Garry's Mod

Garry's Mod

437 ratings
Call of Duty: Black Ops 2 - Power-ups
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Content Type: Addon
Addon Type: Effects
Addon Tags: Fun, Movie
File Size
Posted
Updated
10.820 MB
Aug 16 @ 7:18am
Aug 16 @ 8:52am
3 Change Notes ( view )

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Call of Duty: Black Ops 2 - Power-ups

Description
What is this?
This mod adds iconic power-ups from CoD:BO2. Power-up models are from CoD:Vanguard
You can find them in CoD Zombies Power-ups tab under Entities category. Also you can enable NPC's to drop random power-ups when they are killed

What Power-Ups does it include?
  • CaBoom/Nuke
  • Insta-Kill
  • Double Points
  • Max Ammo

You can configure each power-up in spawnmenu options tab

My other addons:


Credits:
Hoff - inspiration to make this addon ( taken from his cod perk bottles )
Stefano - CoD:Vangurad props ( link to his addon )
74 Comments
millena123 Aug 30 @ 3:38am 
you need my dna carl
IRIS Aug 28 @ 4:30pm 
So i noticed something about this addon, there are two unused powerup models called "Full Power" and "Armor Vest".

Full Power has two swords and Armor Vest is well a armor vest.

Perhaps we might get more powerups in the future?
kcat36 Aug 27 @ 2:30am 
Could always make the double points effect buymenu mods (CW & 1.6 by bot opie would work great since they use the same command on both to increase points per kill)

So far cool tho :33
love using this with the horde mode addon, great job!!:steamthis:
ricky dicky doo dah grimes  [author] Aug 25 @ 4:39pm 
@IRIS & @Cursed Hawkins

That seems like the most reasonable idea. I'll see what I can do. Probably something like double health or something similar.
IRIS Aug 25 @ 7:25am 
@Cursed Hawkins

That is a interesting idea, and it does fit with the "Double Points" theme somewhat.

Should it affect other health and armor gains (from other addons for example), or should it just affect medkits, armor batteries, and the chargers?
Cursed Hawkins Aug 23 @ 7:44pm 
So, idea for the x2 points powerup for Sandbox is to have it boost health and armor gain while the effect's active, let's face reality for a moment, most if not the vast majority of people playing Garry's Mod are using custom sweps like those found on ArcCW, Arc9,etc that tend to deal more damage than the HL2 weapons so having 2x damage is basically irrelevant for those sweps, same for 2x the rate of fire, if you're using weapons that can one-shot most HL2 enemies then the boosted rate of firing from the effect is irrelevant as well, having something that affects health and armor however at least keeps it tied to something unrelated to weapons.
matgal1210 Aug 23 @ 7:50am 
@everyone
Chunibyo Barrel Aug 21 @ 7:34pm 
Peak
IRIS Aug 21 @ 6:24pm 
Maybe have the "Double Points" double your firing speed in sandbox or something.
IRIS Aug 21 @ 6:23pm 
@saturn!!

It would just be a worse Insta-Kill though.