Space Engineers

Space Engineers

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Type: Blueprint
File Size
Posted
Updated
963.209 KB
Jun 29, 2024 @ 4:20am
Jul 3, 2024 @ 9:05am
3 Change Notes ( view )
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Ambulance

In 1 collection by AA 005
AA 005's Miscellaneous Collection
14 items
Description
An Ambulance to do paramedic roll-play, act as a mobile re-spawn, or to place it where players have a tendency to have accidents. It has proper flashing strobe lights using timer blocks based on light patterns of ambulances in my city. In the back, there are 2 benches, a survival kit, and a cryo chamber. There are plenty of equipment containers placed outside and inside for Medkits, Powerkits, Oxygen / Hydrogen bottles, and of course drinks. Sorry, no siren. Functioning rear flood lights when the doors open. Extra batteries hidden around so it stays powered for longer.

Hotbar Controls
1- Battery Recharge 2- Hydrogen Engine 3- Hydrogen Refill 4- Lights 5- Connector 6- Strobe Lights 9- Antenna


Scripts Used
Advanced Brake Lights by etopsirhc
https://steamcommunity.com/sharedfiles/filedetails/?id=1323780922


Door Issue has been fixed and there is now a junker ambulance on the workshop if you want a second hand one to use for a camper, transport van or whatever.
7 Comments
Praetor Paktu Jul 6, 2024 @ 6:07pm 
Ambulance
Bottom text
AA 005  [author] Jul 5, 2024 @ 4:51am 
I wanted to do the Star of Life which is common on ambulances, but it does not fit in the 3x3 area I have. Of course nothing stops you from changing it to something else when you use the ambulance.
LeeSpork Jul 5, 2024 @ 2:15am 
This is very nice, though I would have used a different symbol than the red cross for realism (maybe a green or blue cross?). In real life, under the Geneva Convention, only Military Ambulances or the national Red Cross or Red Crescent society are allowed to use the symbol, so it would be unusual to see it on a real ambulance unless its a special military or disaster relief one.
AA 005  [author] Jul 3, 2024 @ 8:49am 
AA 005  [author] Jul 2, 2024 @ 2:10pm 
I might just release a second hand version but cant decide if it should maintain a clean paintjob like what people buy in real life, or should I make it battered armour to make it look heavily aged.

If I do, ill remove some "easy to remove" lights and strip some expensive parts off because the hospital wanted to reuse or sell them. Ill toss in a few burnt out bulbs as well.
Darkdodo6 Jul 2, 2024 @ 11:15am 
I might try to make one in the scrapyard scenario for moving stuff around
Deathlok-L17 Jun 29, 2024 @ 7:23am 
Great detailing!