aquilio's Weather Pack
Created by Aquilio
This mod adds a variety of custom weather/lighting types to regular missions (City Center, Slums, and many others). Currently features 23 unique weather variations, chosen at random/depending on day time and mission type. All maps are cooked. COMPATIBILITY...
[WOTC] DLC Lighting Maps
Created by Aquilio
This mod adds DLC night/sunset lighting types to regular missions (City Center, Slums, and others). Please note the mod requires War of the Chosen, Tactical Legacy Pack and Shen's Last Gift DLCs. COMPATIBILITY: Should be compatible with anything. Works wit...
[WOTC] Captured Vip Evac Fix
Created by 1AS1
Evacuation Order Fix / Neutralize Vip Objective Fix / Vip Intel Reward Fix In WOTC in "Neutralize Enemy VIP" mission if you evacuate captured VIP last (no one soldier left or only Sparks left), then the objective "Extract the VIP" will fail and you won't g...
Big Things Don't Get Hugs
Created by Kiruka
Commander, there's nothing more cool than being hugged by someone you like. But if someone tries to touch you in a place or a way that makes you feel uncomfortable, that's no good! It's your body - no one has the right to touch you if you don't want them t...
[WOTC] Eclipsezr EU/EWI Parcels
Created by eclipsezr
Adds 13 Parcels Recreated EU/EWI Buildings we love & hate :) City Center:3 Slums:5 Smalltown:5 Things to keep in mind Cemetery & Demolition building is a bit elevated. X2 camera is a bit wonky when navigating rooftop no game breaking but keep in mind. Want...
Pause Scanning [WOTC]
Created by thegrimsqueaker72
Automatically stop scanning when a soldier heals, recovers from being shaken, finishes removing negative traits in the infirmary, or completes leveling up a bond. Disabled by default: pause for ANY fatigue timer (not just if the soldier was shaken) No over...
Spooky Scary Sectopods
Created by ReshiKillim
What is this? A mod that makes Sectopods great again. It does NOT, buff Sectopod Armor, buff Sectopod HP, or even change Sectopod AI. It does not in any way make them harder to hit or kill, but it makes them way cooler, thematic, and true to the lore. Out ...
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Odd S9: Season 9 Cosmetics Only
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Popular Discussions View All (31)
13
Mar 13 @ 12:54pm
I can't start the game anymore
BobWolf
5
1
Mar 13 @ 12:56pm
This isn't a very fun modlist.
Archmage MC
6
Nov 8, 2024 @ 2:06am
Target Preview is Dramatically Wrong
thebeezneez1981