NoLimits 2 Roller Coaster Simulation

NoLimits 2 Roller Coaster Simulation

303 ratings
Point Solitude
Park, VR
File Size
38.188 MB
Oct 23, 2014 @ 9:45am
Jun 10 @ 10:15am
8 Change Notes ( view )

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Point Solitude

In 1 collection by The Secret Imbecile
Secretimbecile's Projects
2 items
Point solitude is a Fantasy (Non-realistic) Vekoma Flying Dutchman coaster, based on a coastal island.

The project was the result of 6 months of work in my spare time. It is the first ride I had created with extensive 3D work. There isn't really an explicit story behind the theming. I hope that it itself tells you a story.

--- Update Notes ---

The Second FInal Update (2018-06-10)
- Added ambient blending around end of tunnels
- Reduced file size of many textures
- Various material tweaks
- New Lighthouse Mesh

HDR update (2017-01-09):
- Corrected various materials for the new HDR renderer.

Materials update(2016-02-22):
- Fixed ambient materials due to most recent NL2 Update
- Reconstructed skybox from source, reducing compression artifacts
- Reduced blue tint in skybox, fog and lighting.
- Added specular map to grass texture

Steam Workshop update (2016-02-06):
- Converted models to DAE format, performance gains expected
- Added occluder around caves for additional performance
- Additional model optimisations and improvements
- Further improved textures
- Removed material override colours, park should now look better under alternate environments
- Added improved environment. (Sun no longer lines up with cave light, sorry)
- Adjusted some track sections
- Included .Blend file for your perusal

Steam Workshop release:
- Improved rock textures
- Removed some lighting for optimisation
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The Secret Imbecile  [author] Feb 6, 2016 @ 4:52am 
A new update is out today, which should improve performace somewhat. I saw a 15fps improvement in some of the more intensive areas
LemonHeroman Nov 30, 2015 @ 6:15pm 
Wow... You sir, are truly amazing.
Phrankensteyn Oct 7, 2015 @ 2:13pm 
Dude, what the... Wow! A stunningly sound scenerio! Thanks!
Squadaloo Jan 18, 2015 @ 2:49pm 
Brilliant job! I love the lighting effects inside the caves as well as how the queue line offers plenty of great views of the ride.
The Secret Imbecile  [author] Jan 14, 2015 @ 12:11pm 
@sp3cies Thanks
sp3cies Jan 14, 2015 @ 8:16am 
Very impressive! Not my favorite coastertype but the queue line totally made up for that. 6 months well spent!
The Secret Imbecile  [author] Dec 8, 2014 @ 7:49am Yes, NLE release was in June. Dec 7, 2014 @ 9:20am 
You mentioned on Twitter that the Steam version had been updated with improved cave textures... but the latest version here seems to be back in October as of today?
A Lethargic Couch Cushion Oct 23, 2014 @ 7:38am 
Hmmm I guess I should start to get to working on good coasters in NL2 instead of fooling around in NL
HEIGE Oct 22, 2014 @ 4:12am