Darkest Dungeon® II

Darkest Dungeon® II

687 ratings
Darkest Delight | Overhaul Progression and Gameplay
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83.262 MB
Jul 18, 2024 @ 5:01am
Mar 28 @ 1:23pm
124 Change Notes ( view )

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Darkest Delight | Overhaul Progression and Gameplay

Description

This mod expands and reworks progression in Confession mode, while also adding new items, activities, and changes to both Confession and Kingdoms

Hero progression has been expanded with new upgrades, and each hero now provides bonuses to the entire team. The system for unlocking skills and hero paths has been reworked. Additionally, you’ll find a variety of new activities, items, trophies, pets, memories, quirks, and more

This mod is perfect for beginners and anyone looking to start a new playthrough and experience fresh gameplay, whether in Confession [🕯️] or Kingdoms [👑] mode


Mod Version for Non-Steam Users: mod.io Darkest Delight[mod.io]

Check out this thread if you're experiencing any issues with the mod


This mod now has its own Wiki page
[darkestdungeon.wiki.gg]


Altar of Hope - The Living City [🕯️]
  • All heroes are unlocked from the start
  • 20 new & reworked upgrades on each hero's track
  • Hero skills are now unlocked in the Altar of Hope
  • Hero paths now unlock during Chapters 1–3 in the Shrine of Reflection
  • Personal Hero Trinkets unlock during Chapters 1–3 in the Shrine of Reflection
  • Personal Hero Inn Items unlock in Chapter 3 in the Shrine of Reflection

Altar of Hope - Other Changes [🕯️]
  • Added new Memories in The Timeless Wood
  • Added new Upgrades in The Intrepid Coast
  • Access to The Mountain (Skins & Palettes) unlocks after the first visit to the Valley Inn

Reworked Some Heal and Stress Heal Skills [🕯️][👑]
  • Targeted Heal Skills: Now restore a small amount of HP even if the hero's health is above 50%
  • Targeted Stress Heal Skills: Now reduce a small amount of stress even if the hero's stress is below 5

New Pets [🕯️][👑]
  • Added 5 new and reworked Pets: Talking Skull and Elder Star-Thing [🕯️][👑], Alpha Baby, Crimson Tick and Coven Weaver [🕯️]
  • Alpha Baby, Crimson Tick and Coven Weaver Adds Kingdoms content to Confession

New Trophies [🕯️][👑]
  • 9 new Trophies can be earned by defeating the Collector, Death, or the Shambler
  • 9 new Trophies can be earned by defeating the Meat Hook, Mother of Threads, or the Archduke

New Activity and Items - The Boss Hunt [🕯️][👑]
  • New Item: Hunting Map
  • The Hunting Map can be found during Resistance Encounters, in an Academic's Cache, or with a high chance as a reward for defeating the Creature Den
  • If the map is in your inventory, a challenging boss fight will appear in the next Creature Den. If you're not ready, you'd better throw it away!
  • Defeating the boss grants a generous reward, including new trophies

New Activity and Items - Inn Delivery [🕯️][👑]
  • Cursed Stagecoach Items: A new type of Stagecoach item found in the Inn, meant to be delivered to the next Inn
  • Delivery Mechanism: To deliver these items, they must be installed in a Stagecoach slot
  • Negative Effects: While installed, these items apply negative effects to your team!
  • Rewards: Successfully delivering an item rewards you with 4 out of 52 possible Whiskey Blends
  • Whiskey Blend: A new Inn item grant powerful buffs, providing an additional layer of control over each run

New Food Crafted from Trophies [🕯️][👑]
  • At the Inn, trophies from Lair bosses can now be cooked into special stews. If you have a trophy, new stew dishes will appear in the Inn's inventory, allowing you to exchange the trophy for a meal

New Loot Box Items [🕯️][👑]
  • Added 4 new Inn loot box items: You can receive a random Combat, Inn, Stage Coach, or Trinket item

New Exchange Items [🕯️][👑]
  • Added new Inn items that let you exchange Gold for Relics or Relics for Gold at a very unfavorable rate

New Trinket Upgrade Ritual [🕯️][👑]
  • Added a new Inn item that allows you to upgrade a random Vague or Distant Varying Trinket from your inventory

New Activity and Items - Experimental Reagent [🕯️][👑]
  • A new Combat Item, the Experimental Reagent, can now be found in the Hospital
  • Experimental Reagent must be used on specific types of enemies (see item description for details)
  • When used, enemies will grow stronger, and some may even revive after death
  • After the battle, you'll receive a new Combat Item: Strengthening Reagent, which will significantly boost your hero during the fight

Other changes
  • Increased enemy difficulty in Confession to balance out hero buffs. Difficulty scales with the current Act, boosting enemy HP, DMG, Crit, Res, and more
  • Added new Positive and Negative Quirks
  • Some Trinkets have been slightly reworked
  • Completing a battle in the Valley now grants 3 Mastery Points instead of 2
  • 30 new Palettes for All Heroes
  • Some game achievements have been changed
  • Some in-game tutorials have been updated


This list is not complete and will be updated later:
  • More new activities and items
  • More delivery items
  • New Combat Items with unique mechanics
  • Progression for the Bounty Hunter in The Living City


A BIG THANK YOU TO EVERYONE WHO HELPS TEST THE MOD AND PROVIDES FEEDBACK!
And thanks to everyone who gives it a thumbs up!

If you'd like to support me, please consider recommending my app to your favorite streamers: Chaos Tricks on Twitch[dashboard.twitch.tv]

Localizations:
感谢虚幻空白提供中文翻译!
Спасибо Панамке за перевод!
Popular Discussions View All (5)
138
Jul 10 @ 7:42am
PINNED: Bug Reports and Issues
PHombie
35
Mar 31 @ 2:19pm
PINNED: Ideas and Suggestions
PHombie
1
Jan 27, 2025 @ 12:41am
PINNED: Known Issues and Solutions
PHombie
310 Comments
Jul 8 @ 2:07pm 
Boring mod.
Jul 7 @ 7:28pm 
旅店投递奖励物的增益时间能延长下吗?喝了后去水渠/陵墓的话buff会在山峰失效
Jul 6 @ 1:46pm 
do you have to own the dlc for the dlc characters? i thought i get dlc character for free with this mod
Damn, I beat the first final boss on my first attempt with this mod.
I couldnt even reach the mountain before after 12 hours.
The base game is so unfair in an unfun way.
I played a dozen hours without this mod as a new player.
I almost uninstalled, I didnt like it.

This mod makes me actually like the game.
Thanks for doing this.
Jun 25 @ 12:26pm 
Does it become to easy with all the QoL changes?
Jun 2 @ 3:57am 
Liking this overhaul so far. Nice QoL changes, new items, new trophies and side quests .

I also like how you get Trophies from alternative bosses so you don't necessarily need to conquer Lairs.

Boss stews are also nice, giving incentive to hunt more than 1 boss down, but I wish the new boss Trophies can also be turned into stews, such as the Collector and Shambler ones. I hoarded them only to realise I could not make them into stews at the inn.

One gripe I have is the final upgrade of certain heroes. Hellion giving Speed to herself or team at 5% chance can potentially mess up certain team composition playstyles. For example, you want Jester to go first to apply combo, but the Speed kicks in and your Hellion goes first instead. Maybe change this to another effect like damage increase. This also applies to PD's disease removal, sometimes you want diseases and suddenly curing ruins disease synergies.
PHombie  [author]
May 21 @ 12:54pm 
What gamebreaking issues do you mean ?
May 21 @ 12:51pm 
This mod sounds great but when i see all these partialy gamebreaking issues with no fix for weeks ... its a pass for me. Maybe in the future...
Apr 28 @ 8:08am 
This mod seem to be preventing progression of the Beast Clan quest in Kingdoms mode. The quest reward for defeating a certain Creature Den(required for progression) was replaced with some sort of map