Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

589 ratings
Aliens - Unlimited Exp
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
0.001 MB
Oct 24, 2014 @ 12:49pm
1 Change Note ( view )

Subscribe to download
Aliens - Unlimited Exp

In 1 collection by BlouBlou
Bloublou's Beyond Earth Collection
2 items
Description
This mod removes the maximum experience that you can get from aliens.


Features:
  • You will now get experience at any level when fighting alien.
  • AI players will now get experience at any level when fighting aliens.

Compatibility:
  • Compatible with Vanilla Civilization - Beyond Earth
  • Compatible with Rising Tide

Note:
  • You have to start a fresh new game before using any of those mods. Subscribing and loading a game that was started without the mods may cause unexpected behaviors. Also these mods may not be compatible with other mods, before reporting a bug, make sure you test the mod alone.

Other Mods from the same author:
  • You can find all my Beyond Earth mods here:
    If you want to rate the mod at the top of the page, it's always appreciated =)
< >
93 Comments
Leonardo Jul 14, 2020 @ 1:24pm 
BlouBlou

You mentioned in 2015 that achivements are disabled when using mods. Why I mention this is because the same thing happen in both Skyrim LE and Skyrim SE.

However, soon the community relased a mod that enabled the achivements despite of using mods.

https://www.nexusmods.com/skyrimspecialedition/mods/245

Do you know if that's feasible to do the same thing for CivBE as it was done for Skyrim?
IncognitoSin Sep 24, 2017 @ 11:11am 
@Amnesiac Or try buying the game...
Amnesiac Sep 18, 2016 @ 11:35pm 
Hi, Can you add a direct download? Subscribe is not working for me.
Kuza Jul 6, 2016 @ 1:19pm 
Awesome
*Crimson-Y Dec 8, 2015 @ 1:01am 
Thanks ^^
BlouBlou  [author] Dec 7, 2015 @ 5:42am 
@*Crimson-Y

Ah i see what you mean, the file is:

C:\Program Files (x86)\Steam\SteamApps\common\Sid Meier's Civilization Beyond Earth\assets\Gameplay\XML\GlobalDefines.xml

and the entry is:

BARBARIAN_MAX_XP_VALUE

Hope it helps! :)

Good day!
*Crimson-Y Dec 7, 2015 @ 12:31am 
Hello again BlouBlou, I feel like I failed to convey my question properly.

What your mod does is "update" a value when the game loads the assets, I was wondering if I could simply edit the "legit" game file with the lines of update from your mod to give the unlimited exp, as the original file must define the xp limit, but I can't find the XML file where the barbarian/alien parameters are set and was thinking you were the most likely to know wich file does that since you made a mod that updates said file. I am not a modder and just recently started looking into it so if I'm wrong and you think it's impossible, I'll stop bothering you ^^
BlouBlou  [author] Dec 6, 2015 @ 10:46am 
@*Crimson-Y

Hi crimson-y,

From what i understand , as soon as you play a modded game, you wont be able to get any acheivement, just like in Civ 5.

So its not about what the mod does. If you want acheivement, i think you need to start you game from the single player, non-modded menu.

Regards.
*Crimson-Y Dec 6, 2015 @ 12:58am 
Hello BlouBlou, I would like to know if it's possible to change the value in the regular non modded game to enable infinite exp and not disable archievements, I've had no luck browsing in the XML files so far.
BlouBlou  [author] Nov 16, 2015 @ 1:16pm 
Yes i suspect, until further notice, that this mod is already completly compatible with RT.

ill update the mod description.